mapnik/src/grid/process_markers_symbolizer.cpp

227 lines
8.7 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2014 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#if defined(GRID_RENDERER)
/*
porting notes -->
- rasterizer -> grid_rasterizer
- current_buffer_ -> pixmap_
- agg::rendering_buffer -> grid_renderering_buffer
- no gamma
- agg::scanline_bin sl
- grid_rendering_buffer
- agg::renderer_scanline_bin_solid
- TODO - clamp sizes to > 4 pixels of interactivity
- svg_renderer.render_id
- only encode feature if placements are found:
if (placed)
{
pixmap_.add_feature(feature);
}
*/
// mapnik
#include <mapnik/feature.hpp>
#include <mapnik/geom_util.hpp>
#include <mapnik/marker_helpers.hpp>
#include <mapnik/grid/grid_rasterizer.hpp>
#include <mapnik/grid/grid_renderer.hpp>
#include <mapnik/grid/grid_renderer_base.hpp>
#include <mapnik/grid/grid_render_marker.hpp>
#include <mapnik/grid/grid.hpp>
#include <mapnik/debug.hpp>
#include <mapnik/geom_util.hpp>
#include <mapnik/marker.hpp>
#include <mapnik/marker_cache.hpp>
#include <mapnik/marker_helpers.hpp>
#include <mapnik/svg/svg_renderer_agg.hpp>
#include <mapnik/svg/svg_storage.hpp>
#include <mapnik/svg/svg_path_adapter.hpp>
#include <mapnik/svg/svg_path_attributes.hpp>
#include <mapnik/parse_path.hpp>
#include <mapnik/renderer_common/process_markers_symbolizer.hpp>
// agg
#include "agg_basics.h"
#include "agg_rendering_buffer.h"
#include "agg_rasterizer_scanline_aa.h"
// boost
#include <boost/optional.hpp>
// stl
#include <algorithm>
#include <tuple>
namespace mapnik {
namespace detail {
template <typename SvgRenderer, typename Detector, typename RendererContext>
struct vector_markers_rasterizer_dispatch : public vector_markers_dispatch<Detector>
{
using renderer_base = typename SvgRenderer::renderer_base;
using vertex_source_type = typename SvgRenderer::vertex_source_type;
using attribute_source_type = typename SvgRenderer::attribute_source_type;
using pixfmt_type = typename renderer_base::pixfmt_type;
using BufferType = typename std::tuple_element<0,RendererContext>::type;
using RasterizerType = typename std::tuple_element<1,RendererContext>::type;
using PixMapType = typename std::tuple_element<2,RendererContext>::type;
vector_markers_rasterizer_dispatch(svg_path_ptr const& src,
vertex_source_type & path,
svg_attribute_type const& attrs,
agg::trans_affine const& marker_trans,
markers_symbolizer const& sym,
Detector & detector,
double scale_factor,
mapnik::feature_impl & feature,
attributes const& vars,
bool snap_to_pixels,
RendererContext const& renderer_context)
: vector_markers_dispatch<Detector>(src, marker_trans, sym, detector, scale_factor, feature, vars),
buf_(std::get<0>(renderer_context)),
pixf_(buf_),
renb_(pixf_),
svg_renderer_(path, attrs),
ras_(std::get<1>(renderer_context)),
pixmap_(std::get<2>(renderer_context)),
placed_(false)
{}
void render_marker(agg::trans_affine const& marker_tr, double opacity)
{
agg::scanline_bin sl_;
svg_renderer_.render_id(ras_, sl_, renb_, this->feature_.id(), marker_tr, opacity, this->src_->bounding_box());
if (!placed_)
{
pixmap_.add_feature(this->feature_);
placed_ = true;
}
}
private:
BufferType & buf_;
pixfmt_type pixf_;
renderer_base renb_;
SvgRenderer svg_renderer_;
RasterizerType & ras_;
PixMapType & pixmap_;
bool placed_;
};
template <typename RendererBase, typename RendererType, typename Detector, typename RendererContext>
struct raster_markers_rasterizer_dispatch : public raster_markers_dispatch<Detector>
{
using pixfmt_type = typename RendererBase::pixfmt_type;
using color_type = typename RendererBase::pixfmt_type::color_type;
using BufferType = typename std::tuple_element<0,RendererContext>::type;
using RasterizerType = typename std::tuple_element<1,RendererContext>::type;
using PixMapType = typename std::tuple_element<2,RendererContext>::type;
raster_markers_rasterizer_dispatch(image_rgba8 const& src,
agg::trans_affine const& marker_trans,
markers_symbolizer const& sym,
Detector & detector,
double scale_factor,
mapnik::feature_impl & feature,
attributes const& vars,
RendererContext const& renderer_context)
: raster_markers_dispatch<Detector>(src, marker_trans, sym, detector, scale_factor, feature, vars),
buf_(std::get<0>(renderer_context)),
pixf_(buf_),
renb_(pixf_),
ras_(std::get<1>(renderer_context)),
pixmap_(std::get<2>(renderer_context)),
placed_(false)
{}
void render_marker(agg::trans_affine const& marker_tr, double opacity)
{
// In the long term this should be a visitor pattern based on the type of render this->src_ provided that converts
// the destination pixel type required.
render_raster_marker(RendererType(renb_), ras_, this->src_, this->feature_, marker_tr, opacity);
if (!placed_)
{
pixmap_.add_feature(this->feature_);
placed_ = true;
}
}
private:
BufferType & buf_;
pixfmt_type pixf_;
RendererBase renb_;
RasterizerType & ras_;
PixMapType & pixmap_;
bool placed_;
};
}
template <typename T>
void grid_renderer<T>::process(markers_symbolizer const& sym,
mapnik::feature_impl & feature,
proj_transform const& prj_trans)
{
using buf_type = grid_rendering_buffer;
using pixfmt_type = typename grid_renderer_base_type::pixfmt_type;
using renderer_type = agg::renderer_scanline_bin_solid<grid_renderer_base_type>;
using detector_type = label_collision_detector4;
using namespace mapnik::svg;
using svg_attribute_type = agg::pod_bvector<path_attributes>;
using svg_renderer_type = svg_renderer_agg<svg_path_adapter,
svg_attribute_type,
renderer_type,
pixfmt_type>;
buf_type render_buf(pixmap_.raw_data(), common_.width_, common_.height_, common_.width_);
ras_ptr->reset();
box2d<double> clip_box = common_.query_extent_;
auto renderer_context = std::tie(render_buf,*ras_ptr,pixmap_);
using context_type = decltype(renderer_context);
using vector_dispatch_type = detail::vector_markers_rasterizer_dispatch<svg_renderer_type,
detector_type,
context_type>;
using raster_dispatch_type = detail::raster_markers_rasterizer_dispatch<grid_renderer_base_type,
renderer_type,
detector_type,
context_type>;
render_markers_symbolizer<vector_dispatch_type, raster_dispatch_type>(
sym, feature, prj_trans, common_, clip_box,renderer_context);
}
template void grid_renderer<grid>::process(markers_symbolizer const&,
mapnik::feature_impl &,
proj_transform const&);
}
#endif