diff --git a/include/mapnik/png_io.hpp b/include/mapnik/png_io.hpp index fc72441f9..ef1236efe 100644 --- a/include/mapnik/png_io.hpp +++ b/include/mapnik/png_io.hpp @@ -741,12 +741,11 @@ void save_as_png8_libimagequant(T1 & file, liq_image *liq_image = liq_image_create_rgba_rows(attr, (void **)buf, width, height, 0); liq_result *res = liq_quantize_image(attr, liq_image); - // Store palettized version if (opts.iq_dither != -1) { liq_set_dithering_level(res, opts.iq_dither); } - image_gray8 reduced_image(width, height); - liq_write_remapped_image(res, liq_image, (void *)reduced_image.data(), width*height*sizeof(gray8_t)); + image_gray8 quantized_image(width, height); + liq_write_remapped_image(res, liq_image, (void *)quantized_image.data(), width*height*sizeof(gray8_t)); const liq_palette *liq_pal = liq_get_palette(res); std::vector palette; @@ -758,9 +757,42 @@ void save_as_png8_libimagequant(T1 & file, alpha.push_back(liq_pal->entries[i].a); } - // TODO: support 1 & 4 bit packing, not just 8, to reduce the file size, particularly on blank - // or solid tiles - save_as_png(file, palette, reduced_image, width, height, 8, alpha, opts); + if (palette.size() > 16) // 8-bit encoding + { + save_as_png(file, palette, quantized_image, width, height, 8, alpha, opts); + } + else if (palette.size() > 1) // up to 16 colors, 4-bit encoding + { + // <=16 colors -> write 4-bit color depth PNG + unsigned image_width = ((width + 7) >> 1) & ~3U; // 4-bit image, round up to 32-bit boundary + unsigned image_height = height; + image_gray8 reduced_image(image_width, image_height); + for (unsigned y = 0; y < height; ++y) + { + mapnik::image_rgba8::pixel_type const * row = image.get_row(y); + mapnik::image_gray8::pixel_type * row_out = reduced_image.get_row(y); + byte index = 0; + for (unsigned x = 0; x < width; ++x) + { + index = row[x]; + if (x%2 == 0) + { + index = index<<4; + } + row_out[x>>1] |= index; + } + } + save_as_png(file, palette, reduced_image, width, height, 4, alpha, opts); + } + else // 1 color, 1-bit encoding + { + // 1 color image -> write 1-bit color depth PNG + unsigned image_width = ((width + 15) >> 3) & ~1U; // 1-bit image, round up to 16-bit boundary + unsigned image_height = height; + image_gray8 reduced_image(image_width, image_height); + reduced_image.set(0); + save_as_png(file, palette, reduced_image, width, height, 1, alpha, opts); + } liq_attr_destroy(attr); liq_image_destroy(liq_image);