/***************************************************************************** * * This file is part of Mapnik (c++ mapping toolkit) * * Copyright (C) 2011 Artem Pavlenko * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * *****************************************************************************/ //$Id$ // mapnik #include #include #include // boost #include // stl #include namespace mapnik { shield_symbolizer::shield_symbolizer( expression_ptr name, std::string const& face_name, float size, color const& fill, path_expression_ptr file) : text_symbolizer(name, face_name, size, fill), symbolizer_with_image(file), unlock_image_(false), no_text_(false), shield_displacement_(boost::make_tuple(0,0)) { } shield_symbolizer::shield_symbolizer( expression_ptr name, float size, color const& fill, path_expression_ptr file) : text_symbolizer(name, size, fill), symbolizer_with_image(file), unlock_image_(false), no_text_(false), shield_displacement_(boost::make_tuple(0,0)) { } void shield_symbolizer::set_unlock_image(bool unlock_image) { unlock_image_ = unlock_image; } bool shield_symbolizer::get_unlock_image() const { return unlock_image_; } void shield_symbolizer::set_no_text(bool no_text) { no_text_ = no_text; } bool shield_symbolizer::get_no_text() const { return no_text_; } void shield_symbolizer::set_shield_displacement(double shield_dx,double shield_dy) { shield_displacement_ = boost::make_tuple(shield_dx,shield_dy); } boost::tuple const& shield_symbolizer::get_shield_displacement() const { return shield_displacement_; } }