+ use text-opacity in text_renderer
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@ -649,7 +649,7 @@ void agg_renderer<T>::process(text_symbolizer const& sym,
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ren.set_fill(fill);
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ren.set_halo_fill(sym.get_halo_fill());
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ren.set_halo_radius(sym.get_halo_radius());
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ren.set_opacity(sym.get_opacity());
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ren.set_opacity(sym.get_text_opacity());
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placement_finder<label_collision_detector4> finder(detector_);
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