add more to changelog

This commit is contained in:
Dane Springmeyer 2014-09-09 13:17:12 -07:00
parent 6c4b51eb56
commit c43a4ba27d

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@ -16,8 +16,12 @@ For a complete change history, see the git log.
- Experimental / interface may change: `@variables` can be passed to renderer and evaluated in expressions
- Supports being built with clang++ using `-fvisibility=hidden -flto` for smaller binaries
- Supports being built with Visual Studio 2014 CTP #3
- Shield icons are now pixel snapped for crisp rendering
- `MarkersSymbolizer` now supports `avoid-edges`, `offset`, `geometry-transform`, `simplify` for `line` placement and two new `placement` options called `vertex-last` and `vertex-first` to place a single marker at the end or beginning of a path. Also `clip` is now respected when rendering markers on a LineString
geometry.
- `TextSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
- `ShieldSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
## 2.3.0
Released ...