Avoid variable shadowing
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1 changed files with 1 additions and 1 deletions
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@ -27,7 +27,7 @@ struct pixel_position
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{
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double x;
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double y;
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pixel_position(double x, double y) : x(x), y(y) { }
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pixel_position(double x_, double y_) : x(x_), y(y_) { }
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pixel_position() : x(0), y(0) { }
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};
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