correctly populate close_points
when skipping duplicate (coincident vertices)
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parent
0a484bf784
commit
73cae70a41
1 changed files with 15 additions and 12 deletions
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@ -306,41 +306,44 @@ private:
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bool is_polygon = false;
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std::size_t cpt = 0;
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v0.cmd = geom_.vertex(&v0.x, &v0.y);
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v1.x = v0.x;
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v1.y = v0.y;
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v1.cmd = v0.cmd;
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v1 = v0;
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// PUSH INITIAL
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points.push_back(vertex2d(v0.x, v0.y, v0.cmd));
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points.push_back(v0);
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if (v0.cmd == SEG_END) // not enough vertices in source
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{
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return status_ = process;
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}
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start = v0;
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while ((v0.cmd = geom_.vertex(&v0.x, &v0.y)) != SEG_END)
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{
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if (v0.cmd == SEG_CLOSE)
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{
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is_polygon = true;
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close_points.push_back(vertex2d(v1.x, v1.y, v1.cmd));
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auto & prev = points.back();
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if (prev.x == start.x && prev.y == start.y)
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{
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prev.x = v0.x; // hack
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prev.y = v0.y;
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prev.cmd = SEG_CLOSE; // account for dupes (line_to(move_to) + close_path) in agg poly clipper
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std::size_t size = points.size();
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if (size > 1) close_points.push_back(points[size - 2]);
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else close_points.push_back(prev);
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continue;
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}
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else
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{
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close_points.push_back(v1);
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}
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}
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else if (v0.cmd == SEG_MOVETO)
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{
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start = v0;
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}
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v1.x = v0.x;
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v1.y = v0.y;
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v1.cmd = v0.cmd;
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points.push_back(vertex2d(v0.x, v0.y, v0.cmd));
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v1 = v0;
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points.push_back(v0);
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}
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// Push SEG_END
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points.push_back(vertex2d(v0.x, v0.y, v0.cmd));
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points.push_back(vertex2d(v0.x,v0.y,SEG_END));
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std::size_t i = 0;
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v1 = points[i++];
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v2 = points[i++];
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