mapnik/src/text/vertex_cache.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2013 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
// mapnik
#include <mapnik/text/vertex_cache.hpp>
#include <mapnik/offset_converter.hpp>
// boost
namespace mapnik
{
double vertex_cache::angle(double width)
{
/* IMPORTANT NOTE: See note about coordinate systems in placement_finder::find_point_placement()
* for imformation about why the y axis is inverted! */
double tmp = width + position_in_segment_;
if ((tmp <= current_segment_->length) && (tmp >= 0))
{
//Only calculate angle on request as it is expensive
if (!angle_valid_)
{
angle_ = atan2(-(current_segment_->pos.y - segment_starting_point_.y),
current_segment_->pos.x - segment_starting_point_.x);
}
return width >= 0 ? angle_ : angle_ + M_PI;
} else
{
scoped_state s(*this);
pixel_position const& old_pos = s.get_state().position();
move(width);
double angle = atan2(-(current_position_.y - old_pos.y),
current_position_.x - old_pos.x);
return angle;
}
}
bool vertex_cache::next_subpath()
{
if (!initialized_)
{
current_subpath_ = subpaths_.begin();
initialized_ = true;
} else
{
current_subpath_++;
}
if (current_subpath_ == subpaths_.end()) return false;
rewind_subpath(); //Initialize position values
return true;
}
void vertex_cache::rewind_subpath()
{
current_segment_ = current_subpath_->vector.begin();
//All subpaths contain at least one segment (i.e. the starting point)
segment_starting_point_ = current_position_ = current_segment_->pos;
position_in_segment_ = 0;
angle_valid_ = false;
position_ = 0;
}
void vertex_cache::reset()
{
initialized_ = false;
}
bool vertex_cache::next_segment()
{
segment_starting_point_ = current_segment_->pos; //Next segments starts at the end of the current one
if (current_segment_ == current_subpath_->vector.end()) return false;
current_segment_++;
angle_valid_ = false;
if (current_segment_ == current_subpath_->vector.end()) return false;
return true;
}
bool vertex_cache::previous_segment()
{
if (current_segment_ == current_subpath_->vector.begin()) return false;
current_segment_--;
angle_valid_ = false;
if (current_segment_ == current_subpath_->vector.begin())
{
//First segment is special
segment_starting_point_ = current_segment_->pos;
return true;
}
segment_starting_point_ = (current_segment_-1)->pos;
return true;
}
vertex_cache & vertex_cache::get_offseted(double offset, double region_width)
{
if (fabs(offset) < 0.01)
{
return *this;
}
vertex_cache_ptr offseted_line;
offseted_lines_map::iterator pos = offseted_lines_.find(offset);
if (pos != offseted_lines_.end())
{
offseted_line = pos->second;
} else {
offset_converter<vertex_cache> converter(*this);
converter.set_offset(offset);
offseted_line = vertex_cache_ptr(new vertex_cache(converter));
}
offseted_line->reset();
offseted_line->next_subpath(); //TODO: Multiple subpath support
double seek = (position_ + region_width/2.) * offseted_line->length() / length() - region_width/2.;
if (seek < 0) seek = 0;
if (seek > offseted_line->length()) seek = offseted_line->length();
offseted_line->move(seek);
offseted_lines_[offset] = offseted_line;
return *offseted_line;
}
bool vertex_cache::forward(double length)
{
if (length < 0)
{
MAPNIK_LOG_ERROR(vertex_cache) << "vertex_cache::forward() called with negative argument!\n";
return false;
}
return move(length);
}
bool vertex_cache::backward(double length)
{
if (length < 0)
{
MAPNIK_LOG_ERROR(vertex_cache) << "vertex_cache::backward() called with negative argument!\n";
return false;
}
return move(-length);
}
bool vertex_cache::move(double length)
{
position_ += length;
length += position_in_segment_;
while (length >= current_segment_->length)
{
length -= current_segment_->length;
if (!next_segment()) return false; //Skip all complete segments
}
while (length < 0)
{
if (!previous_segment()) return false;
length += current_segment_->length;
}
double factor = length / current_segment_->length;
position_in_segment_ = length;
current_position_ = segment_starting_point_ + (current_segment_->pos - segment_starting_point_) * factor;
return true;
}
void vertex_cache::rewind(unsigned)
{
vertex_subpath_ = subpaths_.begin();
vertex_segment_ = vertex_subpath_->vector.begin();
}
unsigned vertex_cache::vertex(double *x, double *y)
{
if (vertex_segment_ == vertex_subpath_->vector.end())
{
vertex_subpath_++;
if (vertex_subpath_ == subpaths_.end()) return agg::path_cmd_stop;
vertex_segment_ = vertex_subpath_->vector.begin();
}
*x = vertex_segment_->pos.x;
*y = vertex_segment_->pos.y;
unsigned cmd = (vertex_segment_ == vertex_subpath_->vector.begin()) ? agg::path_cmd_move_to : agg::path_cmd_line_to;
vertex_segment_++;
return cmd;
}
vertex_cache::state vertex_cache::save_state() const
{
state s;
s.current_segment = current_segment_;
s.position_in_segment = position_in_segment_;
s.current_position = current_position_;
s.segment_starting_point = segment_starting_point_;
s.position_ = position_;
return s;
}
void vertex_cache::restore_state(state const& s)
{
current_segment_ = s.current_segment;
position_in_segment_ = s.position_in_segment;
current_position_ = s.current_position;
segment_starting_point_ = s.segment_starting_point;
position_ = s.position_;
angle_valid_ = false;
}
} //ns mapnik