add support for agg_pixfmt_gray32(_pre) and port changes to agg_color_gray/rgba and gamma calc from https://github.com/pelson/antigrain
This commit is contained in:
parent
6fec43bf9e
commit
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5 changed files with 2708 additions and 1207 deletions
1282
deps/agg/include/agg_color_gray.h
vendored
1282
deps/agg/include/agg_color_gray.h
vendored
File diff suppressed because it is too large
Load diff
1867
deps/agg/include/agg_color_rgba.h
vendored
1867
deps/agg/include/agg_color_rgba.h
vendored
File diff suppressed because it is too large
Load diff
9
deps/agg/include/agg_gamma_functions.h
vendored
9
deps/agg/include/agg_gamma_functions.h
vendored
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@ -120,6 +120,15 @@ namespace agg
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double m_mul;
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};
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inline double sRGB_to_linear(double x)
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{
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return (x <= 0.04045) ? (x / 12.92) : pow((x + 0.055) / (1.055), 2.4);
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}
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inline double linear_to_sRGB(double x)
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{
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return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 1 / 2.4) - 0.055);
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}
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}
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#endif
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212
deps/agg/include/agg_gamma_lut.h
vendored
212
deps/agg/include/agg_gamma_lut.h
vendored
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@ -2,8 +2,8 @@
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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@ -18,12 +18,13 @@
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#include <cmath>
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#include "agg_basics.h"
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#include "agg_gamma_functions.h"
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namespace agg
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{
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template<class LoResT=int8u,
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class HiResT=int8u,
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unsigned GammaShift=8,
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template<class LoResT=int8u,
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class HiResT=int8u,
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unsigned GammaShift=8,
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unsigned HiResShift=8> class gamma_lut
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{
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public:
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@ -49,8 +50,8 @@ namespace agg
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pod_allocator<HiResT>::deallocate(m_dir_gamma, gamma_size);
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}
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gamma_lut() :
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m_gamma(1.0),
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gamma_lut() :
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m_gamma(1.0),
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m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)),
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m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size))
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{
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@ -67,14 +68,14 @@ namespace agg
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}
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gamma_lut(double g) :
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m_gamma(1.0),
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m_gamma(1.0),
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m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)),
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m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size))
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{
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gamma(g);
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}
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void gamma(double g)
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void gamma(double g)
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{
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m_gamma = g;
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@ -98,13 +99,13 @@ namespace agg
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return m_gamma;
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}
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HiResT dir(LoResT v) const
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{
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return m_dir_gamma[unsigned(v)];
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HiResT dir(LoResT v) const
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{
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return m_dir_gamma[unsigned(v)];
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}
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LoResT inv(HiResT v) const
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{
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LoResT inv(HiResT v) const
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{
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return m_inv_gamma[unsigned(v)];
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}
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@ -116,6 +117,189 @@ namespace agg
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HiResT* m_dir_gamma;
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LoResT* m_inv_gamma;
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};
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//
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// sRGB support classes
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//
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// Optimized sRGB lookup table. The direct conversion (sRGB to linear)
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// is a straightforward lookup. The inverse conversion (linear to sRGB)
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// is implemented using binary search.
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template<class LinearType>
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class sRGB_lut_base
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{
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public:
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LinearType dir(int8u v) const
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{
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return m_dir_table[v];
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}
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int8u inv(LinearType v) const
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{
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// Unrolled binary search.
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int8u x = 0;
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if (v > m_inv_table[128]) x = 128;
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if (v > m_inv_table[x + 64]) x += 64;
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if (v > m_inv_table[x + 32]) x += 32;
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if (v > m_inv_table[x + 16]) x += 16;
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if (v > m_inv_table[x + 8]) x += 8;
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if (v > m_inv_table[x + 4]) x += 4;
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if (v > m_inv_table[x + 2]) x += 2;
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if (v > m_inv_table[x + 1]) x += 1;
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return x;
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}
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protected:
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LinearType m_dir_table[256];
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LinearType m_inv_table[256];
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// Only derived classes may instantiate.
