/***************************************************************************** * * This file is part of Mapnik (c++ mapping toolkit) * * Copyright (C) 2011 Artem Pavlenko * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * *****************************************************************************/ #ifndef MAPNIK_IMAGE_COMPOSITING_HPP #define MAPNIK_IMAGE_COMPOSITING_HPP // agg #include "agg_rendering_buffer.h" #include "agg_rasterizer_scanline_aa.h" #include "agg_scanline_u.h" #include "agg_renderer_scanline.h" #include "agg_pixfmt_rgba.h" namespace mapnik { // Compositing modes // http://www.w3.org/TR/2009/WD-SVGCompositing-20090430/ enum composite_mode_e { clear = 1, src, dst, src_over, dst_over, src_in, dst_in, src_out, dst_out, src_atop, dst_atop, _xor, plus, minus, multiply, screen, overlay, darken, lighten, color_dodge, color_burn, hard_light, soft_light, difference, exclusion, contrast, invert, invert_rgb }; template void composite(T1 & im, T2 & im2, composite_mode_e mode) { typedef agg::rgba8 color; typedef agg::order_bgra order; typedef agg::pixel32_type pixel_type; typedef agg::comp_op_adaptor_rgba blender_type; typedef agg::pixfmt_custom_blend_rgba pixfmt_type; typedef agg::renderer_base renderer_type; typedef agg::comp_op_adaptor_rgba blender_type; typedef agg::renderer_base renderer_type; agg::rendering_buffer source(im.getBytes(),im.width(),im.height(),im.width() * 4); agg::rendering_buffer mask(im2.getBytes(),im2.width(),im2.height(),im2.width() * 4); agg::pixfmt_custom_blend_rgba pixf(source); agg::pixfmt_custom_blend_rgba pixf_mask(mask); switch(mode) { case clear : pixf.comp_op(agg::comp_op_clear); break; case src: pixf.comp_op(agg::comp_op_src); break; case dst: pixf.comp_op(agg::comp_op_dst); break; case src_over: pixf.comp_op(agg::comp_op_src_over); break; case dst_over: pixf.comp_op(agg::comp_op_dst_over); break; case src_in: pixf.comp_op(agg::comp_op_src_in); break; case dst_in: pixf.comp_op(agg::comp_op_dst_in); break; case src_out: pixf.comp_op(agg::comp_op_src_out); break; case dst_out: pixf.comp_op(agg::comp_op_dst_out); break; case src_atop: pixf.comp_op(agg::comp_op_src_atop); break; case dst_atop: pixf.comp_op(agg::comp_op_dst_atop); break; case _xor: pixf.comp_op(agg::comp_op_xor); break; case plus: pixf.comp_op(agg::comp_op_plus); break; case minus: pixf.comp_op(agg::comp_op_minus); break; case multiply: pixf.comp_op(agg::comp_op_multiply); break; case screen: pixf.comp_op(agg::comp_op_screen); break; case overlay: pixf.comp_op(agg::comp_op_overlay); break; case darken: pixf.comp_op(agg::comp_op_darken); break; case lighten: pixf.comp_op(agg::comp_op_lighten); break; case color_dodge: pixf.comp_op(agg::comp_op_color_dodge); break; case color_burn: pixf.comp_op(agg::comp_op_color_burn); break; case hard_light: pixf.comp_op(agg::comp_op_hard_light); break; case soft_light: pixf.comp_op(agg::comp_op_soft_light); break; case difference: pixf.comp_op(agg::comp_op_difference); break; case exclusion: pixf.comp_op(agg::comp_op_exclusion); break; case contrast: pixf.comp_op(agg::comp_op_contrast); break; case invert: pixf.comp_op(agg::comp_op_invert); break; case invert_rgb: pixf.comp_op(agg::comp_op_invert_rgb); break; default: break; } renderer_type ren(pixf); agg::renderer_base rb(pixf); rb.blend_from(pixf_mask,0,0,0,255); } } #endif // MAPNIK_IMAGE_COMPOSITING_HPP