new interior algorithm
This commit is contained in:
parent
ea7ba2c099
commit
f52a0fa4f6
9 changed files with 283 additions and 92 deletions
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@ -537,80 +537,6 @@ bool hit_test(PathType & path, double x, double y, double tol)
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return inside;
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}
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template <typename PathType>
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bool interior_position(PathType & path, double & x, double & y)
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{
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// start with the centroid
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if (!label::centroid(path, x,y))
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return false;
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// otherwise we find a horizontal line across the polygon and then return the
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// center of the widest intersection between the polygon and the line.
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std::vector<double> intersections; // only need to store the X as we know the y
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geometry::point<double> p0, p1, move_to;
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unsigned command = SEG_END;
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path.rewind(0);
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while (SEG_END != (command = path.vertex(&p0.x, &p0.y)))
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{
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switch (command)
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{
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case SEG_MOVETO:
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move_to = p0;
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break;
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case SEG_CLOSE:
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p0 = move_to;
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case SEG_LINETO:
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// if the segments overlap
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if (p0.y == p1.y)
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{
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if (p0.y == y)
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{
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double xi = (p0.x + p1.x) / 2.0;
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intersections.push_back(xi);
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}
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}
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// if the path segment crosses the bisector
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else if ((p0.y <= y && p1.y >= y) ||
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(p0.y >= y && p1.y <= y))
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{
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// then calculate the intersection
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double xi = p0.x;
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if (p0.x != p1.x)
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{
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double m = (p1.y - p0.y) / (p1.x - p0.x);
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double c = p0.y - m * p0.x;
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xi = (y - c) / m;
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}
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intersections.push_back(xi);
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}
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break;
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}
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p1 = p0;
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}
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// no intersections we just return the default
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if (intersections.empty())
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return true;
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std::sort(intersections.begin(), intersections.end());
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double max_width = 0;
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for (unsigned ii = 1; ii < intersections.size(); ii += 2)
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{
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double xlow = intersections[ii-1];
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double xhigh = intersections[ii];
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double width = xhigh - xlow;
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if (width > max_width)
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{
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x = (xlow + xhigh) / 2.0;
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max_width = width;
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}
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}
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return true;
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}
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}}
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#endif // MAPNIK_GEOM_UTIL_HPP
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36
include/mapnik/geometry/interior.hpp
Normal file
36
include/mapnik/geometry/interior.hpp
Normal file
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@ -0,0 +1,36 @@
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/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2017 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#ifndef MAPNIK_GEOMETRY_INTERIOR_HPP
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#define MAPNIK_GEOMETRY_INTERIOR_HPP
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#include <mapnik/geometry/polygon.hpp>
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#include <mapnik/geometry/point.hpp>
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namespace mapnik { namespace geometry {
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template <class T>
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point<T> interior(polygon<T> const& polygon, double scale_factor);
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} }
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#endif // MAPNIK_GEOMETRY_INTERIOR_HPP
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@ -26,6 +26,8 @@
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#include <mapnik/markers_placements/point.hpp>
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#include <mapnik/geom_util.hpp>
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#include <mapnik/geometry/geometry_types.hpp>
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#include <mapnik/geometry/interior.hpp>
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#include <mapnik/geometry/polygon_vertex_processor.hpp>
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namespace mapnik {
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@ -58,11 +60,13 @@ public:
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}
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else
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{
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if (!label::interior_position(this->locator_, x, y))
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{
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this->done_ = true;
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return false;
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}
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geometry::polygon_vertex_processor<double> vertex_processor;
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vertex_processor.add_path(this->locator_);
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geometry::point<double> placement = geometry::interior(vertex_processor.polygon_,
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this->params_.scale_factor);
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x = placement.x;
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y = placement.y;
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}
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angle = 0;
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@ -30,6 +30,7 @@
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#include <mapnik/marker_cache.hpp>
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#include <mapnik/label_collision_detector.hpp>
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#include <mapnik/geometry/centroid.hpp>
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#include <mapnik/geometry/interior.hpp>
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#include <mapnik/geometry/geometry_type.hpp>
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#include <mapnik/geometry/geometry_types.hpp>
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#include <mapnik/vertex_adapters.hpp>
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@ -79,9 +80,7 @@ void render_point_symbolizer(point_symbolizer const &sym,
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else if (type == mapnik::geometry::geometry_types::Polygon)
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{
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auto const& poly = mapnik::util::get<geometry::polygon<double> >(geometry);
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geometry::polygon_vertex_adapter<double> va(poly);
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if (!label::interior_position(va ,pt.x, pt.y))
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return;
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pt = geometry::interior(poly, common.scale_factor_);
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}
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else
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{
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@ -173,6 +173,7 @@ source = Split(
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geometry/closest_point.cpp
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geometry/reprojection.cpp
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geometry/envelope.cpp
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geometry/interior.cpp
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geometry/polylabel.cpp
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expression_node.cpp
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expression_string.cpp
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226
src/geometry/interior.cpp
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226
src/geometry/interior.cpp
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@ -0,0 +1,226 @@
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/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2017 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#include <mapnik/geometry/interior.hpp>
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#include <mapnik/geometry/envelope.hpp>
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#include <mapnik/geometry/box2d.hpp>
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#include <mapbox/geometry/point_arithmetic.hpp>
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#include <mapnik/geometry/centroid.hpp>
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#include <algorithm>
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#include <cmath>
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#include <iostream>
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#include <queue>
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namespace mapnik { namespace geometry {
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// Interior algorithm is realized as a modification of Polylabel algorithm
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// from https://github.com/mapbox/polylabel.
