mapnik/src/agg/agg_renderer.cpp

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/*****************************************************************************
Patch from David Eastcott : 1. Modified Text Symbolizer a) corrected line fragment centering (for 2nd and subsequent lines, when line breaks occur). b) adjusted vertical alignment calculation so that: i) middle -> has the center of the text line(s) at the point origin ii) bottom -> has the text line(s) below the point origin iii) top -> has the text line(s) above the point origin c) added new text_symbolizer attribute: 'wrap_before', value range: true/false, default == false allows line breaks at first wrap_char before wrap_width as an alternative to the original which was to create the line break at the first wrap_char after wrap_width d) added new text_symbolizer attribute: 'horizontal_alignment', value range: left/middle/right, default == middle i) left -> has all text line(s) to left of the point origin ii) middle -> has all text line(s) centered on the the point origin iii) right -> has all text line(s) to the right of the point origin NOTE: dx, dy position adjustments are applied after alignments and before Justify. e) added new text_symbolizer attribute: 'justify_alignment', value range: left/middle/right, default == middle i) left -> after alignments, has all text line(s) are left justified (left to right reading) ii) middle -> after alignments, has all text line(s) center justified iii) right -> after alignments, has all text line(s) right justified (right to left reading) f) added new text_symbolizer attribute: 'opacity', value range: 0.0 thru 1.0; 1.0 == fully opaque g) modified positioning to compensate for both line_spacing and character_spacing, to ensure proper centering of the text envelope. Also ensure that centering occurs correctly even if no wrapping occurs. Line spacing is uniform and consistent and compensates for errors between text_size and the actual size (ci.height is inconsistent, depending on case and character); fixes issue with multi-line text where some lines have a slight gap and others are compressed together. 2. Modified shield_symbolizer a) added the attributes: i) allow_overlap ii) vertical_alignment iii) horizontal_alignment iv) justify_alignment v) wrap_width vi) wrap_character vii) wrap_before viii) text_convert ix) line_spacing x) character_spacing xi) opacity b) added new shield_symbolizer attribute: 'unlock_image', value range: true/false, default == false i) false == image and text placement behaviour same as before ii) true == image placement independant of text, image is always centered at geometry point, text placed per attributes, dx/dy only affect text. Allows user to create point markers with text, but both the text and image rendering collision detection are done as a pair (they come and go together - solves problem if using point_symbolizer and text_symbolizers where one or the other are omitted due to overlaps, but not both) c) extended choices for the attribute 'placement' to include vertex; effect is limited to the shield_symbolizer Allows an attempted placement at every vertex available, gives additional shield placement volume when using line geometry d) ensured that the text placement was not updating the detector unless a shield image was actually placed. e) added new shield_symbolizer attribute: 'no_text', value range: true/false, default = false When set true, the text for the feature is ignored ('space' subsituted) so that pure graphic symbols can be used and no text is rendered over top of them.
