7a7a8125a9
[CMake] remove obsolete variables and improve docs [CMake] remove proj env var
114 lines
3.6 KiB
Markdown
114 lines
3.6 KiB
Markdown
# Usage with CMake
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## Build
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First clone mapnik from github and initialize submodules
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```bash
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git clone https://github.com/mapnik/mapnik.git
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cd mapnik
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git submodule update --init
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```
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Make sure that all dependencies are installed.
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All available cmake options are listed at the top of [CMakeLists.txt](../CMakeLists.txt).
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Pass your options while configuring e.g.: `cmake -DBUILD_DEMO_VIEWER=OFF ..` to disable the build of the demo viewer application.
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To quickstart open a console in the root mapnik dir and execute the following commands: (Pass all options and dependency dirs after `-DBUILD_TESTING=OFF`)
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```
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> cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=OFF
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> cmake --build build --target install
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```
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## Usage
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To use Mapnik in your project add the following lines to your CMakeLists.tzt.
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```
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find_package(mapnik CONFIG REQUIRED)
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[...]
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target_link_libraries(mytarget ... mapnik::mapnik)
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```
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All targets:
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* `mapnik::core`: All compile definitions and headers.
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* `mapnik::mapnik`: libmapnik. Has a public dependency on mapnik::core
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* `mapnik::json`: json support for libmapnik.
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* `mapnik::wkt`: wkt support for libmapnik.
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All mapnik executables and targets are exported within `mapnikTargets.cmake`.
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The font path is is available in the variable `MAPNIK_FONTS_DIR`.
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The install location of the plugins might be configuration dependent.
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For each configuration there exists a variable `MAPNIK_PLUGINS_DIR_<CONFIGURATION>` where `<CONFIGURATION>` is one of `CMAKE_BUILD_TYPE` as upper case.
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There is a function exported which you can use to query the plugin dir for known typical configurations:
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```
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mapnik_find_plugin_dir(MAPNIK_PLUGINS_DIR)
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```
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`MAPNIK_PLUGINS_DIR` will contain then the plugin dir. If a path could not be found, a warning is printed.
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## Recommendations
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If you target a specific platform, it is recommended to create a toolchain file and set all the options and library path that you would normally set via cmd line options.
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If you are using a recent cmake version (>=3.20), it is recommended to use a CMakePreset instead. https://cmake.org/cmake/help/latest/manual/cmake-presets.7.html
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## CMakePreset example
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If you are using CMakePresets and need to add vcpkg integration, just create a `CMakeUserPresets.json` file beside `CMakePresets.json.
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This could look like this:
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```json
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{
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"version": 2,
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"cmakeMinimumRequired": {
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"major": 3,
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"minor": 20,
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"patch": 0
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},
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"configurePresets": [
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{
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"name": "vcpkg",
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"hidden": true,
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"cacheVariables": {
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"CMAKE_TOOLCHAIN_FILE": "<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake"
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}
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}
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{
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"name": "vcpkg-x64-win-debug",
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"inherits": ["vcpkg", "windows-default-debug"]
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},
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{
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"name": "vcpkg-x64-win-release",
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"inherits": ["vcpkg", "windows-default-release"]
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}
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]
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}
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```
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If your libraries are not in the global search paths, you could add a own `CMakeUserPresets.json` with
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```json
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{
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"version": 2,
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"cmakeMinimumRequired": {
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"major": 3,
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"minor": 20,
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"patch": 0
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},
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"configurePresets": [
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{
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"name": "linux-clang-debug-own",
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"inherits": "linux-clang-debug",
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"cacheVariables": {
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"WebP_DIR": "/home/myuser/webp/cmake",
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"USE_CAIRO": "OFF",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/install"
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}
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}
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]
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}
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```
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Build with:
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```
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$ cmake --preset <configure_preset_name>
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$ cmake --build --preset <build_preset_name>
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```
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