add support for agg_pixfmt_gray32(_pre) and port changes to agg_color_gray/rgba and gamma calc from https://github.com/pelson/antigrain

This commit is contained in:
artemp 2014-12-01 11:55:05 +01:00
parent 6fec43bf9e
commit 2365fb2f43
5 changed files with 2708 additions and 1207 deletions

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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@ -120,6 +120,15 @@ namespace agg
double m_mul;
};
inline double sRGB_to_linear(double x)
{
return (x <= 0.04045) ? (x / 12.92) : pow((x + 0.055) / (1.055), 2.4);
}
inline double linear_to_sRGB(double x)
{
return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 1 / 2.4) - 0.055);
}
}
#endif

View file

@ -18,6 +18,7 @@
#include <cmath>
#include "agg_basics.h"
#include "agg_gamma_functions.h"
namespace agg
{
@ -116,6 +117,189 @@ namespace agg
HiResT* m_dir_gamma;
LoResT* m_inv_gamma;
};
//
// sRGB support classes
//
// Optimized sRGB lookup table. The direct conversion (sRGB to linear)
// is a straightforward lookup. The inverse conversion (linear to sRGB)
// is implemented using binary search.
template<class LinearType>
class sRGB_lut_base
{
public:
LinearType dir(int8u v) const
{
return m_dir_table[v];
}
int8u inv(LinearType v) const
{
// Unrolled binary search.
int8u x = 0;
if (v > m_inv_table[128]) x = 128;
if (v > m_inv_table[x + 64]) x += 64;
if (v > m_inv_table[x + 32]) x += 32;
if (v > m_inv_table[x + 16]) x += 16;
if (v > m_inv_table[x + 8]) x += 8;
if (v > m_inv_table[x + 4]) x += 4;
if (v > m_inv_table[x + 2]) x += 2;
if (v > m_inv_table[x + 1]) x += 1;
return x;
}
protected:
LinearType m_dir_table[256];
LinearType m_inv_table[256];
// Only derived classes may instantiate.
sRGB_lut_base()
{
}
};
// sRGB_lut - implements sRGB conversion for the various types.
// Base template is undefined, specializations are provided below.
template<class LinearType>
class sRGB_lut;
template<>
class sRGB_lut<float> : public sRGB_lut_base<float>
{
public:
sRGB_lut()
{
// Generate lookup tables.
m_dir_table[0] = 0;
m_inv_table[0] = 0;
for (unsigned i = 1; i <= 255; ++i)
{
// Floating-point RGB is in range [0,1].
m_dir_table[i] = float(sRGB_to_linear(i / 255.0));
m_inv_table[i] = float(sRGB_to_linear((i - 0.5) / 255.0));
}
}
};
template<>
class sRGB_lut<int16u> : public sRGB_lut_base<int16u>
{
public:
sRGB_lut()
{
// Generate lookup tables.
m_dir_table[0] = 0;
m_inv_table[0] = 0;
for (unsigned i = 1; i <= 255; ++i)
{
// 16-bit RGB is in range [0,65535].
m_dir_table[i] = uround(65535.0 * sRGB_to_linear(i / 255.0));
m_inv_table[i] = uround(65535.0 * sRGB_to_linear((i - 0.5) / 255.0));
}
}
};
template<>
class sRGB_lut<int8u> : public sRGB_lut_base<int8u>
{
public:
sRGB_lut()
{
// Generate lookup tables.
m_dir_table[0] = 0;
m_inv_table[0] = 0;
for (unsigned i = 1; i <= 255; ++i)
{
// 8-bit RGB is handled with simple bidirectional lookup tables.
m_dir_table[i] = uround(255.0 * sRGB_to_linear(i / 255.0));
m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 255.0));
}
}
int8u inv(int8u v) const
{
// In this case, the inverse transform is a simple lookup.
return m_inv_table[v];
}
};
// Common base class for sRGB_conv objects. Defines an internal
// sRGB_lut object so that users don't have to.
template<class T>
class sRGB_conv_base
{
public:
static T rgb_from_sRGB(int8u x)
{
return lut.dir(x);
}
static int8u rgb_to_sRGB(T x)
{
return lut.inv(x);
}
private:
static sRGB_lut<T> lut;
};
// Definition of sRGB_conv_base::lut. Due to the fact that this a template,
// we don't need to place the definition in a cpp file. Hurrah.
template<class T>
sRGB_lut<T> sRGB_conv_base<T>::lut;
// Wrapper for sRGB-linear conversion.
