Handle text-margin, repeat-distance, and backward compatible minimum-distance in placement_finder. Update visual tests.
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7 changed files with 27 additions and 16 deletions
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@ -72,7 +72,7 @@ private:
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// Adjusts user defined spacing to place an integer number of labels.
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double get_spacing(double path_length, double layout_width) const;
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// Checks for collision.
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bool collision(box2d<double> const& box, const value_unicode_string &repeat_key = "") const;
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bool collision(box2d<double> const& box, const value_unicode_string &repeat_key, bool line_placement) const;
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// Adds marker to glyph_positions and to collision detector. Returns false if there is a collision.
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bool add_marker(glyph_positions_ptr glyphs, pixel_position const& pos) const;
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// Maps upright==auto, left_only and right_only to left,right to simplify processing.
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@ -121,7 +121,7 @@ bool placement_finder::find_point_placement(pixel_position const& pos)
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bbox.re_center(layout_center.x, layout_center.y);
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/* For point placements it is faster to just check the bounding box. */
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if (collision(bbox, layouts_.text())) return false;
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if (collision(bbox, layouts_.text(), false)) return false;
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if (layout.num_lines()) bboxes.push_back(std::move(bbox));
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@ -244,7 +244,7 @@ bool placement_finder::single_line_placement(vertex_cache &pp, text_upright_e or
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cluster_offset.y -= rot.sin * glyph.advance();
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box2d<double> bbox = get_bbox(layout, glyph, pos, rot);
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if (collision(bbox, layouts_.text())) return false;
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if (collision(bbox, layouts_.text(), true)) return false;
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bboxes.push_back(std::move(bbox));
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glyphs->push_back(glyph, pos, rot);
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}
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@ -311,8 +311,19 @@ double placement_finder::get_spacing(double path_length, double layout_width) co
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return path_length / num_labels;
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}
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bool placement_finder::collision(const box2d<double> &box, const value_unicode_string &repeat_key) const
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bool placement_finder::collision(const box2d<double> &box, const value_unicode_string &repeat_key, bool line_placement) const
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{
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double text_margin, repeat_distance;
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if (line_placement)
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{
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text_margin = info_.properties.text_margin * scale_factor_;
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repeat_distance = (info_.properties.repeat_distance != 0 ? info_.properties.repeat_distance : info_.properties.minimum_distance) * scale_factor_;
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}
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else
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{
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text_margin = (info_.properties.text_margin != 0 ? info_.properties.text_margin : info_.properties.minimum_distance) * scale_factor_;
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repeat_distance = info_.properties.repeat_distance * scale_factor_;
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}
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return !detector_.extent().intersects(box)
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(info_.properties.avoid_edges && !extent_.contains(box))
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@ -321,10 +332,9 @@ bool placement_finder::collision(const box2d<double> &box, const value_unicode_s
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!extent_.contains(box + (scale_factor_ * info_.properties.minimum_padding)))
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(!info_.properties.allow_overlap &&
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((repeat_key.length() == 0 && !detector_.has_placement(box, info_.properties.text_margin * scale_factor_))
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((repeat_key.length() == 0 && !detector_.has_placement(box, text_margin))
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(repeat_key.length() > 0 && !detector_.has_placement(box, info_.properties.text_margin * scale_factor_,
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repeat_key, info_.properties.repeat_distance * scale_factor_))));
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(repeat_key.length() > 0 && !detector_.has_placement(box, text_margin, repeat_key, repeat_distance))));
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}
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void placement_finder::set_marker(marker_info_ptr m, box2d<double> box, bool marker_unlocked, pixel_position const& marker_displacement)
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@ -343,7 +353,7 @@ bool placement_finder::add_marker(glyph_positions_ptr glyphs, pixel_position con
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box2d<double> bbox = marker_box_;
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bbox.move(real_pos.x, real_pos.y);
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glyphs->set_marker(marker_, real_pos);
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if (collision(bbox, layouts_.text())) return false;
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if (collision(bbox, layouts_.text(), false)) return false;
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detector_.insert(bbox);
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return true;
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}
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@ -64,6 +64,7 @@ void text_symbolizer_properties::evaluate_text_properties(feature_impl const& fe
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label_spacing = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.label_spacing);
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label_position_tolerance = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.label_position_tolerance);
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avoid_edges = util::apply_visitor(extract_value<value_bool>(feature,attrs), expressions.avoid_edges);
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text_margin = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.text_margin);
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repeat_distance = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.repeat_distance);
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minimum_distance = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.minimum_distance);
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minimum_padding = util::apply_visitor(extract_value<value_double>(feature,attrs), expressions.minimum_padding);
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@ -18,14 +18,14 @@
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<Style name="shield">
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<Rule>
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<Filter>[type] = 'motorway'</Filter>
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<ShieldSymbolizer minimum-distance="0" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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<ShieldSymbolizer text-margin="0" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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</Rule>
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</Style>
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<Style name="text">
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<Rule>
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<Filter>[type] != 'poi'</Filter>
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<TextSymbolizer minimum-distance="0" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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<TextSymbolizer text-margin="0" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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</Rule>
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</Style>
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@ -18,14 +18,14 @@
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<Style name="shield">
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<Rule>
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<Filter>[type] = 'motorway'</Filter>
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<ShieldSymbolizer minimum-distance="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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<ShieldSymbolizer text-margin="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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</Rule>
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</Style>
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<Style name="text">
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<Rule>
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<Filter>[type] != 'poi'</Filter>
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<TextSymbolizer minimum-distance="50" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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<TextSymbolizer text-margin="50" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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</Rule>
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</Style>
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@ -18,14 +18,14 @@
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<Style name="shield">
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<Rule>
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<Filter>[type] = 'motorway'</Filter>
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<ShieldSymbolizer minimum-distance="0" repeat-distance="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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<ShieldSymbolizer text-margin="0" repeat-distance="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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</Rule>
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</Style>
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<Style name="text">
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<Rule>
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<Filter>[type] != 'poi'</Filter>
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<TextSymbolizer minimum-distance="0" repeat-distance="40" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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<TextSymbolizer text-margin="0" repeat-distance="40" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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</Rule>
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</Style>
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@ -18,14 +18,14 @@
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<Style name="shield">
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<Rule>
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<Filter>[type] = 'motorway'</Filter>
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<ShieldSymbolizer minimum-distance="10" repeat-distance="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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<ShieldSymbolizer text-margin="10" repeat-distance="60" spacing="120" placement="line" face-name="DejaVu Sans Book" size="10" fill="white" file="../../data/svg/rect.svg" transform="scale(0.75)">[ref]</ShieldSymbolizer>
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</Rule>
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</Style>
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<Style name="text">
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<Rule>
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<Filter>[type] != 'poi'</Filter>
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<TextSymbolizer minimum-distance="3" repeat-distance="40" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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<TextSymbolizer text-margin="3" repeat-distance="40" spacing="70" placement="line" face-name="DejaVu Sans Book" size="12">[name]</TextSymbolizer>
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</Rule>
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</Style>
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