remove unused variable [skip ci]
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1 changed files with 0 additions and 2 deletions
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@ -482,7 +482,6 @@ private:
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}
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start_v2.x = v2.x;
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start_v2.y = v2.y;
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bool continue_loop = true;
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vertex2d tmp_prev(vertex2d::no_init);
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while (i < points.size())
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@ -515,7 +514,6 @@ private:
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else if (v2.cmd == SEG_END)
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{
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if (!is_polygon) break;
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continue_loop = false;
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v2.x = start_v2.x;
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v2.y = start_v2.y;
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}
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