#include "catch.hpp" #include #include TEST_CASE("vertex_adapters") { SECTION("polygon") { mapnik::geometry::polygon g; g.exterior_ring.add_coord(1,1); g.exterior_ring.add_coord(2,2); g.exterior_ring.add_coord(100,100); g.exterior_ring.add_coord(1,1); mapnik::geometry::polygon_vertex_adapter va(g); double x,y; unsigned cmd; cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == 1 ); REQUIRE( y == 1 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == 2 ); REQUIRE( y == 2 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == 100 ); REQUIRE( y == 100 ); // close cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); // end cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_END ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); } SECTION("polygon with hole") { mapnik::geometry::polygon g; g.exterior_ring.add_coord(0,0); g.exterior_ring.add_coord(-10,0); g.exterior_ring.add_coord(-10,10); g.exterior_ring.add_coord(0,10); g.exterior_ring.add_coord(0,0); std::vector interior_rings; mapnik::geometry::linear_ring hole; hole.add_coord(-7,7); hole.add_coord(-7,3); hole.add_coord(-3,3); hole.add_coord(-3,7); hole.add_coord(-7,7); g.add_hole(std::move(hole)); mapnik::geometry::linear_ring hole_in_hole; hole_in_hole.add_coord(-6,4); hole_in_hole.add_coord(-6,6); hole_in_hole.add_coord(-4,6); hole_in_hole.add_coord(-4,4); hole_in_hole.add_coord(-6,4); g.add_hole(std::move(hole_in_hole)); mapnik::geometry::polygon_vertex_adapter va(g); double x,y; unsigned cmd; // exterior ring cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -10 ); REQUIRE( y == 0 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -10 ); REQUIRE( y == 10 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == 0 ); REQUIRE( y == 10 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); // first hole cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == -7 ); REQUIRE( y == 7 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -7 ); REQUIRE( y == 3 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -3 ); REQUIRE( y == 3 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -3 ); REQUIRE( y == 7 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); // second hole cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == -6 ); REQUIRE( y == 4 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -6 ); REQUIRE( y == 6 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -4 ); REQUIRE( y == 6 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -4 ); REQUIRE( y == 4 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); mapnik::geometry::correct(g); va.rewind(0); // exterior ring: flipped winding order from correct cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == 0 ); REQUIRE( y == 10 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -10 ); REQUIRE( y == 10 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -10 ); REQUIRE( y == 0 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); // first hole: flipped winding order from correct cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == -7 ); REQUIRE( y == 7 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -3 ); REQUIRE( y == 7 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -3 ); REQUIRE( y == 3 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -7 ); REQUIRE( y == 3 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); // second hole: correct appears not to have changed winding order cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_MOVETO ); REQUIRE( x == -6 ); REQUIRE( y == 4 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -6 ); REQUIRE( y == 6 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -4 ); REQUIRE( y == 6 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_LINETO ); REQUIRE( x == -4 ); REQUIRE( y == 4 ); cmd = va.vertex(&x,&y); REQUIRE( cmd == mapnik::SEG_CLOSE ); REQUIRE( x == 0 ); REQUIRE( y == 0 ); } }