render building symbolizer rewrite
- make projection and view transforms first - removed dependency on segment_t - no need for sorting faces
This commit is contained in:
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6e71bad70c
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5 changed files with 92 additions and 168 deletions
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@ -23,119 +23,103 @@
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#ifndef MAPNIK_RENDERER_COMMON_PROCESS_BUILDING_SYMBOLIZER_HPP
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#define MAPNIK_RENDERER_COMMON_PROCESS_BUILDING_SYMBOLIZER_HPP
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#include <mapnik/segment.hpp>
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#include <mapnik/feature.hpp>
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#include <mapnik/vertex_adapters.hpp>
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#include <mapnik/path.hpp>
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#include <mapnik/transform_path_adapter.hpp>
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#include <algorithm>
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#include <deque>
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#pragma GCC diagnostic push
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#include <mapnik/warning_ignore_agg.hpp>
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#include "agg_conv_transform.h"
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#pragma GCC diagnostic pop
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namespace mapnik {
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namespace detail {
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template <typename F1, typename F2, typename F3>
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void make_building(geometry::polygon<double> const& poly, double height, F1 const& face_func, F2 const& frame_func, F3 const& roof_func)
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struct render_building_symbolizer
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{
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path_type frame(path_type::types::LineString);
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path_type roof(path_type::types::Polygon);
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std::deque<segment_t> face_segments;
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double ring_begin_x, ring_begin_y;
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double x0 = 0;
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double y0 = 0;
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double x,y;
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geometry::polygon_vertex_adapter<double> va(poly);
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va.rewind(0);
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for (unsigned cm = va.vertex(&x, &y); cm != SEG_END;
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cm = va.vertex(&x, &y))
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using vertex_adapter_type = geometry::polygon_vertex_adapter<double>;
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using transform_path_type = transform_path_adapter<view_transform, vertex_adapter_type>;
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using roof_type = agg::conv_transform<transform_path_type>;
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template <typename F1, typename F2, typename F3>
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static void apply(feature_impl const& feature,
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proj_transform const& prj_trans,
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view_transform const& view_trans,
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double height,
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F1 face_func, F2 frame_func, F3 roof_func)
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{
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if (cm == SEG_MOVETO)
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auto const& geom = feature.get_geometry();
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if (geom.is<geometry::polygon<double>>())
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{
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frame.move_to(x,y);
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ring_begin_x = x;
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ring_begin_y = y;
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auto const& poly = geom.get<geometry::polygon<double>>();
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vertex_adapter_type va(poly);
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transform_path_type transformed(view_trans, va, prj_trans);
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make_building(transformed, height, face_func, frame_func, roof_func);
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}
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else if (cm == SEG_LINETO)
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else if (geom.is<geometry::multi_polygon<double>>())
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{
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frame.line_to(x,y);
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face_segments.emplace_back(x0,y0,x,y);
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}
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else if (cm == SEG_CLOSE)
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{
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frame.close_path();
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if (!face_segments.empty())
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auto const& multi_poly = geom.get<geometry::multi_polygon<double>>();
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for (auto const& poly : multi_poly)
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{
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face_segments.emplace_back(x0, y0, ring_begin_x, ring_begin_y);
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vertex_adapter_type va(poly);
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transform_path_type transformed(view_trans, va, prj_trans);
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make_building(transformed, height, face_func, frame_func, roof_func);
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}
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}
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x0 = x;
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y0 = y;
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}
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std::sort(face_segments.begin(),face_segments.end(), y_order);
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for (auto const& seg : face_segments)
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private:
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template <typename F>
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static void render_face(double x0, double y0, double x, double y, double height, F const& face_func, path_type & frame)
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{
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path_type faces(path_type::types::Polygon);
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faces.move_to(std::get<0>(seg),std::get<1>(seg));
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faces.line_to(std::get<2>(seg),std::get<3>(seg));
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faces.line_to(std::get<2>(seg),std::get<3>(seg) + height);
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faces.line_to(std::get<0>(seg),std::get<1>(seg) + height);
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faces.move_to(x0, y0);
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faces.line_to(x, y);
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faces.line_to(x, y - height);
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faces.line_to(x0, y0 - height);
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face_func(faces);
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//
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frame.move_to(std::get<0>(seg),std::get<1>(seg));
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frame.line_to(std::get<0>(seg),std::get<1>(seg)+height);
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frame.move_to(x0, y0);
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frame.line_to(x, y);
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frame.line_to(x, y - height);
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frame.line_to(x0, y0 - height);
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}
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va.rewind(0);
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for (unsigned cm = va.vertex(&x, &y); cm != SEG_END;
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cm = va.vertex(&x, &y))
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template <typename Geom, typename F1, typename F2, typename F3>
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static void make_building(Geom & poly, double height, F1 const& face_func, F2 const& frame_func, F3 const& roof_func)
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{
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if (cm == SEG_MOVETO)
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path_type frame(path_type::types::LineString);
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double ring_begin_x, ring_begin_y;
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double x0 = 0;
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double y0 = 0;
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double x, y;
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poly.rewind(0);