// Base template is undefined, specializations are provided below.
template<class T>
class sRGB_conv;
template<>
class sRGB_conv<float> : public sRGB_conv_base<float>
{
public:
static float alpha_from_sRGB(int8u x)
{
return float(x / 255.0);
}
static int8u alpha_to_sRGB(float x)
{
if (x <= 0) return 0;
else if (x >= 1) return 255;
else return int8u(0.5 + x * 255);
}
};
template<>
class sRGB_conv<int16u> : public sRGB_conv_base<int16u>
{
public:
static int16u alpha_from_sRGB(int8u x)
{
return (x << 8) | x;
}
static int8u alpha_to_sRGB(int16u x)
{
return x >> 8;
}
};
template<>
class sRGB_conv<int8u> : public sRGB_conv_base<int8u>
{
public:
static int8u alpha_from_sRGB(int8u x)
{
return x;
}
static int8u alpha_to_sRGB(int8u x)
{
return x;
}
};
}
#endif

View file

@ -25,8 +25,7 @@
#define AGG_PIXFMT_GRAY_INCLUDED
#include <cstring>
#include "agg_basics.h"
#include "agg_color_gray.h"
#include "agg_pixfmt_base.h"
#include "agg_rendering_buffer.h"
namespace agg
@ -38,12 +37,22 @@ namespace agg
typedef ColorT color_type;
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
enum base_scale_e { base_shift = color_type::base_shift };
typedef typename color_type::long_type long_type;
static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
unsigned alpha, unsigned cover=0)
// Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
// compositing function. Since the render buffer is opaque we skip the
// initial premultiply and final demultiply.
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha, cover_type cover)
{
*p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
blend_pix(p, cv, color_type::mult_cover(alpha, cover));
}
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha)
{
*p = color_type::lerp(*p, cv, alpha);
}
};
@ -54,20 +63,21 @@ namespace agg
typedef ColorT color_type;
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
enum base_scale_e { base_shift = color_type::base_shift };
typedef typename color_type::long_type long_type;
static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
unsigned alpha, unsigned cover)
// Blend pixels using the premultiplied form of Alvy-Ray Smith's
// compositing function.
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha, cover_type cover)
{
alpha = color_type::base_mask - alpha;
cover = (cover + 1) << (base_shift - 8);
*p = (value_type)((*p * alpha + cv * cover) >> base_shift);
blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
}
static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
unsigned alpha)
static AGG_INLINE void blend_pix(value_type* p,
value_type cv, value_type alpha)
{
*p = (value_type)(((*p * (color_type::base_mask - alpha)) >> base_shift) + cv);
*p = color_type::prelerp(*p, cv, alpha);
}
};
@ -116,6 +126,7 @@ namespace agg
class pixfmt_alpha_blend_gray
{
public:
typedef pixfmt_gray_tag pixfmt_category;
typedef RenBuf rbuf_type;
typedef typename rbuf_type::row_data row_data;
typedef Blender blender_type;
@ -123,54 +134,117 @@ namespace agg
typedef int order_type; // A fake one
typedef typename color_type::value_type value_type;
typedef typename color_type::calc_type calc_type;
enum base_scale_e
enum
{
base_shift = color_type::base_shift,
base_scale = color_type::base_scale,
base_mask = color_type::base_mask,
pix_width = sizeof(value_type),
num_components = 1,
pix_width = sizeof(value_type) * Step,
pix_step = Step,
pix_offset = Offset
pix_offset = Offset,
};
struct pixel_type
{
value_type c[num_components];
