mapnik/scons/scons-local-0.97/SCons/Conftest.py

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"""SCons.Conftest
Autoconf-like configuration support; low level implementation of tests.
"""
#
# Copyright (c) 2003 Stichting NLnet Labs
# Copyright (c) 2001, 2002, 2003 Steven Knight
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
#
# The purpose of this module is to define how a check is to be performed.
# Use one of the Check...() functions below.
#
#
# A context class is used that defines functions for carrying out the tests,
# logging and messages. The following methods and members must be present:
#
# context.Display(msg) Function called to print messages that are normally
# displayed for the user. Newlines are explicitly used.
# The text should also be written to the logfile!
#
# context.Log(msg) Function called to write to a log file.
#
# context.BuildProg(text, ext)
# Function called to build a program, using "ext" for the
# file extention. Must return an empty string for
# success, an error message for failure.
# For reliable test results building should be done just
# like an actual program would be build, using the same
# command and arguments (including configure results so
# far).
#
# context.CompileProg(text, ext)
# Function called to compile a program, using "ext" for
# the file extention. Must return an empty string for
# success, an error message for failure.
# For reliable test results compiling should be done just
# like an actual source file would be compiled, using the
# same command and arguments (including configure results
# so far).
#
# context.AppendLIBS(lib_name_list)
# Append "lib_name_list" to the value of LIBS.
# "lib_namelist" is a list of strings.
# Return the value of LIBS before changing it (any type
# can be used, it is passed to SetLIBS() later.
#
# context.SetLIBS(value)
# Set LIBS to "value". The type of "value" is what
# AppendLIBS() returned.
# Return the value of LIBS before changing it (any type
# can be used, it is passed to SetLIBS() later.
#
# context.headerfilename
# Name of file to append configure results to, usually
# "confdefs.h".
# The file must not exist or be empty when starting.
# Empty or None to skip this (some tests will not work!).
#
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# context.config_h (may be missing). If present, must be a string, which
# will be filled with the contents of a config_h file.
#
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# context.vardict Dictionary holding variables used for the tests and
# stores results from the tests, used for the build
# commands.
# Normally contains "CC", "LIBS", "CPPFLAGS", etc.
#
# context.havedict Dictionary holding results from the tests that are to
# be used inside a program.
# Names often start with "HAVE_". These are zero
# (feature not present) or one (feature present). Other
# variables may have any value, e.g., "PERLVERSION" can
# be a number and "SYSTEMNAME" a string.
#
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import re
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import string
from types import IntType
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#
# PUBLIC VARIABLES
#
LogInputFiles = 1 # Set that to log the input files in case of a failed test
LogErrorMessages = 1 # Set that to log Conftest-generated error messages
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#
# PUBLIC FUNCTIONS
#
# Generic remarks:
# - When a language is specified which is not supported the test fails. The
# message is a bit different, because not all the arguments for the normal
# message are available yet (chicken-egg problem).
def CheckBuilder(context, text = None, language = None):
"""
Configure check to see if the compiler works.
Note that this uses the current value of compiler and linker flags, make
sure $CFLAGS, $CPPFLAGS and $LIBS are set correctly.
"language" should be "C" or "C++" and is used to select the compiler.
Default is "C".
"text" may be used to specify the code to be build.
Returns an empty string for success, an error message for failure.
"""
lang, suffix, msg = _lang2suffix(language)
if msg:
context.Display("%s\n" % msg)
return msg
if not text:
text = """
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int main() {
return 0;
}
"""
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context.Display("Checking if building a %s file works... " % lang)
ret = context.BuildProg(text, suffix)
_YesNoResult(context, ret, None, text)
return ret
def CheckFunc(context, function_name, header = None, language = None):
"""
Configure check for a function "function_name".
"language" should be "C" or "C++" and is used to select the compiler.
Default is "C".
Optional "header" can be defined to define a function prototype, include a
header file or anything else that comes before main().
Sets HAVE_function_name in context.havedict according to the result.
Note that this uses the current value of compiler and linker flags, make
sure $CFLAGS, $CPPFLAGS and $LIBS are set correctly.
Returns an empty string for success, an error message for failure.
"""