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sRGB_lut_base()
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{
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}
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};
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// sRGB_lut - implements sRGB conversion for the various types.
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// Base template is undefined, specializations are provided below.
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template<class LinearType>
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class sRGB_lut;
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template<>
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class sRGB_lut<float> : public sRGB_lut_base<float>
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{
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public:
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sRGB_lut()
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{
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// Generate lookup tables.
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m_dir_table[0] = 0;
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m_inv_table[0] = 0;
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for (unsigned i = 1; i <= 255; ++i)
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{
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// Floating-point RGB is in range [0,1].
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m_dir_table[i] = float(sRGB_to_linear(i / 255.0));
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m_inv_table[i] = float(sRGB_to_linear((i - 0.5) / 255.0));
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}
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}
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};
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template<>
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class sRGB_lut<int16u> : public sRGB_lut_base<int16u>
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{
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public:
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sRGB_lut()
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{
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// Generate lookup tables.
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m_dir_table[0] = 0;
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m_inv_table[0] = 0;
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for (unsigned i = 1; i <= 255; ++i)
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{
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// 16-bit RGB is in range [0,65535].
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m_dir_table[i] = uround(65535.0 * sRGB_to_linear(i / 255.0));
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m_inv_table[i] = uround(65535.0 * sRGB_to_linear((i - 0.5) / 255.0));
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}
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}
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};
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template<>
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class sRGB_lut<int8u> : public sRGB_lut_base<int8u>
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{
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public:
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sRGB_lut()
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{
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// Generate lookup tables.
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m_dir_table[0] = 0;
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m_inv_table[0] = 0;
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for (unsigned i = 1; i <= 255; ++i)
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{
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// 8-bit RGB is handled with simple bidirectional lookup tables.
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m_dir_table[i] = uround(255.0 * sRGB_to_linear(i / 255.0));
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m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 255.0));
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}
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}
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int8u inv(int8u v) const
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{
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// In this case, the inverse transform is a simple lookup.
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return m_inv_table[v];
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}
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};
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// Common base class for sRGB_conv objects. Defines an internal
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// sRGB_lut object so that users don't have to.
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template<class T>
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class sRGB_conv_base
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{
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public:
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static T rgb_from_sRGB(int8u x)
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{
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return lut.dir(x);
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}
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static int8u rgb_to_sRGB(T x)
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{
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return lut.inv(x);
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}
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private:
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static sRGB_lut<T> lut;
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};
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// Definition of sRGB_conv_base::lut. Due to the fact that this a template,
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// we don't need to place the definition in a cpp file. Hurrah.
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template<class T>
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sRGB_lut<T> sRGB_conv_base<T>::lut;
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// Wrapper for sRGB-linear conversion.
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// Base template is undefined, specializations are provided below.
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template<class T>
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class sRGB_conv;
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template<>
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class sRGB_conv<float> : public sRGB_conv_base<float>
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{
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public:
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static float alpha_from_sRGB(int8u x)
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{
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return float(x / 255.0);
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}
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static int8u alpha_to_sRGB(float x)
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{
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if (x <= 0) return 0;
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else if (x >= 1) return 255;
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else return int8u(0.5 + x * 255);
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}
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};
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template<>
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class sRGB_conv<int16u> : public sRGB_conv_base<int16u>
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{
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public:
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static int16u alpha_from_sRGB(int8u x)
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{
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return (x << 8) | x;
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}
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static int8u alpha_to_sRGB(int16u x)
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{
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return x >> 8;
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}
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};
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template<>
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class sRGB_conv<int8u> : public sRGB_conv_base<int8u>
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{
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public:
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static int8u alpha_from_sRGB(int8u x)
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{
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return x;
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}
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static int8u alpha_to_sRGB(int8u x)
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{
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return x;
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}
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};
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}
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#endif
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545
deps/agg/include/agg_pixfmt_gray.h
vendored
545
deps/agg/include/agg_pixfmt_gray.h
vendored
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@ -2,8 +2,8 @@
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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@ -13,37 +13,46 @@
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//
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// Adaptation for high precision colors has been sponsored by
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// Adaptation for high precision colors has been sponsored by
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// Liberty Technology Systems, Inc., visit http://lib-sys.com
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//
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// Liberty Technology Systems, Inc. is the provider of
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// PostScript and PDF technology for software developers.
