Use 'proj_backward_strategy' and avoid creating an extra proj_transform

This commit is contained in:
Artem Pavlenko 2021-01-22 15:22:18 +00:00
parent ff14ad3425
commit 6cc353f8a2

View file

@ -326,10 +326,9 @@ void base_symbolizer_helper::initialize_points() const
else if (type == geometry::geometry_types::Polygon)
{
auto const& poly = util::get<geometry::polygon<double>>(geom);
proj_transform backwart_transform(prj_trans_.dest(), prj_trans_.source());
view_strategy vs(t_);
proj_strategy ps(backwart_transform);
using transform_group_type = geometry::strategy_group<proj_strategy, view_strategy>;
proj_backward_strategy ps(prj_trans_);
using transform_group_type = geometry::strategy_group<proj_backward_strategy, view_strategy>;
transform_group_type transform_group(ps, vs);
geometry::polygon<double> tranformed_poly(geometry::transform<double>(poly, transform_group));
if (how_placed == INTERIOR_PLACEMENT)