mapnik/bindings/python/mapnik_polygon_symbolizer.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
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* Copyright (C) 2006 Artem Pavlenko, Jean-Francois Doyon
*
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
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* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
#include <boost/python.hpp>
#include <mapnik/polygon_symbolizer.hpp>
using mapnik::polygon_symbolizer;
using mapnik::color;
struct polygon_symbolizer_pickle_suite : boost::python::pickle_suite
{
static boost::python::tuple
getinitargs(const polygon_symbolizer& p)
{
return boost::python::make_tuple(p.get_fill());
}
static boost::python::tuple
getstate(const polygon_symbolizer& p)
{
return boost::python::make_tuple(p.get_opacity());
}
static void
setstate (polygon_symbolizer& p, boost::python::tuple state)
{
using namespace boost::python;
if (len(state) != 1)
{
PyErr_SetObject(PyExc_ValueError,
("expected 1-item tuple in call to __setstate__; got %s"
% state).ptr()
);
throw_error_already_set();
}
p.set_opacity(extract<float>(state[0]));
}
};
void export_polygon_symbolizer()
{
using namespace boost::python;
class_<polygon_symbolizer>("PolygonSymbolizer",
init<>("Default PolygonSymbolizer - solid fill grey"))
.def(init<color const&>("TODO"))
.def_pickle(polygon_symbolizer_pickle_suite())
.add_property("fill",make_function
(&polygon_symbolizer::get_fill,
return_value_policy<copy_const_reference>()),
&polygon_symbolizer::set_fill)
.add_property("fill_opacity",
&polygon_symbolizer::get_opacity,
&polygon_symbolizer::set_opacity)
;
}