void set(value_type v)
{
c[0] = v;
}
void set(const color_type& color)
{
set(color.v);
}
void get(value_type& v) const
{
v = c[0];
}
color_type get() const
{
return color_type(c[0]);
}
pixel_type* next()
{
return (pixel_type*)(c + pix_step);
}
const pixel_type* next() const
{
return (const pixel_type*)(c + pix_step);
}
pixel_type* advance(int n)
{
return (pixel_type*)(c + n * pix_step);
}
const pixel_type* advance(int n) const
{
return (const pixel_type*)(c + n * pix_step);
}
};
private:
//--------------------------------------------------------------------
static AGG_INLINE void copy_or_blend_pix(value_type* p,
const color_type& c,
AGG_INLINE void blend_pix(pixel_type* p,
value_type v, value_type a,
unsigned cover)
{
if (c.a)
blender_type::blend_pix(p->c, v, a, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
{
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
if(alpha == base_mask)
blender_type::blend_pix(p->c, v, a);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
{
*p = c.v;
blender_type::blend_pix(p->c, c.v, c.a, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
{
blender_type::blend_pix(p->c, c.v, c.a);
}
//--------------------------------------------------------------------
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
{
if (!c.is_transparent())
{
if (c.is_opaque() && cover == cover_mask)
{
p->set(c);
}
else
{
Blender::blend_pix(p, c.v, alpha, cover);
blend_pix(p, c, cover);
}
}
}
static AGG_INLINE void copy_or_blend_pix(value_type* p,
const color_type& c)
//--------------------------------------------------------------------
AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
{
if (c.a)
if (!c.is_transparent())
{
if(c.a == base_mask)
if (c.is_opaque())
{
*p = c.v;
p->set(c);
}
else
{
Blender::blend_pix(p, c.v, c.a);
blend_pix(p, c);
}
}
}
public:
//--------------------------------------------------------------------
explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
@ -205,57 +279,94 @@ namespace agg
const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
row_data row(int y) const { return m_rbuf->row(y); }
const int8u* pix_ptr(int x, int y) const
//--------------------------------------------------------------------
AGG_INLINE int8u* pix_ptr(int x, int y)
{
return m_rbuf->row_ptr(y) + x * Step + Offset;
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
}
int8u* pix_ptr(int x, int y)
AGG_INLINE const int8u* pix_ptr(int x, int y) const
{
return m_rbuf->row_ptr(y) + x * Step + Offset;
return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
}
// Return pointer to pixel value, forcing row to be allocated.
AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
{
return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
}
// Return pointer to pixel value, or null if row not allocated.
AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
{
int8u* p = m_rbuf->row_ptr(y);
return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
}
// Get pixel pointer from raw buffer pointer.
AGG_INLINE static pixel_type* pix_value_ptr(void* p)
{
return (pixel_type*)((value_type*)p + pix_offset);
}
// Get pixel pointer from raw buffer pointer.
AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
{
return (const pixel_type*)((const value_type*)p + pix_offset);
}
//--------------------------------------------------------------------
AGG_INLINE static void write_plain_color(void* p, color_type c)
{
// Grayscale formats are implicitly premultiplied.