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for (unsigned cm = poly.vertex(&x, &y); cm != SEG_END; cm = poly.vertex(&x, &y))
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{
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frame.move_to(x,y+height);
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roof.move_to(x,y+height);
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}
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else if (cm == SEG_LINETO)
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{
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frame.line_to(x,y+height);
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roof.line_to(x,y+height);
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}
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else if (cm == SEG_CLOSE)
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{
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frame.close_path();
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roof.close_path();
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if (cm == SEG_MOVETO)
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{
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ring_begin_x = x;
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ring_begin_y = y;
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}
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else if (cm == SEG_LINETO)
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{
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render_face(x0, y0, x, y, height, face_func, frame);
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}
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else if (cm == SEG_CLOSE)
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{
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render_face(x0, y0, ring_begin_x, ring_begin_y, height, face_func, frame);
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}
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x0 = x;
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y0 = y;
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}
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frame_func(frame);
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agg::trans_affine_translation tr(0, -height);
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roof_type roof(poly, tr);
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roof_func(roof);
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}
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frame_func(frame);
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roof_func(roof);
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}
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} // ns detail
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template <typename F1, typename F2, typename F3>
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void render_building_symbolizer(mapnik::feature_impl const& feature,
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double height,
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F1 face_func, F2 frame_func, F3 roof_func)
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{
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auto const& geom = feature.get_geometry();
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if (geom.is<geometry::polygon<double> >())
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{
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auto const& poly = geom.get<geometry::polygon<double> >();
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detail::make_building(poly, height, face_func, frame_func, roof_func);
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}
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else if (geom.is<geometry::multi_polygon<double> >())
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{
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auto const& multi_poly = geom.get<geometry::multi_polygon<double> >();
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for (auto const& poly : multi_poly)
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{
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detail::make_building(poly, height, face_func, frame_func, roof_func);
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}
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}
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}
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};
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} // namespace mapnik
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@ -1,43 +0,0 @@
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/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2017 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#ifndef MAPNIK_SEGMENT_HPP
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#define MAPNIK_SEGMENT_HPP
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#include <tuple>
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#include <algorithm>
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namespace mapnik
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{
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using segment_t = std::tuple<double,double,double,double>;
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static inline bool y_order(segment_t const& first,segment_t const& second)
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{
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double miny0 = std::min(std::get<1>(first), std::get<3>(first));
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double miny1 = std::min(std::get<1>(second), std::get<3>(second));
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return miny0 > miny1;
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}
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}
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#endif // MAPNIK_SEGMENT_HPP
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@ -27,12 +27,10 @@
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#include <mapnik/agg_renderer.hpp>
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#include <mapnik/agg_rasterizer.hpp>
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#include <mapnik/agg_helpers.hpp>
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#include <mapnik/segment.hpp>
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#include <mapnik/symbolizer.hpp>
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#include <mapnik/expression_evaluator.hpp>
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#include <mapnik/expression.hpp>
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#include <mapnik/renderer_common/process_building_symbolizer.hpp>
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#include <mapnik/transform_path_adapter.hpp>
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// stl
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#include <deque>
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@ -58,7 +56,6 @@ void agg_renderer<T0,T1>::process(building_symbolizer const& sym,
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mapnik::feature_impl & feature,
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proj_transform const& prj_trans)
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{
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using transform_path_type = transform_path_adapter<view_transform, vertex_adapter>;
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using ren_base = agg::renderer_base<agg::pixfmt_rgba32_pre>;
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using renderer = agg::renderer_scanline_aa_solid<ren_base>;
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double height = get<double, keys::height>(sym, feature, common_.vars_) * common_.scale_factor_;
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render_building_symbolizer(
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feature, height,
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render_building_symbolizer::apply(
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feature, prj_trans, common_.t_, height,
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[&,r,g,b,a,opacity](path_type const& faces)
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{
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vertex_adapter va(faces);
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transform_path_type faces_path (this->common_.t_,va,prj_trans);
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ras_ptr->add_path(faces_path);
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ras_ptr->add_path(va);
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ren.color(agg::rgba8_pre(int(r*0.8), int(g*0.8), int(b*0.8), int(a * opacity)));
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agg::render_scanlines(*ras_ptr, sl, ren);
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this->ras_ptr->reset();
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[&,r,g,b,a,opacity](path_type const& frame)
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{
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vertex_adapter va(frame);
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transform_path_type path(common_.t_,va, prj_trans);
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agg::conv_stroke<transform_path_type> stroke(path);
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agg::conv_stroke<vertex_adapter> stroke(va);
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stroke.width(common_.scale_factor_);
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stroke.miter_limit(common_.scale_factor_ / 2.0);
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ras_ptr->add_path(stroke);
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ren.color(agg::rgba8_pre(int(r*0.8), int(g*0.8), int(b*0.8), int(a * opacity)));
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agg::render_scanlines(*ras_ptr, sl, ren);