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// The modification aims to improve visual output by prefering
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// placements closer to centroid.
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namespace detail {
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// get squared distance from a point to a segment
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template <class T>
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T segment_dist_sq(const point<T>& p,
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const point<T>& a,
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const point<T>& b)
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{
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auto x = a.x;
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auto y = a.y;
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auto dx = b.x - x;
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auto dy = b.y - y;
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if (dx != 0 || dy != 0) {
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auto t = ((p.x - x) * dx + (p.y - y) * dy) / (dx * dx + dy * dy);
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if (t > 1) {
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x = b.x;
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y = b.y;
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} else if (t > 0) {
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x += dx * t;
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y += dy * t;
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}
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}
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dx = p.x - x;
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dy = p.y - y;
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return dx * dx + dy * dy;
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}
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// signed distance from point to polygon outline (negative if point is outside)
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template <class T>
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auto point_to_polygon_dist(const point<T>& point, const polygon<T>& polygon)
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{
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bool inside = false;
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auto min_dist_sq = std::numeric_limits<double>::infinity();
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for (const auto& ring : polygon)
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{
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for (std::size_t i = 0, len = ring.size(), j = len - 1; i < len; j = i++)
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{
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const auto& a = ring[i];
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const auto& b = ring[j];
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if ((a.y > point.y) != (b.y > point.y) &&
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(point.x < (b.x - a.x) * (point.y - a.y) / (b.y - a.y) + a.x)) inside = !inside;
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min_dist_sq = std::min(min_dist_sq, segment_dist_sq(point, a, b));
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}
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}
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return (inside ? 1 : -1) * std::sqrt(min_dist_sq);
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}
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template <class T>
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struct fitness_functor
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{
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fitness_functor(point<T> const& centroid, point<T> const& polygon_size)
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: centroid(centroid),
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max_size(std::max(polygon_size.x, polygon_size.y))
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{}
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T operator()(const point<T>& cell_center, T distance_polygon) const
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{
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if (distance_polygon <= 0)
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{
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return distance_polygon;
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}
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point<T> d = cell_center - centroid;
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double distance_centroid = std::sqrt(d.x * d.x + d.y * d.y);
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return distance_polygon * (1 - distance_centroid / max_size);
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}
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point<T> centroid;
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T max_size;
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};
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template <class T>
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struct cell
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{
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template <class FitnessFunc>
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cell(const point<T>& c_, T h_,
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const polygon<T>& polygon,
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const FitnessFunc& ff)
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: c(c_),
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h(h_),
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d(point_to_polygon_dist(c, polygon)),
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fitness(ff(c, d)),
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max_fitness(ff(c, d + h * std::sqrt(2)))
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{}
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point<T> c; // cell center
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T h; // half the cell size
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T d; // distance from cell center to polygon
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T fitness; // fitness of the cell center
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T max_fitness; // a "potential" of the cell calculated from max distance to polygon within the cell
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};
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template <class T>
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point<T> polylabel(const polygon<T>& polygon, T precision = 1)
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{
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// find the bounding box of the outer ring
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const box2d<T> bbox = envelope(polygon.at(0));
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const point<T> size { bbox.width(), bbox.height() };
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const T cell_size = std::min(size.x, size.y);
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T h = cell_size / 2;
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// a priority queue of cells in order of their "potential" (max distance to polygon)
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auto compare_func = [] (const cell<T>& a, const cell<T>& b)
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{
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return a.max_fitness < b.max_fitness;
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};
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using Queue = std::priority_queue<cell<T>, std::vector<cell<T>>, decltype(compare_func)>;
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Queue queue(compare_func);
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if (cell_size == 0)
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{
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return { bbox.minx(), bbox.miny() };
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}
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point<T> centroid;
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if (!mapnik::geometry::centroid(polygon, centroid))
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{
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auto center = bbox.center();
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return { center.x, center.y };
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}
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fitness_functor<T> fitness_func(centroid, size);
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// cover polygon with initial cells
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for (T x = bbox.minx(); x < bbox.maxx(); x += cell_size)
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{
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for (T y = bbox.miny(); y < bbox.maxy(); y += cell_size)
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{
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queue.push(cell<T>({x + h, y + h}, h, polygon, fitness_func));
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}
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}
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// take centroid as the first best guess
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auto best_cell = cell<T>(centroid, 0, polygon, fitness_func);
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while (!queue.empty())
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{
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// pick the most promising cell from the queue
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auto current_cell = queue.top();
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queue.pop();
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// update the best cell if we found a better one
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if (current_cell.fitness > best_cell.fitness)
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{
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best_cell = current_cell;
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}
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// do not drill down further if there's no chance of a better solution
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if (current_cell.max_fitness - best_cell.fitness <= precision) continue;
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// split the cell into four cells
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h = current_cell.h / 2;
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queue.push(cell<T>({current_cell.c.x - h, current_cell.c.y - h}, h, polygon, fitness_func));
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queue.push(cell<T>({current_cell.c.x + h, current_cell.c.y - h}, h, polygon, fitness_func));
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queue.push(cell<T>({current_cell.c.x - h, current_cell.c.y + h}, h, polygon, fitness_func));
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queue.push(cell<T>({current_cell.c.x + h, current_cell.c.y + h}, h, polygon, fitness_func));
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}
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return best_cell.c;
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}
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} // namespace detail
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template <class T>
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point<T> interior(polygon<T> const& polygon, double scale_factor)
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{
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// This precision has been chosen to work well in the map (viewport) coordinates.
