avoid unneccesary projection copy

This commit is contained in:
Dane Springmeyer 2013-09-23 19:45:10 -07:00
parent e8b00ab8a9
commit 5e1f1c2b79

View file

@ -130,8 +130,8 @@ struct has_process
// Store material for layer rendering in a two step process
struct layer_rendering_material {
layer const& lay_;
projection proj0_;
projection proj1_;
projection const& proj0_;
projection proj1_;
box2d<double> layer_ext2_;
std::vector<feature_type_style const*> active_styles_;
std::vector<featureset_ptr> featureset_ptr_list_;