# Remarks from autoconf:
# - Don't include <ctype.h> because on OSF/1 3.0 it includes <sys/types.h>
# which includes <sys/select.h> which contains a prototype for select.
# Similarly for bzero.
# - assert.h is included to define __stub macros and hopefully few
# prototypes, which can conflict with char $1(); below.
# - Override any gcc2 internal prototype to avoid an error.
# - We use char for the function declaration because int might match the
# return type of a gcc2 builtin and then its argument prototype would
# still apply.
# - The GNU C library defines this for functions which it implements to
# always fail with ENOSYS. Some functions are actually named something
# starting with __ and the normal name is an alias.
if context.headerfilename:
includetext = '#include "%s"' % context.headerfilename
else:
includetext = ''
if not header:
header = """
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#ifdef __cplusplus
extern "C"
#endif
char %s();""" % function_name
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lang, suffix, msg = _lang2suffix(language)
if msg:
context.Display("Cannot check for %s(): %s\n" % (function_name, msg))
return msg
text = """
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%(include)s
#include <assert.h>
%(hdr)s
int main() {
#if defined (__stub_%(name)s) || defined (__stub___%(name)s)
fail fail fail
#else
%(name)s();
#endif
return 0;
}
""" % { 'name': function_name,
'include': includetext,
'hdr': header }
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context.Display("Checking for %s function %s()... " % (lang, function_name))
ret = context.BuildProg(text, suffix)
_YesNoResult(context, ret, "HAVE_" + function_name, text)
return ret
def CheckHeader(context, header_name, header = None, language = None,
include_quotes = None):
"""
Configure check for a C or C++ header file "header_name".
Optional "header" can be defined to do something before including the
header file (unusual, supported for consistency).
"language" should be "C" or "C++" and is used to select the compiler.
Default is "C".
Sets HAVE_header_name in context.havedict according to the result.
Note that this uses the current value of compiler and linker flags, make
sure $CFLAGS and $CPPFLAGS are set correctly.
Returns an empty string for success, an error message for failure.
"""
# Why compile the program instead of just running the preprocessor?
# It is possible that the header file exists, but actually using it may
# fail (e.g., because it depends on other header files). Thus this test is
# more strict. It may require using the "header" argument.
#
# Use <> by default, because the check is normally used for system header
# files. SCons passes '""' to overrule this.
# Include "confdefs.h" first, so that the header can use HAVE_HEADER_H.
if context.headerfilename:
includetext = '#include "%s"\n' % context.headerfilename
else:
includetext = ''
if not header:
header = ""
lang, suffix, msg = _lang2suffix(language)
if msg:
context.Display("Cannot check for header file %s: %s\n"
% (header_name, msg))
return msg
if not include_quotes:
include_quotes = "<>"
text = "%s%s\n#include %s%s%s\n\n" % (includetext, header,
include_quotes[0], header_name, include_quotes[1])
context.Display("Checking for %s header file %s... " % (lang, header_name))
ret = context.CompileProg(text, suffix)
_YesNoResult(context, ret, "HAVE_" + header_name, text)
return ret
def CheckType(context, type_name, fallback = None,
header = None, language = None):
"""
Configure check for a C or C++ type "type_name".
Optional "header" can be defined to include a header file.
"language" should be "C" or "C++" and is used to select the compiler.
Default is "C".
Sets HAVE_type_name in context.havedict according to the result.
Note that this uses the current value of compiler and linker flags, make
sure $CFLAGS, $CPPFLAGS and $LIBS are set correctly.
Returns an empty string for success, an error message for failure.
"""
# Include "confdefs.h" first, so that the header can use HAVE_HEADER_H.
if context.headerfilename:
includetext = '#include "%s"' % context.headerfilename
else:
includetext = ''
if not header:
header = ""
lang, suffix, msg = _lang2suffix(language)
if msg:
context.Display("Cannot check for %s type: %s\n" % (type_name, msg))
return msg
# Remarks from autoconf about this test:
# - Grepping for the type in include files is not reliable (grep isn't
# portable anyway).
# - Using "TYPE my_var;" doesn't work for const qualified types in C++.
# Adding an initializer is not valid for some C++ classes.
# - Using the type as parameter to a function either fails for K&$ C or for
# C++.
# - Using "TYPE *my_var;" is valid in C for some types that are not
# declared (struct something).
# - Using "sizeof(TYPE)" is valid when TYPE is actually a variable.
# - Using the previous two together works reliably.
text = """
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%(include)s
%(header)s
int main() {
if ((%(name)s *) 0)
return 0;
if (sizeof (%(name)s))
return 0;
}
""" % { 'include': includetext,
'header': header,
'name': type_name }
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context.Display("Checking for %s type %s... " % (lang, type_name))
ret = context.BuildProg(text, suffix)
_YesNoResult(context, ret, "HAVE_" + type_name, text)
if ret and fallback and context.headerfilename:
f = open(context.headerfilename, "a")
f.write("typedef %s %s;\n" % (fallback, type_name))
f.close()
return ret
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def CheckLib(context, libs, func_name = None, header = None,
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extra_libs = None, call = None, language = None, autoadd = 1):
"""
Configure check for a C or C++ libraries "libs". Searches through
the list of libraries, until one is found where the test succeeds.
Tests if "func_name" or "call" exists in the library. Note: if it exists
in another library the test succeeds anyway!
Optional "header" can be defined to include a header file. If not given a
default prototype for "func_name" is added.
Optional "extra_libs" is a list of library names to be added after
"lib_name" in the build command. To be used for libraries that "lib_name"
depends on.
Optional "call" replaces the call to "func_name" in the test code. It must
consist of complete C statements, including a trailing ";".