c.premultiply();
pix_value_ptr(p)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE static color_type read_plain_color(const void* p)
{
return pix_value_ptr(p)->get();
}
//--------------------------------------------------------------------
AGG_INLINE static void make_pix(int8u* p, const color_type& c)
{
*(value_type*)p = c.v;
((pixel_type*)p)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE color_type pixel(int x, int y) const
{
value_type* p = (value_type*)m_rbuf->row_ptr(y) + x * Step + Offset;
return color_type(*p);
if (const pixel_type* p = pix_value_ptr(x, y))
{
return p->get();
}
return color_type::no_color();
}
//--------------------------------------------------------------------
AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
{
*((value_type*)m_rbuf->row_ptr(x, y, 1) + x * Step + Offset) = c.v;
pix_value_ptr(x, y, 1)->set(c);
}
//--------------------------------------------------------------------
AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
copy_or_blend_pix((value_type*)
m_rbuf->row_ptr(x, y, 1) + x * Step + Offset,
c,
cover);
copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
}
//--------------------------------------------------------------------
AGG_INLINE void copy_hline(int x, int y,
unsigned len,
const color_type& c)
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
pixel_type* p = pix_value_ptr(x, y, len);
do
{
*p = c.v;
p += Step;
p->set(c);
p = p->next();
}
while(--len);
}
@ -268,10 +379,7 @@ namespace agg
{
do
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
*p = c.v;
pix_value_ptr(x, y++, 1)->set(c);
}
while (--len);
}
@ -283,18 +391,16 @@ namespace agg
const color_type& c,
int8u cover)
{
if (c.a)
if (!c.is_transparent())
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
pixel_type* p = pix_value_ptr(x, y, len);
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
if(alpha == base_mask)
if (c.is_opaque() && cover == cover_mask)
{
do
{
*p = c.v;
p += Step;
p->set(c);
p = p->next();
}
while (--len);
}
@ -302,8 +408,8 @@ namespace agg
{
do
{
Blender::blend_pix(p, c.v, alpha, cover);
p += Step;
blend_pix(p, c, cover);
p = p->next();
}
while (--len);
}
@ -317,18 +423,13 @@ namespace agg
const color_type& c,
int8u cover)
{
if (c.a)
if (!c.is_transparent())
{
value_type* p;
calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
if(alpha == base_mask)
if (c.is_opaque() && cover == cover_mask)
{
do
{
p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
*p = c.v;
pix_value_ptr(x, y++, 1)->set(c);
}
while (--len);
}
@ -336,10 +437,7 @@ namespace agg
{
do
{
p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
Blender::blend_pix(p, c.v, alpha, cover);
blend_pix(pix_value_ptr(x, y++, 1), c, cover);
}
while (--len);
}
@ -353,23 +451,21 @@ namespace agg
const color_type& c,
const int8u* covers)
{
if (c.a)
if (!c.is_transparent())
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
pixel_type* p = pix_value_ptr(x, y, len);
do
{
calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
if(alpha == base_mask)
if (c.is_opaque() && *covers == cover_mask)
{
*p = c.v;
p->set(c);
}
else
{
Blender::blend_pix(p, c.v, alpha, *covers);
blend_pix(p, c, *covers);
}
p += Step;
p = p->next();
++covers;
}
while (--len);
@ -383,22 +479,19 @@ namespace agg
const color_type& c,
const int8u* covers)
{
if (c.a)
if (!c.is_transparent())
{
do
{
calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
pixel_type* p = pix_value_ptr(x, y++, 1);
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
if(alpha == base_mask)
if (c.is_opaque() && *covers == cover_mask)
{
*p = c.v;
p->set(c);
}
else
{
Blender::blend_pix(p, c.v, alpha, *covers);
blend_pix(p, c, *covers);
}
++covers;
}
@ -412,14 +505,12 @@ namespace agg
unsigned len,
const color_type* colors)
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
pixel_type* p = pix_value_ptr(x, y, len);
do
{
*p = colors->v;
p += Step;
++colors;
p->set(*colors++);
p = p->next();
}
while (--len);
}
@ -432,10 +523,7 @@ namespace agg
{
do
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
*p = colors->v;
++colors;
pix_value_ptr(x, y++, 1)->set(*colors++);
}
while (--len);
}
@ -448,34 +536,25 @@ namespace agg
const int8u* covers,
int8u cover)
{
value_type* p = (value_type*)
m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
pixel_type* p = pix_value_ptr(x, y, len);
if (covers)
{
do
{
copy_or_blend_pix(p, *colors++, *covers++);
p += Step;
p = p->next();
}
while (--len);
}
else
{
if(cover == 255)
