1. The README talks about "scons.py", but it is just called "scons".
2. In demo/c++ there is a Makefile, but the readme.txt gives a command
line to compile. Both don't work for me. One error can at least be
fixed by adding -I../../agg/include to the command line.
3. When compiling Mapnik an error is thrown because of a redefined type.
This was on an Intel 64Bit machine. Fixed by "typedef char byte" to
"typedef uint8_t byte" in include/mapnik/global.hpp. I am not sure
whether thats the right fix, though, I just guessed. :-)
4. include/mapnik/image_data.hpp needs
#include <mapnik/octree.hpp>
to compile
Example:
>>> from mapnik import *
>>> im = Image(200,200)
>> save_to_file('test.png',im) # Guess image type from file extension
>> save_to_file('test.png,'jpeg',im) # Explicitly save as JPEG
>>> from mapnik import *
>>> for name in FontEngine.instance().face_names():
... print name
...
DejaVu Sans Bold
DejaVu Sans Bold Oblique
....
2. std::vector<std::string> is reflected as mapnik_.Names object
TODO: test if there are more then one face in the file
2. PostGIS plug-in - optional 'multiple_geometries' parameter to control how Multi* geometries built.
3. MarkersSymbolizer (work in progress) to render vector shapes (markers) alonh a path with collision detection.
- libxml2 support
- strict error handling while parsing XML map files
- implemented save_map()
- removed some duplicate defaults
- all symbolizers with icons share a common base class now
(FIXME : label_spacing is still, too slow!!)
2. Re-use some agg objects.
3. placement_finder cleanups!
4. Added support for 'building_symbolizer' - extruded polygons
+ raster and gdal input isn't tested. Not working currently...
+ *-input.so plugins created. Change loader in source or link plugin to correct place
+ use pkg-config uninstalled feature
-> define project root to PKG_CONFIG_PATH to use mapnik without installation
+ added various library checks
+ don't install fonts
+ don't use included AGG
-> check for a installed libagg
+ Added Makefile for c++ demo
+ don't build any python wrapper stuff
-> this follows if all other building works
+ added Anjuta file
-> not needed to build anything, but helps much if you use Anjuta