Spacing and no spacing line rendering are done by the same function.
Code is cleaner, performance should be equal or improved.
Text displacement is "Different", better in some cases and worse in others, I can revert it if wanted.
Old non spacing code is not yet removed as it is used by ShieldSymbolizer which I haven't investigated yet.
Individual character placement still has issues, that is my next task to fix!
1. The README talks about "scons.py", but it is just called "scons".
2. In demo/c++ there is a Makefile, but the readme.txt gives a command
line to compile. Both don't work for me. One error can at least be
fixed by adding -I../../agg/include to the command line.
3. When compiling Mapnik an error is thrown because of a redefined type.
This was on an Intel 64Bit machine. Fixed by "typedef char byte" to
"typedef uint8_t byte" in include/mapnik/global.hpp. I am not sure
whether thats the right fix, though, I just guessed. :-)
4. include/mapnik/image_data.hpp needs
#include <mapnik/octree.hpp>
to compile
Example:
>>> from mapnik import *
>>> im = Image(200,200)
>> save_to_file('test.png',im) # Guess image type from file extension
>> save_to_file('test.png,'jpeg',im) # Explicitly save as JPEG
2. PostGIS plug-in - optional 'multiple_geometries' parameter to control how Multi* geometries built.
3. MarkersSymbolizer (work in progress) to render vector shapes (markers) alonh a path with collision detection.
- libxml2 support
- strict error handling while parsing XML map files
- implemented save_map()
- removed some duplicate defaults
- all symbolizers with icons share a common base class now
(FIXME : label_spacing is still, too slow!!)
2. Re-use some agg objects.
3. placement_finder cleanups!
4. Added support for 'building_symbolizer' - extruded polygons
+ raster and gdal input isn't tested. Not working currently...
+ *-input.so plugins created. Change loader in source or link plugin to correct place
+ use pkg-config uninstalled feature
-> define project root to PKG_CONFIG_PATH to use mapnik without installation
+ added various library checks
+ don't install fonts
+ don't use included AGG
-> check for a installed libagg
+ Added Makefile for c++ demo
+ don't build any python wrapper stuff
-> this follows if all other building works
+ added Anjuta file
-> not needed to build anything, but helps much if you use Anjuta
Shield symbolizer is now a subclass of text symbolizer.
Some small improvements to text rendering.
Fixed up placement finder for horizontal placement.
Cleaned up placement finder.
2. Pass resolution to bbox query
3. Use variant<int,double,string> as parameter value e.g in Python:
ds = Raster(file="/path/to/file",lox = 12312.4,.....)
Added extractor facility to work with mapnik::parameter (C++):
mapnik::parameters params;
params["parameter0"] = 123.456;
params["parameter1"] = "123.456"; // initialize with string extract double later
boost::optional<double> val0 = params.get<double>("parameter0");
if (val0)
{
std::cout << *val0;
}
// with default value. NOTE: there is no 'parameter2' in params
boost::optional<double> val2 = params.get<double>("parameter2",654.321);
std::cout << * val2;
//
4. Added Gdal factory method in __init__.py
ds = Gdal(file="/tmp/file.tiff")