mapnik/src/renderer_common/process_group_symbolizer.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2013 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include <mapnik/renderer_common/process_group_symbolizer.hpp>
namespace mapnik {
point_render_thunk::point_render_thunk(pixel_position const &pos, marker const &m,
agg::trans_affine const &tr, double opacity,
composite_mode_e comp_op)
: pos_(pos), marker_(std::make_shared<marker>(m)),
tr_(tr), opacity_(opacity), comp_op_(comp_op)
{}
text_render_thunk::text_render_thunk(placements_list const &placements,
double opacity, composite_mode_e comp_op,
halo_rasterizer_enum halo_rasterizer)
: placements_(), glyphs_(std::make_shared<std::vector<glyph_info> >()),
opacity_(opacity), comp_op_(comp_op), halo_rasterizer_(halo_rasterizer)
{
std::vector<glyph_info> &glyph_vec = *glyphs_;
size_t glyph_count = 0;
for (glyph_positions_ptr positions : placements)
{
glyph_count += std::distance(positions->begin(), positions->end());
}
glyph_vec.reserve(glyph_count);
for (glyph_positions_ptr positions : placements)
{
glyph_positions_ptr new_positions = std::make_shared<glyph_positions>();
new_positions->reserve(std::distance(positions->begin(), positions->end()));
glyph_positions &new_pos = *new_positions;
new_pos.set_base_point(positions->get_base_point());
if (positions->marker())
{
new_pos.set_marker(positions->marker(), positions->marker_pos());
}
for (glyph_position const &pos : *positions)
{
glyph_vec.push_back(*pos.glyph);
new_pos.push_back(glyph_vec.back(), pos.pos, pos.rot);
}
placements_.push_back(new_positions);
}
}
render_thunk_extractor::render_thunk_extractor(box2d<double> &box,
render_thunk_list &thunks,
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feature_impl &feature,
attributes const& vars,
proj_transform const &prj_trans,
renderer_common &common,
box2d<double> const &clipping_extent)
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: box_(box), thunks_(thunks), feature_(feature), vars_(vars), prj_trans_(prj_trans),
common_(common), clipping_extent_(clipping_extent)
{}
void render_thunk_extractor::operator()(point_symbolizer const &sym) const
{
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composite_mode_e comp_op = get<composite_mode_e>(sym, keys::comp_op, feature_, common_.vars_, src_over);
render_point_symbolizer(
sym, feature_, prj_trans_, common_,
[&](pixel_position const &pos, marker const &marker,
agg::trans_affine const &tr, double opacity) {
point_render_thunk thunk(pos, marker, tr, opacity, comp_op);
thunks_.push_back(std::make_shared<render_thunk>(std::move(thunk)));
});
update_box();
}
void render_thunk_extractor::operator()(text_symbolizer const &sym) const
{
box2d<double> clip_box = clipping_extent_;
text_symbolizer_helper helper(
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sym, feature_, vars_, prj_trans_,
common_.width_, common_.height_,
common_.scale_factor_,
common_.t_, common_.font_manager_, *common_.detector_,
clip_box);
extract_text_thunk(helper, sym);
}
void render_thunk_extractor::operator()(shield_symbolizer const &sym) const
{
box2d<double> clip_box = clipping_extent_;
text_symbolizer_helper helper(
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sym, feature_, vars_, prj_trans_,
common_.width_, common_.height_,
common_.scale_factor_,
common_.t_, common_.font_manager_, *common_.detector_,
clip_box);
extract_text_thunk(helper, sym);
}
void render_thunk_extractor::extract_text_thunk(text_symbolizer_helper &helper, text_symbolizer const &sym) const
{
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double opacity = get<double>(sym, keys::opacity, feature_, common_.vars_, 1.0);
composite_mode_e comp_op = get<composite_mode_e>(sym, keys::comp_op, feature_, common_.vars_, src_over);
halo_rasterizer_enum halo_rasterizer = get<halo_rasterizer_enum>(sym, keys::halo_rasterizer, feature_, common_.vars_, HALO_RASTERIZER_FULL);
placements_list const& placements = helper.get();
text_render_thunk thunk(placements, opacity, comp_op, halo_rasterizer);
thunks_.push_back(std::make_shared<render_thunk>(thunk));
update_box();
}
void render_thunk_extractor::update_box() const
{
label_collision_detector4 &detector = *common_.detector_;
for (auto const &label : detector)
{
if (box_.width() > 0 && box_.height() > 0)
{
box_.expand_to_include(label.box);
}
else
{
box_ = label.box;
}
}
detector.clear();
}
geometry_type *origin_point(proj_transform const &prj_trans,
renderer_common const &common)
{
// note that we choose a point in the middle of the screen to
// try to ensure that we don't get edge artefacts due to any
// symbolizers with avoid-edges set: only the avoid-edges of
// the group symbolizer itself should matter.
double x = common.width_ / 2.0, y = common.height_ / 2.0, z = 0.0;
common.t_.backward(&x, &y);
prj_trans.forward(x, y, z);
geometry_type *geom = new geometry_type(geometry_type::Point);
geom->move_to(x, y);
return geom;
}
} // namespace mapnik