if (cover == cover_mask)
{
do
{
if(colors->a == base_mask)
{
*p = colors->v;
}
else
{
copy_or_blend_pix(p, *colors);
}
p += Step;
++colors;
copy_or_blend_pix(p, *colors++);
p = p->next();
}
while (--len);
}
@ -484,7 +563,7 @@ namespace agg
do
{
copy_or_blend_pix(p, *colors++, cover);
p += Step;
p = p->next();
}
while (--len);
}
@ -492,7 +571,6 @@ namespace agg
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y,
unsigned len,
@ -500,36 +578,21 @@ namespace agg
const int8u* covers,
int8u cover)
{
value_type* p;
if (covers)
{
do
{
p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
copy_or_blend_pix(p, *colors++, *covers++);
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
}
while (--len);
}
else
{
if(cover == 255)
if (cover == cover_mask)
{
do
{
p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
if(colors->a == base_mask)
{
*p = colors->v;
}
else
{
copy_or_blend_pix(p, *colors);
}
++colors;
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
}
while (--len);
}
@ -537,10 +600,7 @@ namespace agg
{
do
{
p = (value_type*)
m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
copy_or_blend_pix(p, *colors++, cover);
copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
}
while (--len);
}
@ -557,14 +617,11 @@ namespace agg
if (r.ptr)
{
unsigned len = r.x2 - r.x1 + 1;
value_type* p = (value_type*)
m_rbuf->row_ptr(r.x1, y, len) + r.x1 * Step + Offset;
pixel_type* p = pix_value_ptr(r.x1, y, len);
do
{
f(p);
p += Step;
f(p->c);
p = p->next();
}
while (--len);
}
@ -590,8 +647,7 @@ namespace agg
int xsrc, int ysrc,
unsigned len)
{
const int8u* p = from.row_ptr(ysrc);
if(p)
if (const int8u* p = from.row_ptr(ysrc))
{
memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
p + xsrc * pix_width,
@ -600,6 +656,7 @@ namespace agg
}
//--------------------------------------------------------------------
// Blend from single color, using grayscale surface as alpha channel.
template<class SrcPixelFormatRenderer>
void blend_from_color(const SrcPixelFormatRenderer& from,
const color_type& color,
@ -608,25 +665,26 @@ namespace agg
unsigned len,
int8u cover)
{
typedef typename SrcPixelFormatRenderer::value_type src_value_type;
const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
if(psrc)
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
typedef typename SrcPixelFormatRenderer::color_type src_color_type;
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
{
value_type* pdst =
(value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
do
{
copy_or_blend_pix(pdst,
color,
(*psrc * cover + base_mask) >> base_shift);
++psrc;
++pdst;
copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
psrc = psrc->next();
pdst = pdst->next();
}
while (--len);
}
}
//--------------------------------------------------------------------
// Blend from color table, using grayscale surface as indexes into table.
// Obviously, this only works for integer value types.
template<class SrcPixelFormatRenderer>
void blend_from_lut(const SrcPixelFormatRenderer& from,
const color_type* color_lut,
@ -635,17 +693,17 @@ namespace agg
unsigned len,
int8u cover)
{
typedef typename SrcPixelFormatRenderer::value_type src_value_type;
const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
if(psrc)
typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
{
value_type* pdst =
(value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
do
{
copy_or_blend_pix(pdst, color_lut[*psrc], cover);
++psrc;
++pdst;
copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
psrc = psrc->next();
pdst = pdst->next();
}
while (--len);
}
@ -656,15 +714,24 @@ namespace agg
};
typedef blender_gray<gray8> blender_gray8;
typedef blender_gray_pre<gray8> blender_gray8_pre;
typedef blender_gray<sgray8> blender_sgray8;
typedef blender_gray<gray16> blender_gray16;
typedef blender_gray_pre<gray16> blender_gray16_pre;
typedef blender_gray<gray32> blender_gray32;
typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8; //----pixfmt_gray8
typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre; //----pixfmt_gray8_pre
typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16; //----pixfmt_gray16
typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre; //----pixfmt_gray16_pre
typedef blender_gray_pre<gray8> blender_gray8_pre;
typedef blender_gray_pre<sgray8> blender_sgray8_pre;
typedef blender_gray_pre<gray16> blender_gray16_pre;
typedef blender_gray_pre<gray32> blender_gray32_pre;
typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
}
#endif