Updated clipper so that it uses stable_sort rather then sort so results are the same across operating systems
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2 changed files with 3 additions and 3 deletions
4
deps/clipper/src/clipper.cpp
vendored
4
deps/clipper/src/clipper.cpp
vendored
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@ -1240,7 +1240,7 @@ void ClipperBase::Reset()
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{
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m_CurrentLM = m_MinimaList.begin();
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if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process
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std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter());
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std::stable_sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter());
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//reset all edges ...
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for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm)
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@ -2894,7 +2894,7 @@ bool Clipper::FixupIntersectionOrder()
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//Now it's crucial that intersections are made only between adjacent edges,
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//so to ensure this the order of intersections may need adjusting ...
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CopyAELToSEL();
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std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort);
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std::stable_sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort);
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size_t cnt = m_IntersectList.size();
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for (size_t i = 0; i < cnt; ++i)
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{
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@ -1 +1 @@
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Subproject commit 1b9c3932aa3d6426932f5fffa811438236cb2d0b
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Subproject commit 21a45f1aa17c182dae70112b2ee50496ea158b7b
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