/***************************************************************************** * * This file is part of Mapnik (c++ mapping toolkit) * * Copyright (C) 2006 Artem Pavlenko * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * *****************************************************************************/ //$Id$ // mapnik #include #include // stl #ifdef MAPNIK_DEBUG #include #endif #include // boost #include // boost.spirit #include #include namespace karma = boost::spirit::karma; namespace repository = boost::spirit::repository; namespace fusion = boost::fusion; namespace mapnik { /* * XML_DECLARATION and SVG_DTD comprise the XML header of the SVG document. * They are required for producing standard compliant XML documents. * They are stored in svg_renderer, but they might move to somewhere else. */ template const std::string svg_renderer::XML_DECLARATION = ""; template const std::string svg_renderer::SVG_DTD = ""; /* * I'm not sure if these values should be stored or directly put inside * a generator expression. */ template const double svg_renderer::SVG_VERSION = 1.1; template const std::string svg_renderer::SVG_NAMESPACE_URL = "http://www.w3.org/2000/svg"; template svg_renderer::svg_renderer(Map const& m, T & output_iterator, unsigned offset_x, unsigned offset_y) : feature_style_processor(m), output_iterator_(output_iterator), width_(m.width()), height_(m.height()), t_(m.width(),m.height(),m.get_current_extent(),offset_x,offset_y) { // nothing yet. } template svg_renderer::~svg_renderer() {} template void svg_renderer::start_map_processing(Map const& map) { #ifdef MAPNIK_DEBUG std::clog << "start map processing" << std::endl; #endif // should I move these lines to the constructor? // agg_renderer processes the background color of the map in the constructor. using namespace karma; using karma::string; using repository::confix; using fusion::tuple; // generate XML header. generate( output_iterator_, string << eol << string << eol, XML_DECLARATION, SVG_DTD); // generate SVG root element opening tag. // the root element defines the size of the image, // which is taken from the map's dimensions. generate( output_iterator_, confix("<", ">")[ "svg width=" << confix('"', '"')[int_ << string] << " height=" << confix('"', '"')[int_ << string] << " version=" << confix('"', '"')[float_] << " xmlns=" << confix('"', '"')[string]] << eol, tuple(width_, "px"), tuple(height_, "px"), SVG_VERSION, SVG_NAMESPACE_URL); boost::optional const& bgcolor = map.background(); if(bgcolor) { // generate background color as a rectangle that spans the whole image. generate( output_iterator_, confix("<", "/>")[ "rect x=" << confix('"', '"')[int_] << " y=" << confix('"', '"')[int_] << " width=" << confix('"', '"')[int_ << string] << " height=" << confix('"', '"')[int_ << string] << " style=" << confix('"', '"')["fill: " << string]] << eol, 0, 0, tuple(width_, "px"), tuple(height_, "px"), bgcolor->to_hex_string()); } } template void svg_renderer::end_map_processing(Map const& map) { using karma::generate; using karma::lit; // generate SVG root element closing tag. generate( output_iterator_, lit("")); #ifdef MAPNIK_DEBUG std::clog << "end map processing" << std::endl; #endif } template void svg_renderer::start_layer_processing(layer const& lay) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "start layer processing: " << lay.name() << std::endl; #endif } template void svg_renderer::end_layer_processing(layer const& lay) { // nothing yet. #ifdef MAPNIK_DEBUG std::clog << "end layer processing: " << lay.name() << std::endl; #endif } template class svg_renderer >; }