fix rotated rectangle drawing code

This commit is contained in:
artemp 2015-06-29 14:54:10 +02:00
parent 3e74f68b26
commit 9cbca0d2da

View file

@ -82,7 +82,7 @@ void draw_rotated_rect(T & pixmap, R & ras, box2d<double> const& box, double an
pixf.comp_op(agg::comp_op_src_over);
renderer_base renb(pixf);
renderer_type ren(renb);
ren.color(agg::rgba8_pre(0, 255, 0, 64));
ren.color(agg::rgba8_pre(255, 0, 0, 255));
agg::scanline_u8 sl;
ras.filling_rule(agg::fill_non_zero);
auto rotated_box = rotate(box, angle);
@ -93,7 +93,9 @@ void draw_rotated_rect(T & pixmap, R & ras, box2d<double> const& box, double an
p.line_to(rotated_box[3].x, rotated_box[3].y);
p.line_to(rotated_box[0].x, rotated_box[0].y);
vertex_adapter va(p);
ras.add_path(va);
agg::conv_stroke<vertex_adapter> stroke(va);
stroke.width(1.0);
ras.add_path(stroke);
agg::render_scanlines(ras, sl, ren);
ras.reset();