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*
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* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2011 Artem Pavlenko
*
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
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* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
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* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
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// mapnik
#include <mapnik/agg_renderer.hpp>
#include <mapnik/agg_rasterizer.hpp>
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#include <mapnik/agg_helpers.hpp>
#include <mapnik/marker.hpp>
#include <mapnik/marker_cache.hpp>
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#include <mapnik/unicode.hpp>
#include <mapnik/font_set.hpp>
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#include <mapnik/parse_path.hpp>
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#include <mapnik/map.hpp>
#include <mapnik/svg/svg_converter.hpp>
#include <mapnik/svg/svg_renderer.hpp>
#include <mapnik/svg/svg_path_adapter.hpp>
#include <mapnik/image_compositing.hpp>
// agg
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#define AGG_RENDERING_BUFFER row_ptr_cache<int8u>
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#include "agg_basics.h"
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#include "agg_rendering_buffer.h"
#include "agg_pixfmt_rgba.h"
#include "agg_scanline_u.h"
#include "agg_blur.h"
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// boost
#include <boost/utility.hpp>
#include <boost/make_shared.hpp>
#include <boost/math/special_functions/round.hpp>
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// stl
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#ifdef MAPNIK_DEBUG
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#include <iostream>
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#endif
#include <cmath>
Patch from David Eastcott : 1. Modified Text Symbolizer a) corrected line fragment centering (for 2nd and subsequent lines, when line breaks occur). b) adjusted vertical alignment calculation so that: i) middle -> has the center of the text line(s) at the point origin ii) bottom -> has the text line(s) below the point origin iii) top -> has the text line(s) above the point origin c) added new text_symbolizer attribute: 'wrap_before', value range: true/false, default == false allows line breaks at first wrap_char before wrap_width as an alternative to the original which was to create the line break at the first wrap_char after wrap_width d) added new text_symbolizer attribute: 'horizontal_alignment', value range: left/middle/right, default == middle i) left -> has all text line(s) to left of the point origin ii) middle -> has all text line(s) centered on the the point origin iii) right -> has all text line(s) to the right of the point origin NOTE: dx, dy position adjustments are applied after alignments and before Justify. e) added new text_symbolizer attribute: 'justify_alignment', value range: left/middle/right, default == middle i) left -> after alignments, has all text line(s) are left justified (left to right reading) ii) middle -> after alignments, has all text line(s) center justified iii) right -> after alignments, has all text line(s) right justified (right to left reading) f) added new text_symbolizer attribute: 'opacity', value range: 0.0 thru 1.0; 1.0 == fully opaque g) modified positioning to compensate for both line_spacing and character_spacing, to ensure proper centering of the text envelope. Also ensure that centering occurs correctly even if no wrapping occurs. Line spacing is uniform and consistent and compensates for errors between text_size and the actual size (ci.height is inconsistent, depending on case and character); fixes issue with multi-line text where some lines have a slight gap and others are compressed together. 2. Modified shield_symbolizer a) added the attributes: i) allow_overlap ii) vertical_alignment iii) horizontal_alignment iv) justify_alignment v) wrap_width vi) wrap_character vii) wrap_before viii) text_convert ix) line_spacing x) character_spacing xi) opacity b) added new shield_symbolizer attribute: 'unlock_image', value range: true/false, default == false i) false == image and text placement behaviour same as before ii) true == image placement independant of text, image is always centered at geometry point, text placed per attributes, dx/dy only affect text. Allows user to create point markers with text, but both the text and image rendering collision detection are done as a pair (they come and go together - solves problem if using point_symbolizer and text_symbolizers where one or the other are omitted due to overlaps, but not both) c) extended choices for the attribute 'placement' to include vertex; effect is limited to the shield_symbolizer Allows an attempted placement at every vertex available, gives additional shield placement volume when using line geometry d) ensured that the text placement was not updating the detector unless a shield image was actually placed. e) added new shield_symbolizer attribute: 'no_text', value range: true/false, default = false When set true, the text for the feature is ignored ('space' subsituted) so that pure graphic symbols can be used and no text is rendered over top of them.
