- use abstract class render_thunk_list_dispatch for the callback
instead of template parameter render_thunks
- add class scoped_glyph_positions_offset for temporary shifting
of glyph positions
- remove render_offset_placements
* Changes all agg_renderers to use a image_data_any variant (only image_data_rgba8 is implemented currently)
* Changes the marker and marker_cache to use image_data_any images
* Changes the symbolizers so that they must be aware of the source data type they are attempting to render and the render type that is expected to be rendered into.
* Moves many utilities into image_utils, that were previously in image_32.
The kicker is that this still isn't working perfectly yet, but I am commiting so I don't have tears in case everything is lost on my computer.
Ref #2633
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
- C++11 port, improvements, optimizations by @artemp
- Testing and integration with master by @springmeyer
- Thank you to all the support from @behdad along the way
- Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others
Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146