mapnik/src/svg/process_symbolizers.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2011 Artem Pavlenko
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
// mapnik
#include <mapnik/svg_renderer.hpp>
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namespace mapnik {
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template <typename OutputIterator>
bool svg_renderer<OutputIterator>::process(rule::symbolizers const& syms,
Feature const& feature,
proj_transform const& prj_trans)
{
// svg renderer supports processing of multiple symbolizers.
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typedef coord_transform<CoordTransform, geometry_type> path_type;
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// process each symbolizer to collect its (path) information.
// path information (attributes from line_ and polygon_ symbolizers)
// is collected with the path_attributes_ data member.
BOOST_FOREACH(symbolizer const& sym, syms)
{
boost::apply_visitor(symbol_dispatch(*this, feature, prj_trans), sym);
}
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// generate path output for each geometry of the current feature.
for(unsigned i=0; i<feature.num_geometries(); ++i)
{
geometry_type const& geom = feature.get_geometry(i);
if(geom.num_points() > 1)
{
path_type path(t_, geom, prj_trans);
generator_.generate_path(path, path_attributes_);
}
}
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// set the previously collected values back to their defaults
// for the feature that will be processed next.
path_attributes_.reset();
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return true;
};
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template bool svg_renderer<std::ostream_iterator<char> >::process(rule::symbolizers const& syms,
Feature const& feature,
proj_transform const& prj_trans);
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}