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namespace mapnik
{
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class pattern_source : private boost::noncopyable
{
public:
pattern_source(image_data_32 const& pattern)
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: pattern_(pattern) {}
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unsigned int width() const
{
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return pattern_.width();
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}
unsigned int height() const
{
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return pattern_.height();
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}
agg::rgba8 pixel(int x, int y) const
{
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unsigned c = pattern_(x,y);
return agg::rgba8(c & 0xff,
(c >> 8) & 0xff,
(c >> 16) & 0xff,
(c >> 24) & 0xff);
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}
private:
image_data_32 const& pattern_;
};
template <typename T>
agg_renderer<T>::agg_renderer(Map const& m, T & pixmap, double scale_factor, unsigned offset_x, unsigned offset_y)
: feature_style_processor<agg_renderer>(m, scale_factor),
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pixmap_(pixmap),
internal_buffer_(),
current_buffer_(&pixmap),
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width_(pixmap_.width()),
height_(pixmap_.height()),
scale_factor_(scale_factor),
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t_(m.width(),m.height(),m.get_current_extent(),offset_x,offset_y),
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font_engine_(),
font_manager_(font_engine_),
detector_(boost::make_shared<label_collision_detector4>(box2d<double>(-m.buffer_size(), -m.buffer_size(), m.width() + m.buffer_size() ,m.height() + m.buffer_size()))),
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ras_ptr(new rasterizer)
{
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setup(m);
}
template <typename T>
agg_renderer<T>::agg_renderer(Map const& m, T & pixmap, boost::shared_ptr<label_collision_detector4> detector,
double scale_factor, unsigned offset_x, unsigned offset_y)
: feature_style_processor<agg_renderer>(m, scale_factor),
pixmap_(pixmap),
internal_buffer_(),
current_buffer_(&pixmap),
width_(pixmap_.width()),
height_(pixmap_.height()),
scale_factor_(scale_factor),
t_(m.width(),m.height(),m.get_current_extent(),offset_x,offset_y),
font_engine_(),
font_manager_(font_engine_),
detector_(detector),
ras_ptr(new rasterizer)
{
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setup(m);
}
template <typename T>
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void agg_renderer<T>::setup(Map const &m)
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{
boost::optional<color> const& bg = m.background();
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if (bg) pixmap_.set_background(*bg);
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boost::optional<std::string> const& image_filename = m.background_image();
if (image_filename)
{
boost::optional<mapnik::marker_ptr> bg_marker = mapnik::marker_cache::instance()->find(*image_filename,true);
if (bg_marker && (*bg_marker)->is_bitmap())
{
mapnik::image_ptr bg_image = *(*bg_marker)->get_bitmap_data();
int w = bg_image->width();
int h = bg_image->height();
if ( w > 0 && h > 0)
{
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// repeat background-image both vertically and horizontally
unsigned x_steps = unsigned(std::ceil(width_/double(w)));
unsigned y_steps = unsigned(std::ceil(height_/double(h)));
for (unsigned x=0;x<x_steps;++x)
{
for (unsigned y=0;y<y_steps;++y)
{
pixmap_.set_rectangle_alpha2(*bg_image, x*w, y*h, 1.0f);
}
}
}
}
}
#ifdef MAPNIK_DEBUG
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std::clog << "scale=" << m.scale() << "\n";
#endif
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}
Patch from David Eastcott : 1. Modified Text Symbolizer a) corrected line fragment centering (for 2nd and subsequent lines, when line breaks occur). b) adjusted vertical alignment calculation so that: i) middle -> has the center of the text line(s) at the point origin ii) bottom -> has the text line(s) below the point origin iii) top -> has the text line(s) above the point origin c) added new text_symbolizer attribute: 'wrap_before', value range: true/false, default == false allows line breaks at first wrap_char before wrap_width as an alternative to the original which was to create the line break at the first wrap_char after wrap_width d) added new text_symbolizer attribute: 'horizontal_alignment', value range: left/middle/right, default == middle i) left -> has all text line(s) to left of the point origin ii) middle -> has all text line(s) centered on the the point origin iii) right -> has all text line(s) to the right of the point origin NOTE: dx, dy position adjustments are applied after alignments and before Justify. e) added new text_symbolizer attribute: 'justify_alignment', value range: left/middle/right, default == middle i) left -> after alignments, has all text line(s) are left justified (left to right reading) ii) middle -> after alignments, has all text line(s) center justified iii) right -> after alignments, has all text line(s) right justified (right to left reading) f) added new text_symbolizer attribute: 'opacity', value range: 0.0 thru 1.0; 1.0 == fully opaque g) modified positioning to compensate for both line_spacing and character_spacing, to ensure proper centering of the text envelope. Also ensure that centering occurs correctly even if no wrapping occurs. Line spacing is uniform and consistent and compensates for errors between text_size and the actual size (ci.height is inconsistent, depending on case and character); fixes issue with multi-line text where some lines have a slight gap and others are compressed together. 