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//
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//
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//----------------------------------------------------------------------------
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#ifndef AGG_PIXFMT_GRAY_INCLUDED
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#define AGG_PIXFMT_GRAY_INCLUDED
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#include <cstring>
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#include "agg_basics.h"
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#include "agg_color_gray.h"
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#include "agg_pixfmt_base.h"
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#include "agg_rendering_buffer.h"
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namespace agg
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{
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//============================================================blender_gray
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template<class ColorT> struct blender_gray
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{
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typedef ColorT color_type;
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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enum base_scale_e { base_shift = color_type::base_shift };
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typedef typename color_type::long_type long_type;
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static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
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unsigned alpha, unsigned cover=0)
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// Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
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// compositing function. Since the render buffer is opaque we skip the
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// initial premultiply and final demultiply.
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static AGG_INLINE void blend_pix(value_type* p,
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value_type cv, value_type alpha, cover_type cover)
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{
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*p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
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blend_pix(p, cv, color_type::mult_cover(alpha, cover));
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}
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static AGG_INLINE void blend_pix(value_type* p,
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value_type cv, value_type alpha)
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{
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*p = color_type::lerp(*p, cv, alpha);
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}
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};
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typedef ColorT color_type;
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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enum base_scale_e { base_shift = color_type::base_shift };
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typedef typename color_type::long_type long_type;
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static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
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unsigned alpha, unsigned cover)
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// Blend pixels using the premultiplied form of Alvy-Ray Smith's
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// compositing function.
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static AGG_INLINE void blend_pix(value_type* p,
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value_type cv, value_type alpha, cover_type cover)
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{
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alpha = color_type::base_mask - alpha;
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cover = (cover + 1) << (base_shift - 8);
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*p = (value_type)((*p * alpha + cv * cover) >> base_shift);
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blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
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}
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static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
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unsigned alpha)
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static AGG_INLINE void blend_pix(value_type* p,
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value_type cv, value_type alpha)
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{
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*p = (value_type)(((*p * (color_type::base_mask - alpha)) >> base_shift) + cv);
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*p = color_type::prelerp(*p, cv, alpha);
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}
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};
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//=====================================================apply_gamma_dir_gray
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@ -112,10 +122,11 @@ namespace agg
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//=================================================pixfmt_alpha_blend_gray
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template<class Blender, class RenBuf, unsigned Step=1, unsigned Offset=0>
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template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
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class pixfmt_alpha_blend_gray
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{
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public:
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typedef pixfmt_gray_tag pixfmt_category;
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typedef RenBuf rbuf_type;
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typedef typename rbuf_type::row_data row_data;
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typedef Blender blender_type;
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@ -123,54 +134,117 @@ namespace agg
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typedef int order_type; // A fake one
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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enum base_scale_e
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enum
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{
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base_shift = color_type::base_shift,
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base_scale = color_type::base_scale,
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base_mask = color_type::base_mask,
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pix_width = sizeof(value_type),
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pix_step = Step,
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pix_offset = Offset
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num_components = 1,
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pix_width = sizeof(value_type) * Step,
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pix_step = Step,
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pix_offset = Offset,
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};
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struct pixel_type
