/* This file is part of Mapnik (c++ mapping toolkit) * Copyright (C) 2005 Artem Pavlenko * * Mapnik is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details.#include "memory.hh" * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Credits: // I gratefully acknowledge the inspiring work of Maxim Shemanarev (McSeem), // author of Anti-Grain Geometry (http://www.antigrain.com). I have used // the datastructure from AGG as a template for my own. //$Id$ #ifndef VERTEX_VECTOR_HH #define VERTEX_VECTOT_HH #include "vertex.hh" #include "ctrans.hh" namespace mapnik { template class vertex_vector { typedef typename T::type value_type; typedef vertex vertex_type; enum { block_shift = 8, block_size = 1<> block_shift; if (block >= num_blocks_) { allocate_block(block); } value_type* vertex = vertexs_[block] + ((pos_ & block_mask) << 1); unsigned char* cmd= commands_[block] + (pos_ & block_mask); *cmd = static_cast(command); *vertex++ = x; *vertex = y; ++pos_; } unsigned get_vertex(unsigned pos,value_type* x,value_type* y) const { if (pos >= pos_) return SEG_END; unsigned block = pos >> block_shift; const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1); *x = (*vertex++); *y = (*vertex); return commands_[block] [pos & block_mask]; } unsigned get_at(unsigned pos,value_type& x,value_type& y) const { if (pos >= pos_) return SEG_END; unsigned block = pos >> block_shift; const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1); x = (*vertex++); y = (*vertex); return commands_[block] [pos & block_mask]; } unsigned get_at(unsigned pos,vertex_type& v) const { if (pos >= pos_) return SEG_END; unsigned block = pos >> block_shift; const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1); unsigned char* cmd= commands_[block] + (pos_ & block_mask); v.x=(*vertex++); v.y=(*vertex); return commands_[block] [pos & block_mask]; } void transform_at(unsigned pos,const CoordTransform& t) { if (pos >= pos_) return; unsigned block = pos >> block_shift; value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1); *vertex=t.forward_x(*vertex); ++vertex; *vertex=t.forward_y(*vertex); } private: vertex_vector(const vertex_vector&); vertex_vector& operator=(const vertex_vector&); void allocate_block(unsigned block) { if (block >= max_blocks_) { value_type** new_vertexs = new value_type* [(max_blocks_ + grow_by) * 2]; unsigned char** new_commands = (unsigned char**)(new_vertexs + max_blocks_ + grow_by); if (vertexs_) { std::memcpy(new_vertexs,vertexs_,max_blocks_ * sizeof(value_type*)); std::memcpy(new_commands,commands_,max_blocks_ * sizeof(unsigned char*)); delete [] vertexs_; } vertexs_ = new_vertexs; commands_ = new_commands; max_blocks_ += grow_by; } vertexs_[block] = new value_type [block_size * 2 + block_size / (sizeof(value_type))]; commands_[block] = (unsigned char*)(vertexs_[block] + block_size*2); ++num_blocks_; } }; } #endif //VERTEX_VECTOR_HH