mapnik/test/unit/vertex_adapter/vertex_adapter.cpp

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#include "catch.hpp"
#include <mapnik/vertex_adapters.hpp>
#include <mapnik/geometry_correct.hpp>
TEST_CASE("vertex_adapters") {
SECTION("polygon") {
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mapnik::geometry::polygon<double> g;
g.exterior_ring.add_coord(1,1);
g.exterior_ring.add_coord(2,2);
g.exterior_ring.add_coord(100,100);
g.exterior_ring.add_coord(1,1);
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mapnik::geometry::polygon_vertex_adapter<double> va(g);
double x,y;
unsigned cmd;
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == 1 );
REQUIRE( y == 1 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == 2 );
REQUIRE( y == 2 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == 100 );
REQUIRE( y == 100 );
// close
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// end
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_END );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
}
SECTION("polygon with hole") {
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mapnik::geometry::polygon<double> g;
g.exterior_ring.add_coord(0,0);
g.exterior_ring.add_coord(-10,0);
g.exterior_ring.add_coord(-10,10);
g.exterior_ring.add_coord(0,10);
g.exterior_ring.add_coord(0,0);
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std::vector<mapnik::geometry::linear_ring<double> > interior_rings;
mapnik::geometry::linear_ring<double> hole;
hole.add_coord(-7,7);
hole.add_coord(-7,3);
hole.add_coord(-3,3);
hole.add_coord(-3,7);
hole.add_coord(-7,7);
g.add_hole(std::move(hole));
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mapnik::geometry::linear_ring<double> hole_in_hole;
hole_in_hole.add_coord(-6,4);
hole_in_hole.add_coord(-6,6);
hole_in_hole.add_coord(-4,6);
hole_in_hole.add_coord(-4,4);
hole_in_hole.add_coord(-6,4);
g.add_hole(std::move(hole_in_hole));
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mapnik::geometry::polygon_vertex_adapter<double> va(g);
double x,y;
unsigned cmd;
// exterior ring
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 0 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 10 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == 0 );
REQUIRE( y == 10 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// exterior ring via ring_vertex_adapter
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mapnik::geometry::ring_vertex_adapter<double> va2(g.exterior_ring);
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 0 );
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 10 );
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == 0 );
REQUIRE( y == 10 );
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// since ring adapter is only for exterior, next should be END
cmd = va2.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_END );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// first hole for polygon_adapter
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == -7 );
REQUIRE( y == 7 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -7 );
REQUIRE( y == 3 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -3 );
REQUIRE( y == 3 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -3 );
REQUIRE( y == 7 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// second hole
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == -6 );
REQUIRE( y == 4 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -6 );
REQUIRE( y == 6 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -4 );
REQUIRE( y == 6 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -4 );
REQUIRE( y == 4 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
mapnik::geometry::correct(g);
va.rewind(0);
// exterior ring: flipped winding order from correct
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == 0 );
REQUIRE( y == 10 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 10 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -10 );
REQUIRE( y == 0 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// first hole: flipped winding order from correct
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == -7 );
REQUIRE( y == 7 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -3 );
REQUIRE( y == 7 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -3 );
REQUIRE( y == 3 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -7 );
REQUIRE( y == 3 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
// second hole: correct appears not to have changed winding order
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_MOVETO );
REQUIRE( x == -6 );
REQUIRE( y == 4 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -6 );
REQUIRE( y == 6 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -4 );
REQUIRE( y == 6 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_LINETO );
REQUIRE( x == -4 );
REQUIRE( y == 4 );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_CLOSE );
REQUIRE( x == 0 );
REQUIRE( y == 0 );
}
SECTION("polygon with empty interior ring") {
mapnik::geometry::polygon<double> g;
g.exterior_ring.add_coord(-1, -1);
g.exterior_ring.add_coord( 1, -1);
g.exterior_ring.add_coord( 1, 1);
g.exterior_ring.add_coord(-1, 1);
g.exterior_ring.add_coord(-1, -1);
// Emplace empty interior ring
mapnik::geometry::linear_ring<double> empty_ring;
g.add_hole(std::move(empty_ring));
mapnik::geometry::polygon_vertex_adapter<double> va(g);
double x,y;
unsigned cmd;
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_MOVETO );
CHECK( x == Approx(-1) );
CHECK( y == Approx(-1) );
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_LINETO );
CHECK( x == Approx(1) );
CHECK( y == Approx(-1) );
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_LINETO );
CHECK( x == Approx(1) );
CHECK( y == Approx(1) );
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_LINETO );
CHECK( x == Approx(-1) );
CHECK( y == Approx(1) );
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_CLOSE );
CHECK( x == Approx(0) );
CHECK( y == Approx(0) );
cmd = va.vertex(&x,&y);
CHECK( cmd == mapnik::SEG_CLOSE );
CHECK( x == Approx(0) );
CHECK( y == Approx(0) );
cmd = va.vertex(&x,&y);
REQUIRE( cmd == mapnik::SEG_END );
REQUIRE( x == Approx(0) );
REQUIRE( y == Approx(0) );
}
}