Commit graph

12 commits

Author SHA1 Message Date
artemp
5361d21beb move mapnik::noncopyable to mapnik::util::noncopyable where it belongs 2015-01-07 13:11:09 +01:00
artemp
333965b588 update copyright year 2014-11-20 15:25:50 +01:00
Dane Springmeyer
ad7e619ba3 remove state from freetype_engine - now fully static 2014-10-01 20:03:03 -07:00
Dane Springmeyer
d1adabf7d5 3.x port of localized font caching and then some 2014-09-26 19:54:07 -07:00
Dane Springmeyer
385a77fc47 pass map to renderer common (viable after 60a55cb48, needed for upcoming font changes) 2014-09-25 22:37:43 -07:00
Dane Springmeyer
60a55cb48b noncopyable renderer_common (needed for upcoming font work) 2014-09-24 22:46:19 -07:00
artemp
ecfaec1027 rename ctrans.hpp to view_transform.hpp 2014-08-28 10:29:04 +01:00
artemp
de22d5900c rename CoordTransform to view_transform to better reflect its purpose and be consistent 2014-08-28 10:17:15 +01:00
Dane Springmeyer
2c661ed3d5 support for render time variables 2014-05-11 13:08:24 -07:00
Matt Amos
b85e7d0764 Added method to extract bounding boxes for symbolizers.
This is done by creating a fake 'virtual' environment at a fake
point and running the symbolizer render code. The actual render
is saved in a thunk for after the group layout has been done.
2014-02-18 11:11:06 -05:00
Matt Amos
ee018dc589 Factor common fields out of cairo renderer.
This involved making the freetype engine stack allocated and
accessible via a `shared_ptr` because `FT_Face` elements stored
in it are referenced from cairo structures which persist beyond
the lifetime of the `cairo_renderer` object.

Hopefully this can be resolved in a future commit.
2013-12-05 18:39:09 +00:00
Matt Amos
a76e441174 Factored out common renderer fields.
The idea here is that much of the code in the renderers and the
various `process_*` rendering methods is shared, but this sharing
is obfuscated by the lack of sharing of renderer fields and
methods.

This is the first step in trying to factor out commonalities in
order to simplify the implementation of the renderers and make
them easier to understand and modify.
2013-12-05 16:21:55 +00:00