2. Modified shield_symbolizer a) added the attributes: i) allow_overlap ii) vertical_alignment iii) horizontal_alignment iv) justify_alignment v) wrap_width vi) wrap_character vii) wrap_before viii) text_convert ix) line_spacing x) character_spacing xi) opacity b) added new shield_symbolizer attribute: 'unlock_image', value range: true/false, default == false i) false == image and text placement behaviour same as before ii) true == image placement independant of text, image is always centered at geometry point, text placed per attributes, dx/dy only affect text. Allows user to create point markers with text, but both the text and image rendering collision detection are done as a pair (they come and go together - solves problem if using point_symbolizer and text_symbolizers where one or the other are omitted due to overlaps, but not both) c) extended choices for the attribute 'placement' to include vertex; effect is limited to the shield_symbolizer Allows an attempted placement at every vertex available, gives additional shield placement volume when using line geometry d) ensured that the text placement was not updating the detector unless a shield image was actually placed. e) added new shield_symbolizer attribute: 'no_text', value range: true/false, default = false When set true, the text for the feature is ignored ('space' subsituted) so that pure graphic symbols can be used and no text is rendered over top of them.
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template <typename T>
agg_renderer<T>::~agg_renderer() {}
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template <typename T>
void agg_renderer<T>::start_map_processing(Map const& map)
{
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#ifdef MAPNIK_DEBUG
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std::clog << "start map processing bbox="
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<< map.get_current_extent() << "\n";
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#endif
ras_ptr->clip_box(0,0,width_,height_);
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}
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template <typename T>
void agg_renderer<T>::end_map_processing(Map const& )
{
agg::rendering_buffer buf(current_buffer_->raw_data(),width_,height_, width_ * 4);
aa_renderer::pixel_format_type pixf(buf);
pixf.demultiply();
#ifdef MAPNIK_DEBUG
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std::clog << "end map processing\n";
#endif
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}
Patch from David Eastcott : 1. Modified Text Symbolizer a) corrected line fragment centering (for 2nd and subsequent lines, when line breaks occur). b) adjusted vertical alignment calculation so that: i) middle -> has the center of the text line(s) at the point origin ii) bottom -> has the text line(s) below the point origin iii) top -> has the text line(s) above the point origin c) added new text_symbolizer attribute: 'wrap_before', value range: true/false, default == false allows line breaks at first wrap_char before wrap_width as an alternative to the original which was to create the line break at the first wrap_char after wrap_width d) added new text_symbolizer attribute: 'horizontal_alignment', value range: left/middle/right, default == middle i) left -> has all text line(s) to left of the point origin ii) middle -> has all text line(s) centered on the the point origin iii) right -> has all text line(s) to the right of the point origin NOTE: dx, dy position adjustments are applied after alignments and before Justify. e) added new text_symbolizer attribute: 'justify_alignment', value range: left/middle/right, default == middle i) left -> after alignments, has all text line(s) are left justified (left to right reading) ii) middle -> after alignments, has all text line(s) center justified iii) right -> after alignments, has all text line(s) right justified (right to left reading) f) added new text_symbolizer attribute: 'opacity', value range: 0.0 thru 1.0; 1.0 == fully opaque g) modified positioning to compensate for both line_spacing and character_spacing, to ensure proper centering of the text envelope. Also ensure that centering occurs correctly even if no wrapping occurs. Line spacing is uniform and consistent and compensates for errors between text_size and the actual size (ci.height is inconsistent, depending on case and character); fixes issue with multi-line text where some lines have a slight gap and others are compressed together. 2. Modified shield_symbolizer a) added the attributes: i) allow_overlap ii) vertical_alignment iii) horizontal_alignment iv) justify_alignment v) wrap_width vi) wrap_character vii) wrap_before viii) text_convert ix) line_spacing x) character_spacing xi) opacity b) added new shield_symbolizer attribute: 'unlock_image', value range: true/false, default == false i) false == image and text placement behaviour same as before ii) true == image placement independant of text, image is always centered at geometry point, text placed per attributes, dx/dy only affect text. Allows user to create point markers with text, but both the text and image rendering collision detection are done as a pair (they come and go together - solves problem if using point_symbolizer and text_symbolizers where one or the other are omitted due to overlaps, but not both) c) extended choices for the attribute 'placement' to include vertex; effect is limited to the shield_symbolizer Allows an attempted placement at every vertex available, gives additional shield placement volume when using line geometry d) ensured that the text placement was not updating the detector unless a shield image was actually placed. e) added new shield_symbolizer attribute: 'no_text', value range: true/false, default = false When set true, the text for the feature is ignored ('space' subsituted) so that pure graphic symbols can be used and no text is rendered over top of them.
