This patch:
* Adds set_alpha() * Reorders the get/set color functions to be red() green() blue() alpha() (code tidyness) * Changes the internal color variable to be named abgr_ instead of rgba_ since that is the order the colors are stored in it. Thanks to Dave Leaver.
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1 changed files with 29 additions and 28 deletions
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@ -34,70 +34,71 @@ namespace mapnik {
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class MAPNIK_DECL Color
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{
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private:
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unsigned int rgba_;
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unsigned int abgr_;
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public:
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Color()
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:rgba_(0xffffffff) {}
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:abgr_(0xffffffff) {}
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Color(int red,int green,int blue,int alpha=0xff)
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: rgba_((alpha&0xff) << 24 | (blue&0xff) << 16 | (green&0xff) << 8 | red&0xff) {}
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: abgr_((alpha&0xff) << 24 | (blue&0xff) << 16 | (green&0xff) << 8 | red&0xff) {}
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explicit Color(int rgba)
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: rgba_(rgba) {}
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: abgr_(rgba) {}
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Color(const Color& rhs)
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: rgba_(rhs.rgba_) {}
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: abgr_(rhs.abgr_) {}
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Color& operator=(const Color& rhs)
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{
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if (this==&rhs) return *this;
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rgba_=rhs.rgba_;
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abgr_=rhs.abgr_;
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return *this;
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}
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inline unsigned int blue() const
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{
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return (rgba_>>16)&0xff;
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}
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inline unsigned int green() const
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{
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return (rgba_>>8)&0xff;
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}
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inline unsigned int red() const
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{
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return rgba_&0xff;
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return abgr_&0xff;
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}
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inline unsigned int green() const
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{
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return (abgr_>>8)&0xff;
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}
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inline unsigned int blue() const
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{
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return (abgr_>>16)&0xff;
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}
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inline unsigned int alpha() const
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{
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return (abgr_>>24)&0xff;
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}
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inline void set_red(unsigned int r)
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{
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rgba_ = (rgba_ & 0xffffff00) | (r&0xff);
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abgr_ = (abgr_ & 0xffffff00) | (r&0xff);
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}
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inline void set_green(unsigned int g)
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{
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rgba_ = (rgba_ & 0xffff00ff) | ((g&0xff) << 8);
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abgr_ = (abgr_ & 0xffff00ff) | ((g&0xff) << 8);
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}
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inline void set_blue(unsigned int b)
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{
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rgba_ = (rgba_ & 0xff00ffff) | ((b&0xff) << 16);
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abgr_ = (abgr_ & 0xff00ffff) | ((b&0xff) << 16);
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}
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inline unsigned int alpha() const
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inline void set_alpha(unsigned int a)
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{
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return (rgba_>>24)&0xff;
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abgr_ = (abgr_ & 0x00ffffff | (a&0xff) << 24);
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}
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inline unsigned int rgba() const
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{
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return rgba_;
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return abgr_;
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}
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inline void set_bgr(unsigned bgr)
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{
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rgba_ = (rgba_ & 0xff000000) | (bgr & 0xffffff);
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abgr_ = (abgr_ & 0xff000000) | (bgr & 0xffffff);
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}
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inline bool operator==(Color const& other) const
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{
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return rgba_ == other.rgba_;
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return abgr_ == other.abgr_;
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}
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inline std::string to_string() const
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