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{
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value_type c[num_components];
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void set(value_type v)
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{
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c[0] = v;
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}
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void set(const color_type& color)
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{
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set(color.v);
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}
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void get(value_type& v) const
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{
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v = c[0];
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}
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color_type get() const
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{
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return color_type(c[0]);
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}
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pixel_type* next()
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{
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return (pixel_type*)(c + pix_step);
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}
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const pixel_type* next() const
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{
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return (const pixel_type*)(c + pix_step);
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}
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pixel_type* advance(int n)
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{
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return (pixel_type*)(c + n * pix_step);
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}
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const pixel_type* advance(int n) const
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{
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return (const pixel_type*)(c + n * pix_step);
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}
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};
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private:
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//--------------------------------------------------------------------
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static AGG_INLINE void copy_or_blend_pix(value_type* p,
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const color_type& c,
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unsigned cover)
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AGG_INLINE void blend_pix(pixel_type* p,
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value_type v, value_type a,
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unsigned cover)
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{
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if (c.a)
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blender_type::blend_pix(p->c, v, a, cover);
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}
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//--------------------------------------------------------------------
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AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
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{
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blender_type::blend_pix(p->c, v, a);
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}
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//--------------------------------------------------------------------
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AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
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{
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blender_type::blend_pix(p->c, c.v, c.a, cover);
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}
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|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
|
||||
{
|
||||
blender_type::blend_pix(p->c, c.v, c.a);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
|
||||
{
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
|
||||
if(alpha == base_mask)
|
||||
if (c.is_opaque() && cover == cover_mask)
|
||||
{
|
||||
*p = c.v;
|
||||
p->set(c);
|
||||
}
|
||||
else
|
||||
{
|
||||
Blender::blend_pix(p, c.v, alpha, cover);
|
||||
blend_pix(p, c, cover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static AGG_INLINE void copy_or_blend_pix(value_type* p,
|
||||
const color_type& c)
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
|
||||
{
|
||||
if (c.a)
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
if(c.a == base_mask)
|
||||
if (c.is_opaque())
|
||||
{
|
||||
*p = c.v;
|
||||
p->set(c);
|
||||
}
|
||||
else
|
||||
{
|
||||
Blender::blend_pix(p, c.v, c.a);
|
||||
blend_pix(p, c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
//--------------------------------------------------------------------
|
||||
explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
|
||||
|
@ -183,10 +257,10 @@ namespace agg
|
|||
bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
|
||||
{
|
||||
rect_i r(x1, y1, x2, y2);
|
||||
if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
|
||||
if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
|
||||
{
|
||||
int stride = pixf.stride();
|
||||
m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
|
||||
m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
|
||||
(r.x2 - r.x1) + 1,
|
||||
(r.y2 - r.y1) + 1,
|
||||
stride);
|
||||
|
@ -201,61 +275,98 @@ namespace agg
|
|||
AGG_INLINE int stride() const { return m_rbuf->stride(); }
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
|
||||
int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
|
||||
const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
|
||||
row_data row(int y) const { return m_rbuf->row(y); }
|
||||
|
||||
const int8u* pix_ptr(int x, int y) const
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE int8u* pix_ptr(int x, int y)
|
||||
{
|
||||
return m_rbuf->row_ptr(y) + x * Step + Offset;
|
||||
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
|
||||
}
|
||||
|
||||
int8u* pix_ptr(int x, int y)
|
||||
AGG_INLINE const int8u* pix_ptr(int x, int y) const
|
||||
{
|
||||
return m_rbuf->row_ptr(y) + x * Step + Offset;
|
||||
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
|
||||
}
|
||||
|
||||
// Return pointer to pixel value, forcing row to be allocated.
|
||||
AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
|
||||
{
|
||||
return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
|
||||
}
|
||||
|
||||
// Return pointer to pixel value, or null if row not allocated.
|
||||
AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
|
||||
{
|
||||
int8u* p = m_rbuf->row_ptr(y);
|
||||
return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
|
||||
}
|
||||
|
||||
// Get pixel pointer from raw buffer pointer.
|
||||
AGG_INLINE static pixel_type* pix_value_ptr(void* p)
|
||||
{
|
||||
return (pixel_type*)((value_type*)p + pix_offset);
|
||||
}
|
||||
|
||||
// Get pixel pointer from raw buffer pointer.
|
||||
AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
|
||||
{
|
||||
return (const pixel_type*)((const value_type*)p + pix_offset);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE static void write_plain_color(void* p, color_type c)
|
||||
{
|
||||
// Grayscale formats are implicitly premultiplied.
