use more forward declares in renderer headers to speed up compiles of process cpp files
This commit is contained in:
parent
c705fbff80
commit
2d7c7fed9b
3 changed files with 57 additions and 33 deletions
|
@ -24,33 +24,33 @@
|
|||
#define MAPNIK_AGG_RENDERER_HPP
|
||||
|
||||
// mapnik
|
||||
#include <mapnik/config.hpp>
|
||||
#include <mapnik/config.hpp> // for MAPNIK_DECL
|
||||
#include <mapnik/feature_style_processor.hpp>
|
||||
#include <mapnik/font_engine_freetype.hpp>
|
||||
#include <mapnik/label_collision_detector.hpp>
|
||||
#include <mapnik/map.hpp>
|
||||
#include <mapnik/rule.hpp> // for all symbolizers
|
||||
#include <mapnik/noncopyable.hpp>
|
||||
#include <mapnik/font_engine_freetype.hpp> // for face_manager, etc
|
||||
#include <mapnik/noncopyable.hpp> // for noncopyable
|
||||
#include <mapnik/rule.hpp> // for rule, symbolizers
|
||||
#include <mapnik/box2d.hpp> // for box2d
|
||||
#include <mapnik/color.hpp> // for color
|
||||
#include <mapnik/ctrans.hpp> // for CoordTransform
|
||||
#include <mapnik/image_compositing.hpp> // for composite_mode_e
|
||||
|
||||
// boost
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
// FIXME
|
||||
// forward declare so that
|
||||
// apps using mapnik do not
|
||||
// need agg headers
|
||||
namespace agg {
|
||||
struct trans_affine;
|
||||
}
|
||||
namespace agg { struct trans_affine; }
|
||||
namespace mapnik { class Map; }
|
||||
namespace mapnik { class feature_impl; }
|
||||
namespace mapnik { class feature_type_style; }
|
||||
namespace mapnik { class label_collision_detector4; }
|
||||
namespace mapnik { class layer; }
|
||||
namespace mapnik { class marker; }
|
||||
namespace mapnik { class proj_transform; }
|
||||
namespace mapnik { struct rasterizer; }
|
||||
struct pixel_position;
|
||||
|
||||
namespace mapnik {
|
||||
|
||||
class marker;
|
||||
|
||||
struct rasterizer;
|
||||
|
||||
template <typename T>
|
||||
class MAPNIK_DECL agg_renderer : public feature_style_processor<agg_renderer<T> >,
|
||||
private mapnik::noncopyable
|
||||
|
|
|
@ -27,29 +27,31 @@
|
|||
#include <mapnik/config.hpp>
|
||||
#include <mapnik/feature_style_processor.hpp>
|
||||
#include <mapnik/font_engine_freetype.hpp>
|
||||
#include <mapnik/label_collision_detector.hpp>
|
||||
#include <mapnik/map.hpp>
|
||||
#include <mapnik/rule.hpp> // for all symbolizers
|
||||
#include <mapnik/grid/grid.hpp>
|
||||
#include <mapnik/noncopyable.hpp>
|
||||
#include <mapnik/rule.hpp> // for rule, symbolizers
|
||||
#include <mapnik/box2d.hpp> // for box2d
|
||||
#include <mapnik/color.hpp> // for color
|
||||
#include <mapnik/ctrans.hpp> // for CoordTransform
|
||||
#include <mapnik/image_compositing.hpp> // for composite_mode_e
|
||||
|
||||
// boost
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
// FIXME
|
||||
// forward declare so that
|
||||
// apps using mapnik do not
|
||||
// need agg headers
|
||||
namespace agg {
|
||||
struct trans_affine;
|
||||
}
|
||||
namespace agg { struct trans_affine; }
|
||||
namespace mapnik { class Map; }
|
||||
namespace mapnik { class feature_impl; }
|
||||
namespace mapnik { class feature_type_style; }
|
||||
namespace mapnik { class label_collision_detector4; }
|
||||
namespace mapnik { class layer; }
|
||||
namespace mapnik { class marker; }
|
||||
namespace mapnik { class proj_transform; }
|
||||
namespace mapnik { struct grid_rasterizer; }
|
||||
struct pixel_position;
|
||||
|
||||
namespace mapnik {
|
||||
|
||||
class marker;
|
||||
|
||||
struct grid_rasterizer;
|
||||
|
||||
template <typename T>
|
||||
class MAPNIK_DECL grid_renderer : public feature_style_processor<grid_renderer<T> >,
|
||||
private mapnik::noncopyable
|
||||
|
|
|
@ -24,15 +24,37 @@
|
|||
#define MAPNIK_SVG_RENDERER_HPP
|
||||
|
||||
// mapnik
|
||||
#include <mapnik/config.hpp>
|
||||
#include <mapnik/feature_style_processor.hpp>
|
||||
#include <mapnik/map.hpp>
|
||||
#include <mapnik/font_engine_freetype.hpp>
|
||||
#include <mapnik/svg/output/svg_generator.hpp>
|
||||
#include <mapnik/svg/output/svg_output_attributes.hpp>
|
||||
#include <mapnik/noncopyable.hpp>
|
||||
#include <mapnik/rule.hpp> // for rule, symbolizers
|
||||
#include <mapnik/box2d.hpp> // for box2d
|
||||
#include <mapnik/color.hpp> // for color
|
||||
#include <mapnik/ctrans.hpp> // for CoordTransform
|
||||
#include <mapnik/image_compositing.hpp> // for composite_mode_e
|
||||
|
||||
// boost
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
// stl
|
||||
#include <string>
|
||||
|
||||
namespace agg { struct trans_affine; }
|
||||
namespace mapnik { class Map; }
|
||||
namespace mapnik { class feature_impl; }
|
||||
namespace mapnik { class feature_type_style; }
|
||||
namespace mapnik { class label_collision_detector4; }
|
||||
namespace mapnik { class layer; }
|
||||
namespace mapnik { class marker; }
|
||||
namespace mapnik { class proj_transform; }
|
||||
namespace mapnik { struct grid_rasterizer; }
|
||||
struct pixel_position;
|
||||
|
||||
|
||||
namespace mapnik
|
||||
{
|
||||
// parameterized with the type of output iterator it will use for output.
|
||||
|
|
Loading…
Reference in a new issue