mapnik/src/polygon_symbolizer.cpp

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/*****************************************************************************
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*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2011 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
// mapnik
#include <mapnik/polygon_symbolizer.hpp>
namespace mapnik
{
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polygon_symbolizer::polygon_symbolizer()
: symbolizer_base(),
fill_(color(128,128,128)),
opacity_(1.0),
gamma_(1.0),
gamma_method_(GAMMA_POWER),
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smooth_(0.0),
clip_(true) {}
polygon_symbolizer::polygon_symbolizer(color const& fill)
: symbolizer_base(),
fill_(fill),
opacity_(1.0),
gamma_(1.0),
gamma_method_(GAMMA_POWER),
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smooth_(0.0),
clip_(true) {}
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color const& polygon_symbolizer::get_fill() const
{
return fill_;
}
void polygon_symbolizer::set_fill(color const& fill)
{
fill_ = fill;
}
void polygon_symbolizer::set_opacity(double opacity)
{
opacity_ = opacity;
}
double polygon_symbolizer::get_opacity() const
{
return opacity_;
}
void polygon_symbolizer::set_gamma(double gamma)
{
gamma_ = gamma;
}
double polygon_symbolizer::get_gamma() const
{
return gamma_;
}
void polygon_symbolizer::set_gamma_method(gamma_method_e gamma_method)
{
gamma_method_ = gamma_method;
}
gamma_method_e polygon_symbolizer::get_gamma_method() const
{
return gamma_method_;
}
void polygon_symbolizer::set_smooth(double smooth)
{
smooth_ = smooth;
}
double polygon_symbolizer::smooth() const
{
return smooth_;
}
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void polygon_symbolizer::set_clip(bool clip)
{
clip_ = clip;
}
bool polygon_symbolizer::clip() const
{
return clip_;
}
}