//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // class renderer_markers // //---------------------------------------------------------------------------- #ifndef AGG_RENDERER_MARKERS_INCLUDED #define AGG_RENDERER_MARKERS_INCLUDED #include "agg_basics.h" #include "agg_renderer_primitives.h" namespace agg { //---------------------------------------------------------------marker_e enum marker_e { marker_square, marker_diamond, marker_circle, marker_crossed_circle, marker_semiellipse_left, marker_semiellipse_right, marker_semiellipse_up, marker_semiellipse_down, marker_triangle_left, marker_triangle_right, marker_triangle_up, marker_triangle_down, marker_four_rays, marker_cross, marker_x, marker_dash, marker_dot, marker_pixel, end_of_markers }; //--------------------------------------------------------renderer_markers template<class BaseRenderer> class renderer_markers : public renderer_primitives<BaseRenderer> { public: typedef renderer_primitives<BaseRenderer> base_type; typedef BaseRenderer base_ren_type; typedef typename base_ren_type::color_type color_type; //-------------------------------------------------------------------- renderer_markers(base_ren_type& rbuf) : base_type(rbuf) {} //-------------------------------------------------------------------- bool visible(int x, int y, int r) const { rect_i rc(x-r, y-r, x+y, y+r); return rc.clip(base_type::ren().bounding_clip_box()); } //-------------------------------------------------------------------- void square(int x, int y, int r) { if(visible(x, y, r)) { if(r) base_type::outlined_rectangle(x-r, y-r, x+r, y+r); else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } //-------------------------------------------------------------------- void diamond(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; do { base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full); base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full); } ++dy; ++dx; } while(dy <= 0); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void circle(int x, int y, int r) { if(visible(x, y, r)) { if(r) base_type::outlined_ellipse(x, y, r, r); else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } //-------------------------------------------------------------------- void crossed_circle(int x, int y, int r) { if(visible(x, y, r)) { if(r) { base_type::outlined_ellipse(x, y, r, r); int r6 = r + (r >> 1); if(r <= 2) r6++; r >>= 1; base_type::ren().blend_hline(x-r6, y, x-r, base_type::line_color(), cover_full); base_type::ren().blend_hline(x+r, y, x+r6, base_type::line_color(), cover_full); base_type::ren().blend_vline(x, y-r6, y-r, base_type::line_color(), cover_full); base_type::ren().blend_vline(x, y+r, y+r6, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //------------------------------------------------------------------------ void semiellipse_left(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int r8 = r * 4 / 5; int dy = -r; int dx = 0; ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8); do { dx += ei.dx(); dy += ei.dy(); base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full); if(ei.dy() && dx) { base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); } ++ei; } while(dy < r8); base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void semiellipse_right(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int r8 = r * 4 / 5; int dy = -r; int dx = 0; ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8); do { dx += ei.dx(); dy += ei.dy(); base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full); if(ei.dy() && dx) { base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); } ++ei; } while(dy < r8); base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void semiellipse_up(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int r8 = r * 4 / 5; int dy = -r; int dx = 0; ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8); do { dx += ei.dx(); dy += ei.dy(); base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full); if(ei.dy() && dx) { base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full); } ++ei; } while(dy < r8); base_type::ren().blend_hline(x-dx, y-dy-1, x+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void semiellipse_down(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int r8 = r * 4 / 5; int dy = -r; int dx = 0; ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8); do { dx += ei.dx(); dy += ei.dy(); base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full); if(ei.dy() && dx) { base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full); } ++ei; } while(dy < r8); base_type::ren().blend_hline(x-dx, y+dy+1, x+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void triangle_left(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; int flip = 0; int r6 = r * 3 / 5; do { base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); } ++dy; dx += flip; flip ^= 1; } while(dy < r6); base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void triangle_right(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; int flip = 0; int r6 = r * 3 / 5; do { base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); } ++dy; dx += flip; flip ^= 1; } while(dy < r6); base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void triangle_up(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; int flip = 0; int r6 = r * 3 / 5; do { base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full); } ++dy; dx += flip; flip ^= 1; } while(dy < r6); base_type::ren().blend_hline(x-dx, y-dy, x+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void triangle_down(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; int flip = 0; int r6 = r * 3 / 5; do { base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full); } ++dy; dx += flip; flip ^= 1; } while(dy < r6); base_type::ren().blend_hline(x-dx, y+dy, x+dx, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void four_rays(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r; int dx = 0; int flip = 0; int r3 = -(r / 3); do { base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full); if(dx) { base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full); base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full); base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); } ++dy; dx += flip; flip ^= 1; } while(dy <= r3); base_type::solid_rectangle(x+r3+1, y+r3+1, x-r3-1, y-r3-1); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void cross(int x, int y, int r) { if(visible(x, y, r)) { if(r) { base_type::ren().blend_vline(x, y-r, y+r, base_type::line_color(), cover_full); base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full); } else { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } } //-------------------------------------------------------------------- void xing(int x, int y, int r) { if(visible(x, y, r)) { if(r) { int dy = -r * 7 / 10; do { base_type::ren().blend_pixel(x + dy, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y + dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x + dy, y - dy, base_type::line_color(), cover_full); base_type::ren().blend_pixel(x - dy, y - dy, base_type::line_color(), cover_full); ++dy; } while(dy < 0); } base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } //-------------------------------------------------------------------- void