#include "catch.hpp" #include "unit/vertex_adapter/fake_path.hpp" #include TEST_CASE("polygon_vertex_processor") { SECTION("empty polygon") { fake_path path = {}; mapnik::geometry::polygon_vertex_processor proc; proc.add_path(path); CHECK(proc.polygon_.size() == 0); } SECTION("empty outer ring") { fake_path path = {}; path.vertices_.emplace_back(0, 0, mapnik::SEG_CLOSE); path.rewind(0); mapnik::geometry::polygon_vertex_processor proc; proc.add_path(path); REQUIRE(proc.polygon_.size() == 1); REQUIRE(proc.polygon_.front().size() == 0); } SECTION("empty inner ring") { fake_path path = {}; path.vertices_.emplace_back(-1, -1, mapnik::SEG_MOVETO); path.vertices_.emplace_back(1, -1, mapnik::SEG_LINETO); path.vertices_.emplace_back(1, 1, mapnik::SEG_LINETO); path.vertices_.emplace_back(-1, 1, mapnik::SEG_LINETO); path.vertices_.emplace_back(0, 0, mapnik::SEG_CLOSE); path.vertices_.emplace_back(0, 0, mapnik::SEG_CLOSE); path.rewind(0); mapnik::geometry::polygon_vertex_processor proc; proc.add_path(path); REQUIRE(proc.polygon_.size() == 2); auto const& outer_ring = proc.polygon_.front(); REQUIRE(outer_ring.size() == 5); CHECK(outer_ring[0].x == Approx(-1)); CHECK(outer_ring[0].y == Approx(-1)); CHECK(outer_ring[1].x == Approx(1)); CHECK(outer_ring[1].y == Approx(-1)); CHECK(outer_ring[2].x == Approx(1)); CHECK(outer_ring[2].y == Approx(1)); CHECK(outer_ring[3].x == Approx(-1)); CHECK(outer_ring[3].y == Approx(1)); CHECK(outer_ring[4].x == Approx(-1)); CHECK(outer_ring[4].y == Approx(-1)); } }