+ use boost::range algorithms for brevity
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1 changed files with 4 additions and 3 deletions
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@ -30,6 +30,7 @@
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// boost
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#include <boost/utility.hpp>
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#include <boost/unordered_map.hpp>
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#include <boost/range/algorithm.hpp>
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// stl
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#include <vector>
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@ -256,7 +257,7 @@ public:
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// find closest match based on mean of r,g,b,a
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std::vector<rgba>::const_iterator pit =
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std::lower_bound(sorted_pal_.begin(), sorted_pal_.end(), c, rgba::mean_sort_cmp());
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boost::lower_bound(sorted_pal_, c, rgba::mean_sort_cmp());
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ind = pit-sorted_pal_.begin();
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if (ind == sorted_pal_.size())
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ind--;
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@ -331,7 +332,7 @@ public:
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root_ = new node();
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// sort palette for binary searching in quantization
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std::sort(sorted_pal_.begin(), sorted_pal_.end(), rgba::mean_sort_cmp());
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boost::sort(sorted_pal_, rgba::mean_sort_cmp());
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// returned palette is rearanged, so that colors with a<255 are at the begining
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pal_remap_.resize(sorted_pal_.size());
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