/***************************************************************************** * * This file is part of Mapnik (c++ mapping toolkit) * * Copyright (C) 2006 Artem Pavlenko * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * *****************************************************************************/ //$Id$ // mapnik #include // stl #ifdef MAPNIK_DEBUG #include #endif #include namespace mapnik { /* * XML_DECLARATION and SVG_DTD comprise the XML header of the SVG document. * They are required for producing standard compliant XML documents. * They are stored in svg_renderer, but they might move to somewhere else. */ template const std::string svg_renderer::XML_DECLARATION = ""; template const std::string svg_renderer::SVG_DTD = ""; template svg_renderer::svg_renderer(Map const& m, T & output_stream) : feature_style_processor(m), output_stream_(output_stream) { // nothing yet. } template svg_renderer::~svg_renderer() {} // only empty methods for now. template void svg_renderer::start_map_processing(Map const& map) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "start map processing" << std::endl; #endif } template void svg_renderer::end_map_processing(Map const& map) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "end map processing" << std::endl; #endif } template void svg_renderer::start_layer_processing(layer const& lay) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "start layer processing: " << lay.name() << std::endl; #endif } template void svg_renderer::end_layer_processing(layer const& lay) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "end layer processing: " << lay.name() << std::endl; #endif } template class svg_renderer; }