2006-04-11 05:00:39 +02:00
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# $Id$
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Mapnik OGC Server
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-----------------
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2006-04-13 04:39:49 +02:00
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2006-04-11 05:00:39 +02:00
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Introduction
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------------
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2006-04-13 04:39:49 +02:00
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Mapnik provides a server package to allow the publishing of maps
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through the open and standard WMS interface published by the Open Geospatial
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Consortium (OGC). It is in implemented in Python, around the core C++
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library.
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2006-04-11 05:00:39 +02:00
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Features/Caveats
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----------------
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- WMS 1.1.1 and 1.3.0
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- CGI/FastCGI
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2006-04-16 21:23:37 +02:00
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- GetCapabilities and GetMap support only (NO GetFeatureInfo)
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2006-04-11 05:00:39 +02:00
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- GIF/JPEG/PNG output
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- XML/INIMAGE/BLANK error handling
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- No real layer metadata support yet
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- No re-projection support
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2006-04-11 05:00:39 +02:00
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Dependencies
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------------
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Please properly install the following before proceeding further:
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- jonpy (http://jonpy.sourceforge.net/)
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- lxml (http://codespeak.net/lxml/)
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- PIL (http://www.pythonware.com/products/pil)
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- PROJ.4 (http://proj.maptools.org/)
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Installation
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------------
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- Make sure you compile or re-compile Mapnik after installing PROJ.4, if this
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was not done already. Mapnik includes a Python API to the PROJ.4 library
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used by the ogcserver. The PROJ_INCLUDES and PROJ_LIBS parameters can
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be passed to mapnik's scons build script to help with this.
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You can test the availability of the PROJ.4 bindings by trying:
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$ python
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Python 2.3.4 (#1, Feb 22 2005, 04:09:37)
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[GCC 3.4.3 20041212 (Red Hat 3.4.3-9.EL4)] on linux2
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Type "help", "copyright", "credits" or "license" for more information.
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>>> from mapnik import Projection
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registered datasource : raster
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registered datasource : shape
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registered datasource : postgis
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>>>
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- The executable "ogcserver" in utils/ogcserver will work for both CGI and
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FastCGI operations. Where to place it will depend on your server's
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configuration and is beyond this documentation. For information on FastCGI
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go to http://www.fastcgi.com/.
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Configuring the server
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----------------------
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- You will need to edit the ogcserver executable for now. It is a simple
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Python text script.
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1) Edit the path to the interpreter in the first line.
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2) Edit the path to the config file if you don't like the default.
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- Copy the sample configuration "ogcserver.conf" file in utils/ogcserver to
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the location you specified in the previous step.
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2006-04-13 04:39:49 +02:00
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- Edit the configuration file to your liking, the comments within the file will
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help you further. Be sure to at the very minimum edit the "module"
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parameter, the server will not work without you setting it properly first.
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2006-04-11 05:00:39 +02:00
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2006-04-13 04:39:49 +02:00
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Defining layers and styles for use by the ogcserver
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---------------------------------------------------
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2006-04-11 05:00:39 +02:00
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2006-04-13 04:39:49 +02:00
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The ogcserver obviously needs layers to publish. For now, with Mapnik, this
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can only be done by writing code. In this case, a Python script will need to be
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written to describe the layers and respective styles. For information on the Python
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API, look in demo/python, or in docs/epydocs.
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2006-04-13 04:39:49 +02:00
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The server needs a python module, with code that looks like this:
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2006-04-14 05:45:46 +02:00
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from mapnik.ogcserver.WMS import BaseWMSFactory
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2006-04-14 05:45:46 +02:00
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class WMSFactory(BaseWMSFactory):
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def __init(self):
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BaseWMSFactory.__init__(self)
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sty = Style()
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...
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self.register_style('stylename', sty)
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lyr = Layer(name='layername')
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...
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2006-04-21 02:18:07 +02:00
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self.register_layer(lyr, ('extra', 'style', 'names'))
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self.finalize()
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2006-04-14 05:45:46 +02:00
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The rules for writing this class are:
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- It MUST be called 'WMSFactory'.
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- It MUST sub-class mapnik.ogcserver.WMS.BaseWMSFactory.
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- The __init__ MUST call the base class'.
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- Layers MUST be named with the 'name' parameter to the constructor.
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- style and layer names are meant for machine readability, not human. Keep
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them short and simple, without spaces or special characters.
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- The layers must have at least one style associated with them (a default).
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2006-04-21 02:18:07 +02:00
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- No Map() object is used or needed here.
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- Be sure to call self.finalize() once you've registered everything! This will
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validate everything and let you know if there's problems.
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