mapnik/tests/cxx/geometry_hit_test.cpp

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#include "catch.hpp"
#include <mapnik/geometry.hpp>
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#include <mapnik/hit_test_filter.hpp>
#include <mapnik/geometry_correct.hpp>
TEST_CASE("geometry ops") {
SECTION("hit_test_filter") {
using namespace mapnik::geometry;
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{
geometry geom(point(0,0));
REQUIRE( mapnik::hit_test(geom,0,0,0) );
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}
{
geometry geom(point(0,0));
REQUIRE( mapnik::hit_test(geom,1,0,1) );
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}
{
geometry geom(point(0,0));
REQUIRE( mapnik::hit_test(geom,0,1,1) );
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}
{
geometry geom(point(0,0));
REQUIRE( mapnik::hit_test(geom,1,1,1.5) );
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}
{
line_string line;
line.add_coord(0,0);
line.add_coord(1,1);
line.add_coord(2,2);
geometry geom(line);
REQUIRE( mapnik::hit_test(geom,0,0,1.5) );
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}
{
line_string line;
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line.add_coord(0,0);
line.add_coord(1,1);
line.add_coord(2,2);
multi_line_string multi_line;
multi_line.emplace_back(std::move(line));
geometry geom(multi_line);
REQUIRE( mapnik::hit_test(geom,0,0,1.5) );
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}
{
polygon poly;
linear_ring ring;
ring.add_coord(0,0);
ring.add_coord(-10,0);
ring.add_coord(-10,10);
ring.add_coord(0,10);
ring.add_coord(0,0);
poly.set_exterior_ring(std::move(ring));
geometry geom(poly);
REQUIRE( mapnik::hit_test(geom,-5,5,0) );
multi_polygon mp;
mp.push_back(poly);
geometry geom_mp(mp);
REQUIRE( mapnik::hit_test(geom_mp,-5,5,0) );
correct(geom);
REQUIRE( mapnik::hit_test(geom,-5,5,0) );
correct(geom_mp);
REQUIRE( mapnik::hit_test(geom_mp,-5,5,0) );
geometry_collection gc;
REQUIRE( !mapnik::hit_test(geometry(gc),-5,5,0) );
gc.push_back(geom_mp);
REQUIRE( mapnik::hit_test(geometry(gc),-5,5,0) );
REQUIRE( !mapnik::hit_test(geometry(gc),-50,-50,0) );
gc.emplace_back(point(-50,-50));
REQUIRE( mapnik::hit_test(geometry(gc),-50,-50,0) );
}
{
// polygon with hole
polygon poly;
linear_ring ring;
ring.add_coord(0,0);
ring.add_coord(-10,0);
ring.add_coord(-10,10);
ring.add_coord(0,10);
ring.add_coord(0,0);
poly.set_exterior_ring(std::move(ring));
linear_ring hole;
hole.add_coord(-7,7);
hole.add_coord(-7,3);
hole.add_coord(-3,3);
hole.add_coord(-3,7);
hole.add_coord(-7,7);
poly.add_hole(std::move(hole));
geometry geom(poly);
REQUIRE( !mapnik::hit_test(geom,-5,5,0) );
// add another hole inside the first hole
// which should be considered a hit
linear_ring fill;
fill.add_coord(-6,4);
fill.add_coord(-6,6);
fill.add_coord(-4,6);
fill.add_coord(-4,4);
fill.add_coord(-6,4);
poly.add_hole(std::move(fill));
REQUIRE( mapnik::hit_test(geometry(poly),-5,5,0) );
}
}
}