add more to changelog
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@ -16,8 +16,12 @@ For a complete change history, see the git log.
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- Experimental / interface may change: `@variables` can be passed to renderer and evaluated in expressions
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- Experimental / interface may change: `@variables` can be passed to renderer and evaluated in expressions
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- Supports being built with clang++ using `-fvisibility=hidden -flto` for smaller binaries
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- Supports being built with clang++ using `-fvisibility=hidden -flto` for smaller binaries
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- Supports being built with Visual Studio 2014 CTP #3
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- Supports being built with Visual Studio 2014 CTP #3
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- Shield icons are now pixel snapped for crisp rendering
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- `MarkersSymbolizer` now supports `avoid-edges`, `offset`, `geometry-transform`, `simplify` for `line` placement and two new `placement` options called `vertex-last` and `vertex-first` to place a single marker at the end or beginning of a path. Also `clip` is now respected when rendering markers on a LineString
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geometry.
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- `TextSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
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- `ShieldSymbolizer` now supports `smooth`, `simplify`, `halo-opacity`, `halo-comp-op`, and `halo-transform`
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## 2.3.0
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Released ...
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Released ...
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