|
||||
c.premultiply();
|
||||
pix_value_ptr(p)->set(c);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE static color_type read_plain_color(const void* p)
|
||||
{
|
||||
return pix_value_ptr(p)->get();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE static void make_pix(int8u* p, const color_type& c)
|
||||
{
|
||||
*(value_type*)p = c.v;
|
||||
((pixel_type*)p)->set(c);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE color_type pixel(int x, int y) const
|
||||
{
|
||||
value_type* p = (value_type*)m_rbuf->row_ptr(y) + x * Step + Offset;
|
||||
return color_type(*p);
|
||||
if (const pixel_type* p = pix_value_ptr(x, y))
|
||||
{
|
||||
return p->get();
|
||||
}
|
||||
return color_type::no_color();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
|
||||
{
|
||||
*((value_type*)m_rbuf->row_ptr(x, y, 1) + x * Step + Offset) = c.v;
|
||||
pix_value_ptr(x, y, 1)->set(c);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
|
||||
{
|
||||
copy_or_blend_pix((value_type*)
|
||||
m_rbuf->row_ptr(x, y, 1) + x * Step + Offset,
|
||||
c,
|
||||
cover);
|
||||
copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void copy_hline(int x, int y,
|
||||
unsigned len,
|
||||
AGG_INLINE void copy_hline(int x, int y,
|
||||
unsigned len,
|
||||
const color_type& c)
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
|
||||
|
||||
pixel_type* p = pix_value_ptr(x, y, len);
|
||||
do
|
||||
{
|
||||
*p = c.v;
|
||||
p += Step;
|
||||
p->set(c);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
}
|
||||
|
@ -263,49 +374,44 @@ namespace agg
|
|||
|
||||
//--------------------------------------------------------------------
|
||||
AGG_INLINE void copy_vline(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type& c)
|
||||
{
|
||||
do
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
*p = c.v;
|
||||
pix_value_ptr(x, y++, 1)->set(c);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_hline(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type& c,
|
||||
int8u cover)
|
||||
{
|
||||
if (c.a)
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
|
||||
pixel_type* p = pix_value_ptr(x, y, len);
|
||||
|
||||
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
|
||||
if(alpha == base_mask)
|
||||
if (c.is_opaque() && cover == cover_mask)
|
||||
{
|
||||
do
|
||||
{
|
||||
*p = c.v;
|
||||
p += Step;
|
||||
p->set(c);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
{
|
||||
Blender::blend_pix(p, c.v, alpha, cover);
|
||||
p += Step;
|
||||
blend_pix(p, c, cover);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -313,35 +419,27 @@ namespace agg
|
|||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_vline(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type& c,
|
||||
int8u cover)
|
||||
{
|
||||
if (c.a)
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
value_type* p;
|
||||
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
|
||||
if(alpha == base_mask)
|
||||
if (c.is_opaque() && cover == cover_mask)
|
||||
{
|
||||
do
|
||||
{
|
||||
p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
*p = c.v;
|
||||
pix_value_ptr(x, y++, 1)->set(c);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
{
|
||||
p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
Blender::blend_pix(p, c.v, alpha, cover);
|
||||
blend_pix(pix_value_ptr(x, y++, 1), c, cover);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -349,200 +447,162 @@ namespace agg
|
|||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_solid_hspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type& c,
|
||||
const int8u* covers)
|
||||
{
|
||||
if (c.a)
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
|
||||
pixel_type* p = pix_value_ptr(x, y, len);
|
||||
|
||||
do
|
||||
do
|
||||
{
|
||||
calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
|
||||
if(alpha == base_mask)
|
||||
if (c.is_opaque() && *covers == cover_mask)
|
||||
{
|
||||
*p = c.v;
|
||||
p->set(c);
|
||||
}
|
||||
else
|
||||
{
|
||||
Blender::blend_pix(p, c.v, alpha, *covers);
|
||||
blend_pix(p, c, *covers);
|
||||
}
|
||||
p += Step;
|
||||
p = p->next();
|
||||
++covers;
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_solid_vspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type& c,
|
||||
const int8u* covers)
|
||||
{
|
||||
if (c.a)
|
||||
if (!c.is_transparent())
