avoid duplicate call to start_layer_processing
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@ -423,8 +423,6 @@ void feature_style_processor<Processor>::prepare_layer(layer_rendering_material
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}
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}
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p.start_layer_processing(lay, layer_ext2);
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boost::ptr_vector<rule_cache> & rule_caches = mat.rule_caches_;
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attribute_collector collector(names);
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