Generalize overlap_optimization to use points and text too
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1 changed files with 42 additions and 24 deletions
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@ -149,51 +149,69 @@ private:
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std::string xml_base_path_;
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};
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void map_allow_overlap_optimization(Map &map)
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struct allow_overlap_visitor
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{
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bool operator()(point_symbolizer const&) { return true; }
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bool operator()(line_symbolizer const&) { return false; }
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bool operator()(line_pattern_symbolizer const&) { return false; }
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bool operator()(polygon_symbolizer const&) { return false; }
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bool operator()(polygon_pattern_symbolizer const&) { return false; }
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bool operator()(raster_symbolizer const&) { return false; }
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bool operator()(shield_symbolizer const&) { return false; }
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bool operator()(text_symbolizer const&) { return true; }
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bool operator()(building_symbolizer const&) { return false; }
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bool operator()(markers_symbolizer const&) { return true; }
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bool operator()(group_symbolizer const&) { return false; }
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bool operator()(debug_symbolizer const&) { return true; } //Requires the quadtree
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bool operator()(dot_symbolizer const&) { return false; }
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};
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// If all symbolizers declare 'allow_overlap: true' (their placement is independent
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// from already placed symbols), there is no need to check collisions with subsequent
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// symbolizers. To avoid building the quadtree unnecessarily we set
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// the 'ignore_placement' flag
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void map_apply_overlap_optimization(Map &map)
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{
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// Due manual rule optimization for marker symbolizers. If all styles
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// use only marker symbolizers and all rules of the styles have explictly
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// define allow_overlap=true, then set ignore_placement=true. This has
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// both performance benefits and allows the rendering to run in constant space
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// as the collision quadtree is not used.
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// Note that the code can be generalized to include texts and points.
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bool ignore_placement = true;
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for (auto style_it = map.begin_styles(); style_it != map.end_styles(); style_it++)
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for (auto const & style : map.styles())
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{
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for (auto & rule : style_it->second.get_rules_nonconst())
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for (auto const & rule : style.second.get_rules())
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{
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for (auto & sym : rule)
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for (auto const & sym : rule)
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{
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if (sym.is<markers_symbolizer>())
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struct allow_overlap_visitor visitor;
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if (util::apply_visitor(visitor, sym))
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{
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markers_symbolizer & marker = sym.get<markers_symbolizer>();
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auto prop_it = marker.properties.find(keys::allow_overlap);
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if (prop_it != marker.properties.end())
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symbolizer_base const & sb = sym.get_unchecked<markers_symbolizer>();
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auto prop_it = sb.properties.find(keys::allow_overlap);
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if (prop_it != sb.properties.end())
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{
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if (prop_it->second == true)
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{
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continue;
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}
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}
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ignore_placement = false;
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break;
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}
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// In all other cases (non-marker symbolizer, allow_overlap not explictly true) do not set ignore_placement
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ignore_placement = false;
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break;
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}
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}
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}
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if (ignore_placement)
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{
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for (auto style_it = map.begin_styles(); style_it != map.end_styles(); style_it++)
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for (auto & style : map.styles())
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{
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for (auto & rule : style_it->second.get_rules_nonconst())
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for (auto & rule : style.second.get_rules_nonconst())
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{
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for (auto & sym : rule)
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{
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if (sym.is<markers_symbolizer>())
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struct allow_overlap_visitor visitor;
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if (util::apply_visitor(visitor, sym))
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{
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markers_symbolizer & marker = sym.get<markers_symbolizer>();
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marker.properties[keys::ignore_placement] = true;
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symbolizer_base & sb = sym.get_unchecked<markers_symbolizer>();
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sb.properties[keys::ignore_placement] = true;
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}
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}
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}
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@ -209,7 +227,7 @@ void load_map(Map & map, std::string const& filename, bool strict, std::string b
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read_xml(filename, tree.root());
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map_parser parser(map, strict, filename);
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parser.parse_map(map, tree.root(), base_path);
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map_allow_overlap_optimization(map);
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map_apply_overlap_optimization(map);
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}
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void load_map_string(Map & map, std::string const& str, bool strict, std::string base_path)
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@ -225,7 +243,7 @@ void load_map_string(Map & map, std::string const& str, bool strict, std::string
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}
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map_parser parser(map, strict, base_path);
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parser.parse_map(map, tree.root(), base_path);
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map_allow_overlap_optimization(map);
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map_apply_overlap_optimization(map);
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}
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void map_parser::parse_map(Map & map, xml_node const& node, std::string const& base_path)
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