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ras_ptr->reset();
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},
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[&,r,g,b,a,opacity](path_type const& roof)
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[&,r,g,b,a,opacity](render_building_symbolizer::roof_type & roof)
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{
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vertex_adapter va(roof);
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transform_path_type roof_path (common_.t_,va,prj_trans);
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ras_ptr->add_path(roof_path);
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ras_ptr->add_path(roof);
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ren.color(agg::rgba8_pre(r, g, b, int(a * opacity)));
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agg::render_scanlines(*ras_ptr, sl, ren);
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});
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#include <mapnik/symbolizer.hpp>
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#include <mapnik/proj_transform.hpp>
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#include <mapnik/cairo/cairo_renderer.hpp>
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#include <mapnik/transform_path_adapter.hpp>
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// mapnik symbolizer generics
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#include <mapnik/renderer_common/process_building_symbolizer.hpp>
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mapnik::feature_impl & feature,
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proj_transform const& prj_trans)
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{
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using transform_path_type = transform_path_adapter<view_transform,vertex_adapter>;
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cairo_save_restore guard(context_);
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composite_mode_e comp_op = get<composite_mode_e, keys::comp_op>(sym, feature, common_.vars_);
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mapnik::color fill = get<color, keys::fill>(sym, feature, common_.vars_);
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context_.set_operator(comp_op);
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render_building_symbolizer(
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feature, height,
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render_building_symbolizer::apply(
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feature, prj_trans, common_.t_, height,
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[&](path_type const& faces)
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{
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vertex_adapter va(faces);
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transform_path_type faces_path(common_.t_, va, prj_trans);
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context_.set_color(fill.red() * 0.8 / 255.0, fill.green() * 0.8 / 255.0,
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fill.blue() * 0.8 / 255.0, fill.alpha() * opacity / 255.0);
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context_.add_path(faces_path);
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context_.add_path(va);
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context_.fill();
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},
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[&](path_type const& frame)
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{
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vertex_adapter va(frame);
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transform_path_type path(common_.t_, va, prj_trans);
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context_.set_color(fill.red() * 0.8 / 255.0, fill.green() * 0.8/255.0,
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fill.blue() * 0.8 / 255.0, fill.alpha() * opacity / 255.0);
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context_.set_line_width(common_.scale_factor_);
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context_.add_path(path);
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context_.set_miter_limit(common_.scale_factor_ / 2.0);
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context_.add_path(va);
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context_.stroke();
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},
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[&](path_type const& roof)
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[&](render_building_symbolizer::roof_type & roof)
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{
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vertex_adapter va(roof);
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transform_path_type roof_path(common_.t_, va, prj_trans);
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context_.set_color(fill, opacity);
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context_.add_path(roof_path);
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context_.add_path(roof);
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context_.fill();
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});
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}
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#include <mapnik/grid/grid_renderer.hpp>
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#include <mapnik/grid/grid_renderer_base.hpp>
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#include <mapnik/grid/grid.hpp>
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#include <mapnik/transform_path_adapter.hpp>
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#include <mapnik/segment.hpp>
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#include <mapnik/expression_evaluator.hpp>
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#include <mapnik/expression.hpp>
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#include <mapnik/symbolizer.hpp>
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using pixfmt_type = typename grid_renderer_base_type::pixfmt_type;
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using color_type = typename grid_renderer_base_type::pixfmt_type::color_type;
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using renderer_type = agg::renderer_scanline_bin_solid<grid_renderer_base_type>;
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using transform_path_type = transform_path_adapter<view_transform, vertex_adapter>;
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agg::scanline_bin sl;
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grid_rendering_buffer buf(pixmap_.raw_data(), common_.width_, common_.height_, common_.width_);
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double height = get<value_double>(sym, keys::height, feature, common_.vars_, 0.0);
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render_building_symbolizer(
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feature, height,
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render_building_symbolizer::apply(
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feature, prj_trans, common_.t_, height,
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[&](path_type const& faces)
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{
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vertex_adapter va(faces);
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transform_path_type faces_path (common_.t_,va,prj_trans);
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ras_ptr->add_path(faces_path);
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ras_ptr->add_path(va);
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ren.color(color_type(feature.id()));
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agg::render_scanlines(*ras_ptr, sl, ren);
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ras_ptr->reset();
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[&](path_type const& frame)
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{
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vertex_adapter va(frame);
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transform_path_type path(common_.t_,va,prj_trans);
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agg::conv_stroke<transform_path_type> stroke(path);
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agg::conv_stroke<vertex_adapter> stroke(va);
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stroke.miter_limit(common_.scale_factor_ / 2.0);
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ras_ptr->add_path(stroke);
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ren.color(color_type(feature.id()));
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agg::render_scanlines(*ras_ptr, sl, ren);
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ras_ptr->reset();
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},
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[&](path_type const& roof)
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[&](render_building_symbolizer::roof_type & roof)
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{
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vertex_adapter va(roof);
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transform_path_type roof_path (common_.t_,va,prj_trans);
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ras_ptr->add_path(roof_path);
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ras_ptr->add_path(roof);
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ren.color(color_type(feature.id()));
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agg::render_scanlines(*ras_ptr, sl, ren);
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});
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