simplify agg_basics.h
- remove unused/obsolete asm - visual studio since 2010 supports long long and we target 2014 now
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53
deps/agg/include/agg_basics.h
vendored
53
deps/agg/include/agg_basics.h
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@ -89,20 +89,12 @@ namespace agg
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#endif
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#ifndef AGG_INT64
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#define AGG_INT64 signed __int64
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#else
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#define AGG_INT64 signed long long
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#endif
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#endif
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#ifndef AGG_INT64U
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#define AGG_INT64U unsigned __int64
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#else
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#define AGG_INT64U unsigned long long
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#endif
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#endif
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//------------------------------------------------ Some fixes for MS Visual C++
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#if defined(_MSC_VER)
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@ -127,50 +119,6 @@ namespace agg
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typedef AGG_INT64 int64; //----int64
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typedef AGG_INT64U int64u; //----int64u
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#if defined(AGG_FISTP)
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#pragma warning(push)
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#pragma warning(disable : 4035) //Disable warning "no return value"
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AGG_INLINE int iround(double v) //-------iround
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{
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int t;
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__asm fld qword ptr [v]
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__asm fistp dword ptr [t]
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__asm mov eax, dword ptr [t]
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}
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AGG_INLINE unsigned uround(double v) //-------uround
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{
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unsigned t;
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__asm fld qword ptr [v]
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__asm fistp dword ptr [t]
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__asm mov eax, dword ptr [t]
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}
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#pragma warning(pop)
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AGG_INLINE unsigned ufloor(double v) //-------ufloor
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{
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return unsigned(std::floor(v));
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}
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AGG_INLINE unsigned uceil(double v) //--------uceil
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{
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return unsigned(std::ceil(v));
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}
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#elif defined(AGG_QIFIST)
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AGG_INLINE int iround(double v)
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{
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return int(v);
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}
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AGG_INLINE int uround(double v)
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{
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return unsigned(v);
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}
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AGG_INLINE unsigned ufloor(double v)
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{
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return unsigned(std::floor(v));
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}
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AGG_INLINE unsigned uceil(double v)
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{
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return unsigned(std::ceil(v));
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}
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#else
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AGG_INLINE int iround(double v)
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{
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return int((v < 0.0) ? v - 0.5 : v + 0.5);
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@ -187,7 +135,6 @@ namespace agg
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{
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return unsigned(std::ceil(v));
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}
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#endif
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//---------------------------------------------------------------saturation
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template<int Limit> struct saturation
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