dash(int x, int y, int r) { if(visible(x, y, r)) { if(r) base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full); else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } //-------------------------------------------------------------------- void dot(int x, int y, int r) { if(visible(x, y, r)) { if(r) base_type::solid_ellipse(x, y, r, r); else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } } //-------------------------------------------------------------------- void pixel(int x, int y, int) { base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); } //-------------------------------------------------------------------- void marker(int x, int y, int r, marker_e type) { switch(type) { case marker_square: square(x, y, r); break; case marker_diamond: diamond(x, y, r); break; case marker_circle: circle(x, y, r); break; case marker_crossed_circle: crossed_circle(x, y, r); break; case marker_semiellipse_left: semiellipse_left(x, y, r); break; case marker_semiellipse_right: semiellipse_right(x, y, r); break; case marker_semiellipse_up: semiellipse_up(x, y, r); break; case marker_semiellipse_down: semiellipse_down(x, y, r); break; case marker_triangle_left: triangle_left(x, y, r); break; case marker_triangle_right: triangle_right(x, y, r); break; case marker_triangle_up: triangle_up(x, y, r); break; case marker_triangle_down: triangle_down(x, y, r); break; case marker_four_rays: four_rays(x, y, r); break; case marker_cross: cross(x, y, r); break; case marker_x: xing(x, y, r); break; case marker_dash: dash(x, y, r); break; case marker_dot: dot(x, y, r); break; case marker_pixel: pixel(x, y, r); break; } } //-------------------------------------------------------------------- template<class T> void markers(int n, const T* x, const T* y, T r, marker_e type) { if(n <= 0) return; if(r == 0) { do { base_type::ren().blend_pixel(int(*x), int(*y), base_type::fill_color(), cover_full); ++x; ++y; } while(--n); return; } switch(type) { case marker_square: do { square (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_diamond: do { diamond (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_circle: do { circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_four_rays: do { four_rays (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_cross: do { cross (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_x: do { xing (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_dash: do { dash (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_dot: do { dot (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; case marker_pixel: do { pixel (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break; } } //-------------------------------------------------------------------- template<class T> void markers(int n, const T* x, const T* y, const T* r, marker_e type) { if(n <= 0) return; switch(type) { case marker_square: do { square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_diamond: do { diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_circle: do { circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_four_rays: do { four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_cross: do { cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_x: do { xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_dash: do { dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_dot: do { dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; case marker_pixel: do { pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break; } } //-------------------------------------------------------------------- template<class T> void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, marker_e type) { if(n <= 0) return; switch(type) { case marker_square: do { base_type::fill_color(*fc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_diamond: do { base_type::fill_color(*fc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_circle: do { base_type::fill_color(*fc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_crossed_circle: do { base_type::fill_color(*fc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_semiellipse_left: do { base_type::fill_color(*fc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_semiellipse_right: do { base_type::fill_color(*fc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_semiellipse_up: do { base_type::fill_color(*fc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_semiellipse_down: do { base_type::fill_color(*fc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_triangle_left: do { base_type::fill_color(*fc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_triangle_right: do { base_type::fill_color(*fc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_triangle_up: do { base_type::fill_color(*fc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_triangle_down: do { base_type::fill_color(*fc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_four_rays: do { base_type::fill_color(*fc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_cross: do { base_type::fill_color(*fc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_x: do { base_type::fill_color(*fc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_dash: do { base_type::fill_color(*fc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_dot: do { base_type::fill_color(*fc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; case marker_pixel: do { base_type::fill_color(*fc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break; } } //-------------------------------------------------------------------- template<class T> void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, const color_type* lc, marker_e type) { if(n <= 0) return; switch(type) { case marker_square: do { base_type::fill_color(*fc); base_type::line_color(*lc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_diamond: do { base_type::fill_color(*fc); base_type::line_color(*lc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_crossed_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_semiellipse_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_semiellipse_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_semiellipse_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_semiellipse_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_triangle_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_triangle_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_triangle_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_triangle_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_four_rays: do { base_type::fill_color(*fc); base_type::line_color(*lc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_cross: do { base_type::fill_color(*fc); base_type::line_color(*lc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_x: do { base_type::fill_color(*fc); base_type::line_color(*lc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_dash: do { base_type::fill_color(*fc); base_type::line_color(*lc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_dot: do { base_type::fill_color(*fc); base_type::line_color(*lc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; case marker_pixel: do { base_type::fill_color(*fc); base_type::line_color(*lc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break; } } }; } #endif