add more to changelog
This commit is contained in:
parent
6c4b51eb56
commit
c43a4ba27d
1 changed files with 5 additions and 1 deletions
|
@ -16,8 +16,12 @@ For a complete change history, see the git log.
|
|||
- Experimental / interface may change: `@variables` can be passed to renderer and evaluated in expressions
|
||||
- Supports being built with clang++ using `-fvisibility=hidden -flto` for smaller binaries
|
||||
- Supports being built with Visual Studio 2014 CTP #3
|
||||
- Shield icons are now pixel snapped for crisp rendering
|
||||
- `MarkersSymbolizer` now supports `avoid-edges`, `offset`, `geometry-transform`, `simplify` for `line` placement and two new `placement` options called `vertex-last` and `vertex-first` to place a single marker at the end or beginning of a path. Also `clip` is now respected when rendering markers on a LineString
|
||||
geometry.
|
||||
- `TextSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
|
||||
- `ShieldSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
|
||||
|
||||
## 2.3.0
|
||||
|
||||
Released ...
|
||||
|
||||
|
|
Loading…
Reference in a new issue