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template <typename T>
void agg_renderer<T>::start_layer_processing(layer const& lay, box2d<double> const& query_extent)
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{
#ifdef MAPNIK_DEBUG
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std::clog << "start layer processing : " << lay.name() << "\n";
std::clog << "datasource = " << lay.datasource().get() << "\n";
std::clog << "query_extent = " << query_extent << "\n";
Patch from David Eastcott : 1. Modified Text Symbolizer a) corrected line fragment centering (for 2nd and subsequent lines, when line breaks occur). b) adjusted vertical alignment calculation so that: i) middle -> has the center of the text line(s) at the point origin ii) bottom -> has the text line(s) below the point origin iii) top -> has the text line(s) above the point origin c) added new text_symbolizer attribute: 'wrap_before', value range: true/false, default == false allows line breaks at first wrap_char before wrap_width as an alternative to the original which was to create the line break at the first wrap_char after wrap_width d) added new text_symbolizer attribute: 'horizontal_alignment', value range: left/middle/right, default == middle i) left -> has all text line(s) to left of the point origin ii) middle -> has all text line(s) centered on the the point origin iii) right -> has all text line(s) to the right of the point origin NOTE: dx, dy position adjustments are applied after alignments and before Justify. e) added new text_symbolizer attribute: 'justify_alignment', value range: left/middle/right, default == middle i) left -> after alignments, has all text line(s) are left justified (left to right reading) ii) middle -> after alignments, has all text line(s) center justified iii) right -> after alignments, has all text line(s) right justified (right to left reading) f) added new text_symbolizer attribute: 'opacity', value range: 0.0 thru 1.0; 1.0 == fully opaque g) modified positioning to compensate for both line_spacing and character_spacing, to ensure proper centering of the text envelope. Also ensure that centering occurs correctly even if no wrapping occurs. Line spacing is uniform and consistent and compensates for errors between text_size and the actual size (ci.height is inconsistent, depending on case and character); fixes issue with multi-line text where some lines have a slight gap and others are compressed together. 2. Modified shield_symbolizer a) added the attributes: i) allow_overlap ii) vertical_alignment iii) horizontal_alignment iv) justify_alignment v) wrap_width vi) wrap_character vii) wrap_before viii) text_convert ix) line_spacing x) character_spacing xi) opacity b) added new shield_symbolizer attribute: 'unlock_image', value range: true/false, default == false i) false == image and text placement behaviour same as before ii) true == image placement independant of text, image is always centered at geometry point, text placed per attributes, dx/dy only affect text. Allows user to create point markers with text, but both the text and image rendering collision detection are done as a pair (they come and go together - solves problem if using point_symbolizer and text_symbolizers where one or the other are omitted due to overlaps, but not both) c) extended choices for the attribute 'placement' to include vertex; effect is limited to the shield_symbolizer Allows an attempted placement at every vertex available, gives additional shield placement volume when using line geometry d) ensured that the text placement was not updating the detector unless a shield image was actually placed. e) added new shield_symbolizer attribute: 'no_text', value range: true/false, default = false When set true, the text for the feature is ignored ('space' subsituted) so that pure graphic symbols can be used and no text is rendered over top of them.
