mapnik/include/vertex_vector.hpp

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2005-06-14 17:06:59 +02:00
/* This file is part of Mapnik (c++ mapping toolkit)
* Copyright (C) 2005 Artem Pavlenko
*
* Mapnik is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.#include "memory.hpp"
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Credits:
// I gratefully acknowledge the inspiring work of Maxim Shemanarev (McSeem),
// author of Anti-Grain Geometry (http://www.antigrain.com). I have used
// the datastructure from AGG as a template for my own.
//$Id: vertex_vector.hpp 39 2005-04-10 20:39:53Z pavlenko $
#ifndef VERTEX_VECTOR_HPP
#define VERTEX_VECTOT_HPP
#include "vertex.hpp"
#include "ctrans.hpp"
namespace mapnik
{
template <typename T>
class vertex_vector
{
typedef typename T::type value_type;
typedef vertex<value_type,2> vertex_type;
enum {
block_shift = 8,
block_size = 1<<block_shift,
block_mask = block_size - 1,
grow_by = 256
};
private:
unsigned num_blocks_;
unsigned max_blocks_;
value_type** vertexs_;
unsigned char** commands_;
unsigned pos_;
public:
vertex_vector()
: num_blocks_(0),
max_blocks_(0),
vertexs_(0),
commands_(0),
pos_(0) {}
~vertex_vector()
{
if ( num_blocks_ )
{
value_type** vertexs=vertexs_ + num_blocks_ - 1;
while ( num_blocks_-- )
{
delete [] *vertexs;
--vertexs;
}
delete [] vertexs_;
}
}
unsigned size() const
{
return pos_;
}
void push_back (value_type x,value_type y,unsigned command)
{
unsigned block = pos_ >> block_shift;
if (block >= num_blocks_)
{
allocate_block(block);
}
value_type* vertex = vertexs_[block] + ((pos_ & block_mask) << 1);
unsigned char* cmd= commands_[block] + (pos_ & block_mask);
*cmd = static_cast<unsigned char>(command);
*vertex++ = x;
*vertex = y;
++pos_;
}
unsigned get_vertex(unsigned pos,value_type* x,value_type* y) const
{
if (pos >= pos_) return SEG_END;
unsigned block = pos >> block_shift;
const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
*x = (*vertex++);
*y = (*vertex);
return commands_[block] [pos & block_mask];
}
unsigned get_at(unsigned pos,value_type& x,value_type& y) const
{
if (pos >= pos_) return SEG_END;
unsigned block = pos >> block_shift;
const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
x = (*vertex++);
y = (*vertex);
return commands_[block] [pos & block_mask];
}
unsigned get_at(unsigned pos,vertex_type& v) const
{
if (pos >= pos_) return SEG_END;
unsigned block = pos >> block_shift;
const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
unsigned char* cmd= commands_[block] + (pos_ & block_mask);
v.x=(*vertex++);
v.y=(*vertex);
return commands_[block] [pos & block_mask];
}
void transform_at(unsigned pos,const CoordTransform& t)
{
if (pos >= pos_) return;
unsigned block = pos >> block_shift;
value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
*vertex=t.forward_x(*vertex);
++vertex;
*vertex=t.forward_y(*vertex);
}
private:
vertex_vector(const vertex_vector&);
vertex_vector& operator=(const vertex_vector&);
void allocate_block(unsigned block)
{
if (block >= max_blocks_)
{
value_type** new_vertexs = new value_type* [(max_blocks_ + grow_by) * 2];
unsigned char** new_commands = (unsigned char**)(new_vertexs + max_blocks_ + grow_by);
if (vertexs_)
{
std::memcpy(new_vertexs,vertexs_,max_blocks_ * sizeof(value_type*));
std::memcpy(new_commands,commands_,max_blocks_ * sizeof(unsigned char*));
delete [] vertexs_;
}
vertexs_ = new_vertexs;
commands_ = new_commands;
max_blocks_ += grow_by;
}
vertexs_[block] = new value_type [block_size * 2 + block_size / (sizeof(value_type))];
commands_[block] = (unsigned char*)(vertexs_[block] + block_size*2);
++num_blocks_;
}
};
}
#endif //VERTEX_VECTOR_HPP