svg2png: avoid a few lines of spurious valgrand output re: still reachable xml2 parser structures

This commit is contained in:
Dane Springmeyer 2012-04-11 10:17:03 -07:00
parent b22d043d80
commit 14841f6931

View file

@ -44,6 +44,8 @@
#include "agg_pixfmt_rgba.h"
#include "agg_scanline_u.h"
#include <libxml/parser.h> // for xmlInitParser(), xmlCleanupParser()
int main (int argc,char** argv)
{
@ -51,6 +53,7 @@ int main (int argc,char** argv)
bool verbose=false;
std::vector<std::string> svg_files;
xmlInitParser();
try
{
@ -149,7 +152,7 @@ int main (int argc,char** argv)
#ifdef DARWIN
std::ostringstream s;
s << "open " << svg_name;
system(s.str().c_str());
//system(s.str().c_str());
#endif
std::clog << "rendered to: " << svg_name << "\n";
}
@ -159,9 +162,15 @@ int main (int argc,char** argv)
catch (...)
{
std::clog << "Exception of unknown type!" << std::endl;
xmlCleanupParser();
return -1;
}
// only call this once, on exit
// to make sure valgrind output is clean
// http://xmlsoft.org/xmlmem.html
xmlCleanupParser();
return 0;
}