mapnik/bindings/python/mapnik_color.cpp
Artem Pavlenko 992af4747d 1. move include to mapnik/include
2. update demos,bibdibgs etc.
2006-10-04 11:22:18 +00:00

74 lines
2.2 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko, Jean-Francois Doyon
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
#include <boost/python.hpp>
#include <mapnik/color.hpp>
#include <mapnik/color_factory.hpp>
using mapnik::Color;
using mapnik::color_factory;
struct color_pickle_suite : boost::python::pickle_suite
{
static boost::python::tuple
getinitargs(const Color& c)
{
using namespace boost::python;
return boost::python::make_tuple(c.red(),c.green(),c.blue());
}
};
Color create_from_string(const char* str)
{
return color_factory::from_string(str);
}
Color create_from_rgb(unsigned r, unsigned g,unsigned b)
{
return Color(r,g,b);
}
Color create_from_rgba(unsigned r, unsigned g,unsigned b,unsigned a)
{
return Color(r,g,b,a);
}
void export_color ()
{
using namespace boost::python;
class_<Color>("Color",init<>())
.add_property("r",&Color::red,&Color::set_red)
.add_property("g",&Color::green,&Color::set_green)
.add_property("b",&Color::blue,&Color::set_blue)
.add_property("a",&Color::alpha,&Color::set_alpha)
.def(self == self)
.def_pickle(color_pickle_suite())
.def("__str__",&Color::to_string)
;
def("Color",&create_from_string);
def("Color",&create_from_rgba);
def("Color",&create_from_rgb);
}