apply constness
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2 changed files with 7 additions and 7 deletions
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@ -110,7 +110,7 @@ private:
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/*!
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* \brief render features list queued when they are available.
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*/
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void render_material(layer_rendering_material & mat, Processor & p );
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void render_material(layer_rendering_material const & mat, Processor & p );
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Map const& m_;
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};
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@ -133,7 +133,7 @@ void feature_style_processor<Processor>::apply(double scale_denom)
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}
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}
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for ( layer_rendering_material & mat : mat_list )
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for ( layer_rendering_material const & mat : mat_list )
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{
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if (!mat.active_styles_.empty())
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{
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@ -442,11 +442,11 @@ void feature_style_processor<Processor>::prepare_layer(layer_rendering_material
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template <typename Processor>
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void feature_style_processor<Processor>::render_material(layer_rendering_material & mat,
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void feature_style_processor<Processor>::render_material(layer_rendering_material const & mat,
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Processor & p )
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{
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std::vector<feature_type_style const*> & active_styles = mat.active_styles_;
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std::vector<featureset_ptr> & featureset_ptr_list = mat.featureset_ptr_list_;
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std::vector<feature_type_style const*> const & active_styles = mat.active_styles_;
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std::vector<featureset_ptr> const & featureset_ptr_list = mat.featureset_ptr_list_;
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if (featureset_ptr_list.empty())
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{
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// The datasource wasn't queried because of early return
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@ -463,7 +463,7 @@ void feature_style_processor<Processor>::render_material(layer_rendering_materia
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layer const& lay = mat.lay_;
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std::vector<rule_cache> & rule_caches = mat.rule_caches_;
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std::vector<rule_cache> const & rule_caches = mat.rule_caches_;
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proj_transform prj_trans(mat.proj0_,mat.proj1_);
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@ -543,7 +543,7 @@ void feature_style_processor<Processor>::render_material(layer_rendering_materia
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else
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{
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std::size_t i = 0;
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std::vector<featureset_ptr>::iterator featuresets = featureset_ptr_list.begin();
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std::vector<featureset_ptr>::const_iterator featuresets = featureset_ptr_list.cbegin();
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for (feature_type_style const* style : active_styles)
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{
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featureset_ptr features = *featuresets++;
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