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
|
||||
pixel_type* p = pix_value_ptr(x, y++, 1);
|
||||
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
if(alpha == base_mask)
|
||||
if (c.is_opaque() && *covers == cover_mask)
|
||||
{
|
||||
*p = c.v;
|
||||
p->set(c);
|
||||
}
|
||||
else
|
||||
{
|
||||
Blender::blend_pix(p, c.v, alpha, *covers);
|
||||
blend_pix(p, c, *covers);
|
||||
}
|
||||
++covers;
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void copy_color_hspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type* colors)
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
|
||||
pixel_type* p = pix_value_ptr(x, y, len);
|
||||
|
||||
do
|
||||
do
|
||||
{
|
||||
*p = colors->v;
|
||||
p += Step;
|
||||
++colors;
|
||||
p->set(*colors++);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void copy_color_vspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type* colors)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
*p = colors->v;
|
||||
++colors;
|
||||
pix_value_ptr(x, y++, 1)->set(*colors++);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_color_hspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type* colors,
|
||||
const int8u* covers,
|
||||
int8u cover)
|
||||
{
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
|
||||
pixel_type* p = pix_value_ptr(x, y, len);
|
||||
|
||||
if(covers)
|
||||
if (covers)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
copy_or_blend_pix(p, *colors++, *covers++);
|
||||
p += Step;
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cover == 255)
|
||||
if (cover == cover_mask)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
if(colors->a == base_mask)
|
||||
{
|
||||
*p = colors->v;
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_or_blend_pix(p, *colors);
|
||||
}
|
||||
p += Step;
|
||||
++colors;
|
||||
copy_or_blend_pix(p, *colors++);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
copy_or_blend_pix(p, *colors++, cover);
|
||||
p += Step;
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
void blend_color_vspan(int x, int y,
|
||||
unsigned len,
|
||||
unsigned len,
|
||||
const color_type* colors,
|
||||
const int8u* covers,
|
||||
int8u cover)
|
||||
{
|
||||
value_type* p;
|
||||
if(covers)
|
||||
if (covers)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
copy_or_blend_pix(p, *colors++, *covers++);
|
||||
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cover == 255)
|
||||
if (cover == cover_mask)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
if(colors->a == base_mask)
|
||||
{
|
||||
*p = colors->v;
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_or_blend_pix(p, *colors);
|
||||
}
|
||||
++colors;
|
||||
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
p = (value_type*)
|
||||
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
|
||||
|
||||
copy_or_blend_pix(p, *colors++, cover);
|
||||
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -551,22 +611,19 @@ namespace agg
|
|||
template<class Function> void for_each_pixel(Function f)
|
||||
{
|
||||
unsigned y;
|
||||
for(y = 0; y < height(); ++y)
|
||||
for (y = 0; y < height(); ++y)
|
||||
{
|
||||
row_data r = m_rbuf->row(y);
|
||||
if(r.ptr)
|
||||
if (r.ptr)
|
||||
{
|
||||
unsigned len = r.x2 - r.x1 + 1;
|
||||
|
||||
value_type* p = (value_type*)
|
||||
m_rbuf->row_ptr(r.x1, y, len) + r.x1 * Step + Offset;
|
||||
|
||||
pixel_type* p = pix_value_ptr(r.x1, y, len);
|
||||
do
|
||||
{
|
||||
f(p);
|
||||
p += Step;
|
||||
f(p->c);
|
||||
p = p->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -585,69 +642,70 @@ namespace agg
|
|||
|
||||
//--------------------------------------------------------------------
|
||||
template<class RenBuf2>
|
||||
void copy_from(const RenBuf2& from,
|
||||
void copy_from(const RenBuf2& from,
|
||||
int xdst, int ydst,
|
||||
int xsrc, int ysrc,
|
||||
unsigned len)
|
||||
{
|
||||
const int8u* p = from.row_ptr(ysrc);
|
||||
if(p)
|
||||
if (const int8u* p = from.row_ptr(ysrc))
|
||||
{
|
||||
memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
|
||||
p + xsrc * pix_width,
|
||||
memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
|
||||
p + xsrc * pix_width,
|
||||
len * pix_width);
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Blend from single color, using grayscale surface as alpha channel.