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double precision = 10.0 * scale_factor;
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return detail::polylabel(polygon, precision);
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}
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template
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point<double> interior(polygon<double> const& polygon, double scale_factor);
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} }
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@ -228,7 +228,8 @@ markers_dispatch_params::markers_dispatch_params(box2d<double> const& size,
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get<value_double, keys::max_error>(sym, feature, vars),
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get<value_bool, keys::allow_overlap>(sym, feature, vars),
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get<value_bool, keys::avoid_edges>(sym, feature, vars),
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get<direction_enum, keys::direction>(sym, feature, vars)}
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get<direction_enum, keys::direction>(sym, feature, vars),
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scale}
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, placement_method(get<marker_placement_enum, keys::markers_placement_type>(sym, feature, vars))
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, ignore_placement(get<value_bool, keys::ignore_placement>(sym, feature, vars))
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, snap_to_pixels(snap)
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@ -31,6 +31,7 @@
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#include <mapnik/geometry.hpp>
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#include <mapnik/geometry/geometry_type.hpp>
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#include <mapnik/geometry/centroid.hpp>
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#include <mapnik/geometry/interior.hpp>
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#include <mapnik/geometry/polylabel.hpp>
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#include <mapnik/vertex_processor.hpp>
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#include <mapnik/geom_util.hpp>
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@ -302,11 +303,8 @@ void base_symbolizer_helper::initialize_points() const
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geometry::polygon<double> tranformed_poly(geometry::transform<double>(poly, transform_group));
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if (how_placed == INTERIOR_PLACEMENT)
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{
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geometry::polygon_vertex_adapter<double> va(tranformed_poly);
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if (label::interior_position(va, label_x, label_y))
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{
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points_.emplace_back(label_x, label_y);
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}
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geometry::point<double> pt = geometry::interior(tranformed_poly, scale_factor_);
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points_.emplace_back(pt.x, pt.y);
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}
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else if (how_placed == POLYLABEL_PLACEMENT)
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{
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@ -23,7 +23,7 @@ SECTION("empty geometry") {
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mapnik::markers_placement_params params {
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mapnik::box2d<double>(0, 0, 10, 10),
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agg::trans_affine(),
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0, 0, false, false, DIRECTION_AUTO };
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0, 0, false, false, DIRECTION_AUTO, 1.0 };
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placement_type placement(va, detector, params);
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@ -45,7 +45,7 @@ SECTION("point") {
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mapnik::markers_placement_params params {
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mapnik::box2d<double>(0, 0, 10, 10),
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agg::trans_affine(),
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0, 0, false, false, DIRECTION_AUTO };
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0, 0, false, false, DIRECTION_AUTO, 1.0 };
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placement_type placement(va, detector, params);
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@ -75,7 +75,7 @@ SECTION("line string") {
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mapnik::markers_placement_params params {
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mapnik::box2d<double>(0, 0, 10, 10),
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agg::trans_affine(),
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0, 0, false, false, DIRECTION_AUTO };
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0, 0, false, false, DIRECTION_AUTO, 1.0 };
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placement_type placement(va, detector, params);
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@ -109,7 +109,7 @@ SECTION("polygon") {
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mapnik::markers_placement_params params {
|
||||
mapnik::box2d<double>(0, 0, 10, 10),
|
||||
agg::trans_affine(),
|
||||
0, 0, false, false, DIRECTION_AUTO };
|
||||
0, 0, false, false, DIRECTION_AUTO, 1.0 };
|
||||
|
||||
placement_type placement(va, detector, params);
|
||||
|
||||
|
|
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Reference in a new issue