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#endif
// set current_buffer
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if (lay.clear_label_cache())
{
detector_->clear();
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}
query_extent_ = query_extent;
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}
template <typename T>
void agg_renderer<T>::end_layer_processing(layer const&)
{
#ifdef MAPNIK_DEBUG
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std::clog << "end layer processing\n";
#endif
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}
template <typename T>
void agg_renderer<T>::start_style_processing(feature_type_style const& st)
{
#ifdef MAPNIK_DEBUG
std::clog << "start style processing\n";
#endif
if (st.comp_op() != clear || st.blur_radius_x() > 0 || st.blur_radius_y() > 0)
{
if (!internal_buffer_)
internal_buffer_ = boost::make_shared<buffer_type>(pixmap_.width(),pixmap_.height());
else
internal_buffer_->set_background(color(0,0,0,0)); // transparent
current_buffer_ = internal_buffer_.get();
}
else
{
current_buffer_ = &pixmap_;
}
}
template <typename T>
void agg_renderer<T>::end_style_processing(feature_type_style const& st)
{
if (st.blur_radius_x() > 0 || st.blur_radius_y() > 0)
{
agg::rendering_buffer buf(current_buffer_->raw_data(),width_,height_, width_ * 4);
aa_renderer::pixel_format_type pixf(buf);
agg::stack_blur_rgba32(pixf,st.blur_radius_x(),st.blur_radius_y());
composite(pixmap_.data(),current_buffer_->data(), st.comp_op());
}
else if (st.comp_op() != clear)
{
// compositing
composite(pixmap_.data(),current_buffer_->data(), st.comp_op());
}
#ifdef MAPNIK_DEBUG
std::clog << "end style processing\n";
#endif
}
template <typename T>
void agg_renderer<T>::render_marker(pixel_position const& pos, marker const& marker, agg::trans_affine const& tr, double opacity)
{
if (marker.is_vector())
{
typedef agg::pixfmt_rgba32 pixfmt;
typedef agg::renderer_base<pixfmt> renderer_base;
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typedef agg::renderer_scanline_aa_solid<renderer_base> renderer_solid;
ras_ptr->reset();
ras_ptr->gamma(agg::gamma_power());
agg::scanline_u8 sl;
agg::rendering_buffer buf(pixmap_.raw_data(), width_, height_, width_ * 4);
pixfmt pixf(buf);
renderer_base renb(pixf);
box2d<double> const& bbox = (*marker.get_vector_data())->bounding_box();
coord<double,2> c = bbox.center();
// center the svg marker on '0,0'
agg::trans_affine mtx = agg::trans_affine_translation(-c.x,-c.y);
// apply symbol transformation to get to map space
mtx *= tr;
mtx *= agg::trans_affine_scaling(scale_factor_);
// render the marker at the center of the marker box
mtx.translate(pos.x+0.5 * marker.width(), pos.y+0.5 * marker.height());
using namespace mapnik::svg;
vertex_stl_adapter<svg_path_storage> stl_storage((*marker.get_vector_data())->source());
svg_path_adapter svg_path(stl_storage);
svg_renderer<svg_path_adapter,
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agg::pod_bvector<path_attributes>,
renderer_solid,
agg::pixfmt_rgba32> svg_renderer(svg_path,
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(*marker.get_vector_data())->attributes());
svg_renderer.render(*ras_ptr, sl, renb, mtx, opacity, bbox);
}
else
{
//TODO: Add subpixel support
pixmap_.set_rectangle_alpha2(**marker.get_bitmap_data(),
boost::math::iround(pos.x),
boost::math::iround(pos.y),
opacity);
}
}
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template class agg_renderer<image_32>;
}