|
||||
template<class SrcPixelFormatRenderer>
|
||||
void blend_from_color(const SrcPixelFormatRenderer& from,
|
||||
void blend_from_color(const SrcPixelFormatRenderer& from,
|
||||
const color_type& color,
|
||||
int xdst, int ydst,
|
||||
int xsrc, int ysrc,
|
||||
unsigned len,
|
||||
int8u cover)
|
||||
{
|
||||
typedef typename SrcPixelFormatRenderer::value_type src_value_type;
|
||||
const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
|
||||
if(psrc)
|
||||
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
|
||||
typedef typename SrcPixelFormatRenderer::color_type src_color_type;
|
||||
|
||||
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
|
||||
{
|
||||
value_type* pdst =
|
||||
(value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
|
||||
do
|
||||
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
|
||||
|
||||
do
|
||||
{
|
||||
copy_or_blend_pix(pdst,
|
||||
color,
|
||||
(*psrc * cover + base_mask) >> base_shift);
|
||||
++psrc;
|
||||
++pdst;
|
||||
copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
|
||||
psrc = psrc->next();
|
||||
pdst = pdst->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Blend from color table, using grayscale surface as indexes into table.
|
||||
// Obviously, this only works for integer value types.
|
||||
template<class SrcPixelFormatRenderer>
|
||||
void blend_from_lut(const SrcPixelFormatRenderer& from,
|
||||
void blend_from_lut(const SrcPixelFormatRenderer& from,
|
||||
const color_type* color_lut,
|
||||
int xdst, int ydst,
|
||||
int xsrc, int ysrc,
|
||||
unsigned len,
|
||||
int8u cover)
|
||||
{
|
||||
typedef typename SrcPixelFormatRenderer::value_type src_value_type;
|
||||
const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
|
||||
if(psrc)
|
||||
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
|
||||
|
||||
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
|
||||
{
|
||||
value_type* pdst =
|
||||
(value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
|
||||
do
|
||||
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
|
||||
|
||||
do
|
||||
{
|
||||
copy_or_blend_pix(pdst, color_lut[*psrc], cover);
|
||||
++psrc;
|
||||
++pdst;
|
||||
copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
|
||||
psrc = psrc->next();
|
||||
pdst = pdst->next();
|
||||
}
|
||||
while(--len);
|
||||
while (--len);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -655,16 +713,25 @@ namespace agg
|
|||
rbuf_type* m_rbuf;
|
||||
};
|
||||
|
||||
typedef blender_gray<gray8> blender_gray8;
|
||||
typedef blender_gray_pre<gray8> blender_gray8_pre;
|
||||
typedef blender_gray<gray16> blender_gray16;
|
||||
typedef blender_gray_pre<gray16> blender_gray16_pre;
|
||||
typedef blender_gray<gray8> blender_gray8;
|
||||
typedef blender_gray<sgray8> blender_sgray8;
|
||||
typedef blender_gray<gray16> blender_gray16;
|
||||
typedef blender_gray<gray32> blender_gray32;
|
||||
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8; //----pixfmt_gray8
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre; //----pixfmt_gray8_pre
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16; //----pixfmt_gray16
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre; //----pixfmt_gray16_pre
|
||||
typedef blender_gray_pre<gray8> blender_gray8_pre;
|
||||
typedef blender_gray_pre<sgray8> blender_sgray8_pre;
|
||||
typedef blender_gray_pre<gray16> blender_gray16_pre;
|
||||
typedef blender_gray_pre<gray32> blender_gray32_pre;
|
||||
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
|
||||
typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
|
||||
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
|
||||
typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
|
||||
typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in a new issue