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Both "func_name" and "call" arguments are optional, and in that case, just
linking against the libs is tested.
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"language" should be "C" or "C++" and is used to select the compiler.
Default is "C".
Note that this uses the current value of compiler and linker flags, make
sure $CFLAGS, $CPPFLAGS and $LIBS are set correctly.
Returns an empty string for success, an error message for failure.
"""
# Include "confdefs.h" first, so that the header can use HAVE_HEADER_H.
if context.headerfilename:
includetext = '#include "%s"' % context.headerfilename
else:
includetext = ''
if not header:
header = ""
text = """
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%s
%s""" % (includetext, header)
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# Add a function declaration if needed.
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if func_name and func_name != "main":
if not header:
text = text + """
#ifdef __cplusplus
extern "C"
#endif
char %s();
""" % func_name
# The actual test code.
if not call:
call = "%s();" % func_name
# if no function to test, leave main() blank
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text = text + """
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int
main() {
%s
return 0;
}
""" % (call or "")
if call:
i = string.find(call, "\n")
if i > 0:
calltext = call[:i] + ".."
elif call[-1] == ';':
calltext = call[:-1]
else:
calltext = call
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for lib_name in libs:
lang, suffix, msg = _lang2suffix(language)
if msg:
context.Display("Cannot check for library %s: %s\n" % (lib_name, msg))
return msg
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# if a function was specified to run in main(), say it
if call:
context.Display("Checking for %s in %s library %s... "
% (calltext, lang, lib_name))
# otherwise, just say the name of library and language
else:
context.Display("Checking for %s library %s... "
% (lang, lib_name))
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if lib_name:
l = [ lib_name ]
if extra_libs:
l.extend(extra_libs)
oldLIBS = context.AppendLIBS(l)
sym = "HAVE_LIB" + lib_name
else:
oldLIBS = -1
sym = None
ret = context.BuildProg(text, suffix)
_YesNoResult(context, ret, sym, text)
if oldLIBS != -1 and (ret or not autoadd):
context.SetLIBS(oldLIBS)
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if not ret:
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return ret
return ret
#
# END OF PUBLIC FUNCTIONS
#
def _YesNoResult(context, ret, key, text):
"""
Handle the result of a test with a "yes" or "no" result.
"ret" is the return value: empty if OK, error message when not.
"key" is the name of the symbol to be defined (HAVE_foo).
"text" is the source code of the program used for testing.
"""
if key:
_Have(context, key, not ret)
if ret:
context.Display("no\n")
_LogFailed(context, text, ret)
else:
context.Display("yes\n")
def _Have(context, key, have):
"""
Store result of a test in context.havedict and context.headerfilename.
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"key" is a "HAVE_abc" name. It is turned into all CAPITALS and non-
alphanumerics are replaced by an underscore.
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The value of "have" can be:
1 - Feature is defined, add "#define key".
0 - Feature is not defined, add "/* #undef key */".
Adding "undef" is what autoconf does. Not useful for the
compiler, but it shows that the test was done.
number - Feature is defined to this number "#define key have".
Doesn't work for 0 or 1, use a string then.
string - Feature is defined to this string "#define key have".
Give "have" as is should appear in the header file, include quotes
when desired and escape special characters!
"""
key_up = string.upper(key)
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key_up = re.sub('[^A-Z0-9_]', '_', key_up)
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context.havedict[key_up] = have
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if have == 1:
line = "#define %s\n" % key_up
elif have == 0:
line = "/* #undef %s */\n" % key_up
elif type(have) == IntType:
line = "#define %s %d\n" % (key_up, have)
else:
line = "#define %s %s\n" % (key_up, str(have))
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if context.headerfilename:
f = open(context.headerfilename, "a")
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f.write(line)
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f.close()
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elif hasattr(context,'config_h'):
context.config_h = context.config_h + line
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def _LogFailed(context, text, msg):
"""
Write to the log about a failed program.
Add line numbers, so that error messages can be understood.
"""
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if LogInputFiles:
context.Log("Failed program was:\n")
lines = string.split(text, '\n')
if len(lines) and lines[-1] == '':
lines = lines[:-1] # remove trailing empty line
n = 1
for line in lines:
context.Log("%d: %s\n" % (n, line))
n = n + 1
if LogErrorMessages:
context.Log("Error message: %s\n" % msg)
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def _lang2suffix(lang):
"""
Convert a language name to a suffix.
When "lang" is empty or None C is assumed.
Returns a tuple (lang, suffix, None) when it works.
For an unrecognized language returns (None, None, msg).
Where:
lang = the unified language name
suffix = the suffix, including the leading dot
msg = an error message
"""
if not lang or lang in ["C", "c"]:
return ("C", ".c", None)
if lang in ["c++", "C++", "cpp", "CXX", "cxx"]:
return ("C++", ".cpp", None)
return None, None, "Unsupported language: %s" % lang
# vim: set sw=4 et sts=4 tw=79 fo+=l: